Player Matchup

Cupid
Cupid
Bubbagunsboiii
Cupid
Level 27
God Stats
3W - 7L
1,274 SR
Queue Stats
37W - 60L
1,378 Elo+
Party 2
Discordia
Discordia
ShadyPanda220
Discordia
Level 45
God Stats
2W - 1L
1,458 SR
Queue Stats
7W - 11L
1,239 Elo+
Party 2
Ymir
Ymir
Vestpole
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,615 Elo+
Party 2
Bastet
Bastet
awesomechunk491
Bastet
Level 66
God Stats
2W - 2L
1,707 SR
Queue Stats
105W - 99L
1,452 Elo+
Party 2
Cabrakan
Cabrakan
itzDefekt
Cabrakan
Level 87
God Stats
10W - 5L
1,719 SR
Queue Stats
146W - 169L
1,422 Elo+
Party 2
Team Averages
Level 69
1,532 SR
1,421 Elo+

VS

Team Averages
Level 50
1,410 SR
1,489 Elo+
Gilgamesh
Gilgamesh
FumundaaCheese
Gilgamesh
Level 26
God Stats
15W - 14L
1,496 SR
Queue Stats
118W - 124L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pengster89
Kumbhakarna
Level 8
God Stats
8W - 5L
1,609 SR
Queue Stats
116W - 68L
1,599 Elo+
Party 3
Yu Huang
Yu Huang
ShinzoI
Yu Huang
Level 104
God Stats
0W - 1L
1,313 SR
Queue Stats
144W - 94L
1,591 Elo+
Party 3
Arachne
Arachne
Veltore
Arachne
Level 100
God Stats
0W - 2L
1,270 SR
Queue Stats
125W - 151L
1,453 Elo+
Party 1
Charybdis
Charybdis
Xemar100
Charybdis
Level 10
God Stats
11W - 17L
1,362 SR
Queue Stats
79W - 98L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 5
12,174
1,107
14,101
2,964
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ShadyPanda220
Discordia
17
1 / 3 / 6
11,039
1,004
11,073
7,880
2,760
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
17
2 / 5 / 11
12,606
1,146
14,391
19,946
30,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 5 / 5
12,428
1,130
17,996
14,864
5,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
itzDefekt
Cabrakan
17
2 / 7 / 11
11,540
1,049
19,772
23,088
30,479
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

191

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FumundaaCheese
Gilgamesh
18
4 / 3 / 15
11,983
1,089
14,197
20,335
10,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Pengster89
Kumbhakarna
18
1 / 1 / 16
12,211
1,110
7,058
18,053
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
ShinzoI
Yu Huang
18
1 / 3 / 18
11,533
1,048
16,141
10,270
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Veltore
Arachne
18
11 / 4 / 7
13,493
1,227
13,317
18,937
6,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Xemar100
Charybdis
18
3 / 4 / 12
11,664
1,060
11,676
14,716
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
88
15
Kills
20
20
Deaths
15
38
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Gilgamesh
FumundaaCheese
Gilgamesh
4
3
15
3.83
L
Kumbhakarna
Pengster89
Kumbhakarna
1
1
16
9
W
Discordia
ShadyPanda220
Discordia
1
3
6
1.33
L
Yu Huang
ShinzoI
Yu Huang
1
3
18
3.33
L
Arachne
Veltore
Arachne
11
4
7
3.63
W
Ymir
2
5
11
1.5
L
Charybdis
Xemar100
Charybdis
3
4
12
2.25
W
7
5
5
1.9
W
Cabrakan
itzDefekt
Cabrakan
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,333
Damage
62,389
68,742
Taken
82,311
70,497
Mitigated
46,491
7,816
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,101
7,322
497
1,728
2,964
1,309
0
1,460
1,504
0
41,545
L
Gilgamesh
FumundaaCheese
Gilgamesh
14,197
4,110
0
1,176
20,335
10,253
0
10,265
10,070
0
28,759
L
Kumbhakarna
Pengster89
Kumbhakarna
7,058
479
0
1,242
18,053
22,036
0
10,425
7,628
21,024
0
W
Discordia
ShadyPanda220
Discordia
11,073
1,478
0
0
7,880
2,760
0
2,796
5,084
41,404
0
L
Yu Huang
ShinzoI
Yu Huang
16,141
1,013
0
674
10,270
3,294
0
4,510
5,760
38,172
0
L
Arachne
Veltore
Arachne
13,317
10,460
17
3,473
18,937
6,431
0
10,187
8,750
0
21,187
W
Ymir
14,391
3,291
0
3,162
19,946
30,569
0
5,555
14,391
29,659
0
L
Charybdis
Xemar100
Charybdis
11,676
8,732
0
2,739
14,716
4,477
0
9,849
4,867
0
35,814
W
17,996
3,110
0
1,145
14,864
5,380
0
6,321
8,543
0
31,755
W
Cabrakan
itzDefekt
Cabrakan
19,772
2,875
0
1,284
23,088
30,479
0
7,067
16,021
36,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
60,884
249
Minions Killed
202
9
Camps Cleared
3
1,099,193
Distance Traveled
1,082,037
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,174
1,107
49
4
5
229,089
0
L
Gilgamesh
11,983
1,089
41
4
0
255,416
0
L
Kumbhakarna
12,211
1,110
30
3
0
213,720
0
W
Discordia
11,039
1,004
91
8
0
200,141
0
L
Yu Huang
11,533
1,048
43
4
0
200,548
2
L
Arachne
13,493
1,227
17
2
1
241,172
0
W
Ymir
12,606
1,146
43
4
0
206,211
0
L
Charybdis
11,664
1,060
71
6
2
171,181
0
W
Bastet
12,428
1,130
29
3
3
253,547
0
W
Cabrakan
11,540
1,049
37
3
1
210,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role