Player Matchup

Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BUBUEIYEYO
Shiva
Level 105
God Stats
0W - 3L
1,485 SR
Queue Stats
12W - 21L
1,320 Elo+
Party 1
Hera
Hera
Ormthered34
Hera
Level 65
God Stats
3W - 2L
1,771 SR
Queue Stats
16W - 22L
1,421 Elo+
Party 1
Ra
Ra
Qr_Reid
Ra
Level 57
God Stats
2W - 3L
1,523 SR
Queue Stats
25W - 41L
1,359 Elo+
Party 1
Bellona
Bellona
randalltheman
Bellona
Level 160
God Stats
1W - 3L
1,287 SR
Queue Stats
216W - 188L
1,571 Elo+
Solo
Team Averages
Level 95
1,513 SR
1,434 Elo+

VS

Team Averages
Level 103
1,609 SR
1,542 Elo+
Artemis
Artemis
Century Kiwi
Artemis
Level 124
God Stats
76W - 51L
1,539 SR
Queue Stats
400W - 357L
1,561 Elo+
Party 2
Poseidon
Poseidon
Groot Master13
Poseidon
Level 128
God Stats
17W - 14L
1,646 SR
Queue Stats
634W - 559L
1,545 Elo+
Party 2
Medusa
Medusa
Mochacurve5379
Medusa
Level 83
God Stats
106W - 78L
1,584 SR
Queue Stats
229W - 190L
1,504 Elo+
Party 2
Atlas
Atlas
destroyxa156
Atlas
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 105L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
miles2005
Zhong Kui
Level 81
God Stats
4W - 5L
1,777 SR
Queue Stats
245W - 202L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 0
5,067
422
583
6,814
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
10
1 / 3 / 1
5,865
489
3,695
7,634
5,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 1
6,537
545
3,019
4,850
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 3 / 1
5,625
469
2,679
4,689
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
9
0 / 3 / 0
5,693
474
2,815
9,628
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Century Kiwi
Artemis
13
3 / 0 / 1
7,631
636
2,634
5,540
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
12
2 / 0 / 3
6,988
582
3,360
5,184
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 2
6,642
554
4,997
5,609
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 2
6,637
553
2,182
7,320
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
miles2005
Zhong Kui
12
3 / 0 / 1
7,209
601
6,333
7,041
6,299
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
13
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
Shiva
1
3
1
0.5
W
Artemis
Century Kiwi
Artemis
3
0
1
3.5
W
Poseidon
2
0
3
3.5
W
3
1
2
4
L
1
2
1
0.75
L
0
3
1
0.17
W
2
1
2
3
W
Zhong Kui
miles2005
Zhong Kui
3
0
1
3.5
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
19,506
33,615
Taken
30,694
16,038
Mitigated
14,761
6,237
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
583
253
336
452
6,814
2,279
0
2,166
4,648
0
21,850
L
Shiva
3,695
725
0
772
7,634
5,405
0
1,004
6,630
0
24,010
W
Artemis
Century Kiwi
Artemis
2,634
1,750
0
2,059
5,540
1,884
0
2,101
3,439
0
43,329
W
Poseidon
3,360
549
0
3,209
5,184
1,277
59
760
4,424
36,318
4,674
W
4,997
1,877
0
2,097
5,609
1,456
486
1,951
3,658
0
39,880
L
3,019
779
0
500
4,850
1,438
0
1,228
3,622
41,283
0
L
2,679
237
382
951
4,689
1,071
0
698
3,991
33,117
0
W
2,182
795
106
1,918
7,320
3,845
0
3,515
3,805
15,837
0
W
Zhong Kui
miles2005
Zhong Kui
6,333
1,684
0
3,324
7,041
6,299
465
413
6,628
40,968
0
L
Bellona
2,815
877
0
2,844
9,628
5,845
908
6,750
2,878
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
35,107
293
Minions Killed
331
0
Camps Cleared
0
1,137,639
Distance Traveled
1,154,029
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,067
422
46
4
0
252,487
3
L
Shiva
5,865
489
37
3
0
233,126
0
W
Artemis
7,631
636
86
7
0
219,872
3
W
Poseidon
6,988
582
73
6
0
282,818
1
W
Medusa
6,642
554
64
5
0
225,963
4
L
Hera
6,537
545
89
7
0
212,542
4
L
Ra
5,625
469
69
6
0
244,215
4
W
Atlas
6,637
553
32
3
0
231,286
2
W
Zhong Kui
7,209
601
76
6
0
194,090
2
L
Bellona
5,693
474
52
4
0
195,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role