Player Matchup

Aphrodite
Aphrodite
Deepicott
Aphrodite
Level 97
God Stats
1W - 3L
1,537 SR
Queue Stats
196W - 205L
1,444 Elo+
Solo
Ah Puch
Ah Puch
MunchieSlayer
Ah Puch
Level 158
God Stats
1W - 4L
1,590 SR
Queue Stats
118W - 151L
1,495 Elo+
Solo
Susano
Susano
Unconditional47
Susano
Level 83
God Stats
120W - 115L
1,567 SR
Queue Stats
133W - 139L
1,510 Elo+
Solo
Team Averages
Level 113
1,565 SR
1,483 Elo+

VS

Team Averages
Level 97
1,569 SR
1,970 Elo+
Zhong Kui
Zhong Kui
BigBadGage
Zhong Kui
Level 159
God Stats
25W - 2L
1,459 SR
Queue Stats
930W - 99L
1,960 Elo+
Party 1
Guan Yu
Guan Yu
Dennys24hrDiner
Guan Yu
Level 128
God Stats
3W - 1L
1,630 SR
Queue Stats
660W - 60L
2,029 Elo+
Party 1
Mercury
Mercury
GrampysMiIk
Mercury
Level 5
God Stats
3W - 1L
1,618 SR
Queue Stats
71W - 7L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deepicott
Aphrodite
10
1 / 6 / 5
6,843
684
3,595
9,324
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
11
2 / 2 / 4
7,202
720
8,517
3,671
1,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 3 / 3
8,041
804
10,326
10,458
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBadGage
Zhong Kui
13
7 / 3 / 4
8,442
844
12,546
9,707
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 6
8,079
808
4,240
10,657
10,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
GrampysMiIk
Mercury
11
0 / 3 / 6
6,651
665
3,135
7,275
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
11
11
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigBadGage
Zhong Kui
7
3
4
3
L
Aphrodite
Deepicott
Aphrodite
1
6
5
0.58
W
4
3
6
2.33
W
Mercury
GrampysMiIk
Mercury
0
3
6
1
L
Ah Puch
2
2
4
2
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
19,921
23,453
Taken
27,639
9,059
Mitigated
20,825
7,018
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigBadGage
Zhong Kui
12,546
1,113
0
2,815
9,707
7,822
684
4,847
4,647
30,687
0
L
Aphrodite
Deepicott
Aphrodite
3,595
424
2,406
3,212
9,324
3,473
0
5,695
3,629
17,269
0
W
4,240
309
569
1,308
10,657
10,285
48
4,679
5,700
0
11,109
W
Mercury
GrampysMiIk
Mercury
3,135
750
0
140
7,275
2,718
0
2,726
4,289
0
18,532
L
Ah Puch
8,517
273
128
718
3,671
1,646
0
1,831
1,840
24,527
0
L
10,326
779
0
554
10,458
3,940
0
5,267
5,191
0
20,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,086
Gold Earned
23,172
93
Minions Killed
120
5
Camps Cleared
4
571,789
Distance Traveled
579,254
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,442
844
73
7
0
178,200
3
L
Aphrodite
6,843
684
28
3
2
167,232
1
W
Guan Yu
8,079
808
20
2
0
195,198
2
W
Mercury
6,651
665
27
3
4
205,856
1
L
Ah Puch
7,202
720
42
4
0
187,881
4
L
Susano
8,041
804
23
2
3
216,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role