Player Matchup

Osiris
Osiris
Schwanzicus
Osiris
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 100L
1,224 Elo+
Party 1
Scylla
Scylla
SwankyBates
Scylla
Level 108
God Stats
18W - 20L
1,354 SR
Queue Stats
84W - 118L
1,351 Elo+
Party 1
Pele
Pele
TheGreatBunka
Pele
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,245 Elo+
Party 1
Team Averages
Level 85
1,451 SR
1,274 Elo+

VS

Team Averages
Level 67
1,498 SR
1,359 Elo+
Nu Wa
Nu Wa
AirmanToaster50
Nu Wa
Level 139
God Stats
2W - 0L
1,725 SR
Queue Stats
40W - 25L
1,557 Elo+
Solo
Ne Zha
Ne Zha
ItsNapTimee
Ne Zha
Level 34
God Stats
1W - 4L
1,270 SR
Queue Stats
9W - 20L
1,260 Elo+
Party 2
Bellona
Bellona
KingMaxis
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 5 / 0
6,674
607
4,277
8,867
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
11
0 / 4 / 2
6,720
611
3,561
5,791
1,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 1
6,865
624
6,894
8,363
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
8,794
799
7,827
4,924
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
5 / 1 / 9
8,444
768
6,985
5,972
2,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
KingMaxis
Bellona
13
5 / 1 / 7
8,172
743
5,266
7,300
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Ne Zha
5
1
9
9.5
W
Bellona
KingMaxis
Bellona
5
1
7
8.5
L
Osiris
1
5
0
0.2
L
Scylla
0
4
2
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
20,078
23,021
Taken
18,196
11,908
Mitigated
10,891
2,002
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,827
1,792
58
1,532
4,924
1,687
36
868
3,827
41,922
0
W
Ne Zha
6,985
1,792
0
1,720
5,972
2,323
206
911
5,004
0
19,748
W
Bellona
KingMaxis
Bellona
5,266
1,115
0
860
7,300
6,881
630
2,205
4,432
200
11,012
L
Osiris
4,277
680
0
406
8,867
7,361
0
3,386
4,930
0
11,419
L
Scylla
3,561
569
0
100
5,791
1,308
0
1,865
3,753
23,951
0
L
6,894
897
0
1,496
8,363
3,239
0
2,337
5,743
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,259
Gold Earned
25,410
104
Minions Killed
128
3
Camps Cleared
7
574,732
Distance Traveled
561,168
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,794
799
77
7
6
197,309
4
W
Ne Zha
8,444
768
33
3
1
191,681
1
W
Bellona
8,172
743
18
2
0
172,178
1
L
Osiris
6,674
607
13
1
0
209,413
3
L
Scylla
6,720
611
49
4
2
170,885
1
L
Pele
6,865
624
42
4
1
194,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role