Player Matchup

Charybdis
Charybdis
JX2S0
Charybdis
Level 104
God Stats
3W - 3L
1,850 SR
Queue Stats
286W - 282L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Psych0Vz
Cthulhu
Level 143
God Stats
6W - 2L
1,724 SR
Queue Stats
191W - 145L
1,571 Elo+
Party 2
Zeus
Zeus
TRAGiiC3LiTE
Zeus
Level 80
God Stats
2W - 0L
1,728 SR
Queue Stats
32W - 35L
1,552 Elo+
Solo
Amaterasu
Amaterasu
WeakDoink
Amaterasu
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 153L
1,630 Elo+
Solo
Medusa
Medusa
hipstercrit
Medusa
Level 120
God Stats
2W - 1L
1,329 SR
Queue Stats
117W - 97L
1,563 Elo+
Party 2
Team Averages
Level 115
1,626 SR
1,584 Elo+

VS

Team Averages
Level 106
1,556 SR
1,549 Elo+
Da Ji
Da Ji
Cleetus27
Da Ji
Level 63
God Stats
0W - 2L
1,289 SR
Queue Stats
71W - 63L
1,603 Elo+
Party 3
Atlas
Atlas
DerekHesh
Atlas
Level 142
God Stats
3W - 2L
1,742 SR
Queue Stats
65W - 73L
1,496 Elo+
Party 1
Tiamat
Tiamat
MangyCarl
Tiamat
Level 36
God Stats
1W - 1L
1,814 SR
Queue Stats
46W - 27L
1,655 Elo+
Party 3
Artemis
Artemis
Roberman102113
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
ScoopSnookems
Sun Wukong
Level 160
God Stats
6W - 15L
1,436 SR
Queue Stats
1,019W - 1,064L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JX2S0
Charybdis
11
2 / 1 / 2
5,440
1,088
4,071
4,036
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Psych0Vz
Cthulhu
10
0 / 1 / 4
5,235
1,047
3,516
4,663
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 1
5,425
1,085
3,512
2,434
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
WeakDoink
Amaterasu
8
1 / 2 / 2
4,987
997
3,113
5,119
2,212
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
2 / 2 / 1
5,252
1,050
1,343
2,957
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cleetus27
Da Ji
1
0 / 0 / 0
1,216
243
0
0
0
Atlas
DerekHesh
Atlas
11
3 / 0 / 2
5,698
1,140
3,047
4,107
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
MangyCarl
Tiamat
9
1 / 1 / 1
5,153
1,031
3,163
3,782
1,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 5
5,302
1,060
4,663
4,629
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ScoopSnookems
Sun Wukong
10
0 / 3 / 3
5,302
1,060
2,553
5,175
2,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
5
7
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cleetus27
Da Ji
0
0
0
0
L
Atlas
DerekHesh
Atlas
3
0
2
4
W
Charybdis
JX2S0
Charybdis
2
1
2
3
L
Tiamat
MangyCarl
Tiamat
1
1
1
1.5
W
Cthulhu
Psych0Vz
Cthulhu
0
1
4
2
L
1
3
5
1.17
L
Sun Wukong
ScoopSnookems
Sun Wukong
0
3
3
0.5
W
2
1
1
2.5
W
Amaterasu
WeakDoink
Amaterasu
1
2
2
1
W
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
13,426
19,209
Taken
17,693
7,952
Mitigated
9,622
6,164
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cleetus27
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
DerekHesh
Atlas
3,047
850
369
1,364
4,107
3,130
0
1,462
2,645
6,567
0
W
Charybdis
JX2S0
Charybdis
4,071
1,490
441
730
4,036
1,494
352
1,369
2,667
0
7,056
L
Tiamat
MangyCarl
Tiamat
3,163
101
394
1,306
3,782
1,850
0
1,252
2,530
8,418
0
W
Cthulhu
Psych0Vz
Cthulhu
3,516
0
1,486
1,617
4,663
2,604
54
918
3,745
11,208
0
L
4,663
1,639
0
500
4,629
1,737
0
2,175
2,454
0
6,511
L
Sun Wukong
ScoopSnookems
Sun Wukong
2,553
135
583
721
5,175
2,905
0
2,139
3,036
0
9,858
W
3,512
168
0
414
2,434
703
0
650
1,784
8,368
0
W
Amaterasu
WeakDoink
Amaterasu
3,113
900
0
761
5,119
2,212
209
1,860
3,259
0
4,830
W
Medusa
1,343
231
518
197
2,957
939
170
1,413
1,544
0
5,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
22,671
56
Minions Killed
40
0
Camps Cleared
0
469,663
Distance Traveled
424,255
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
1,216
243
0
0
0
0
0
L
Atlas
5,698
1,140
3
1
0
110,427
1
W
Charybdis
5,440
1,088
12
2
0
92,422
0
L
Tiamat
5,153
1,031
12
2
0
119,051
2
W
Cthulhu
5,235
1,047
16
3
0
92,141
0
L
Artemis
5,302
1,060
11
2
0
93,646
0
L
Sun Wukong
5,302
1,060
14
3
0
101,131
1
W
Zeus
5,425
1,085
13
3
0
89,997
0
W
Amaterasu
4,987
997
1
0
0
100,321
0
W
Medusa
5,252
1,050
14
3
0
94,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role