Player Matchup

Gilgamesh
Gilgamesh
GothicLife
Gilgamesh
Level 144
God Stats
37W - 12L
1,892 SR
Queue Stats
690W - 455L
1,765 Elo+
Party 1
Mercury
Mercury
Lanman10
Mercury
Level 148
God Stats
76W - 37L
1,763 SR
Queue Stats
545W - 319L
1,759 Elo+
Party 1
Chang'e
Chang'e
Nutellita12
Chang'e
Level 28
God Stats
76W - 26L
1,825 SR
Queue Stats
116W - 47L
1,891 Elo+
Party 1
Team Averages
Level 107
1,827 SR
1,805 Elo+

VS

Team Averages
Level 110
1,364 SR
1,651 Elo+
Neith
Neith
Los_Angeles_Slim
Neith
Level 155
God Stats
30W - 47L
1,543 SR
Queue Stats
352W - 567L
1,357 Elo+
Solo
Nemesis
Nemesis
bεrnard
Nemesis
Level 160
God Stats
1W - 0L
1,200 SR
Queue Stats
133W - 73L
1,778 Elo+
Party 2
Yemoja
Yemoja
yeahiplaymercury
Yemoja
Level 16
God Stats
1W - 0L
1,350 SR
Queue Stats
28W - 6L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GothicLife
Gilgamesh
12
1 / 6 / 1
7,264
605
8,293
13,136
9,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Lanman10
Mercury
11
1 / 5 / 2
7,379
615
7,558
11,480
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Nutellita12
Chang'e
12
1 / 4 / 1
7,556
630
5,293
8,352
3,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,343
779
10,138
6,664
3,089
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
bεrnard
Nemesis
13
4 / 3 / 8
8,686
724
10,390
14,358
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 0 / 8
10,030
836
6,208
9,912
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GothicLife
Gilgamesh
1
6
1
0.25
L
Mercury
Lanman10
Mercury
1
5
2
0.4
W
5
0
10
10
L
Chang'e
Nutellita12
Chang'e
1
4
1
0.38
W
Nemesis
bεrnard
Nemesis
4
3
8
2.67
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
26,736
32,968
Taken
30,934
17,558
Mitigated
22,170
4,780
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GothicLife
Gilgamesh
8,293
2,336
0
469
13,136
9,610
0
2,086
10,815
0
28,330
L
Mercury
Lanman10
Mercury
7,558
2,963
0
1,136
11,480
4,153
0
2,609
8,733
0
24,074
W
10,138
1,927
629
1,775
6,664
3,089
1,194
605
6,059
0
36,861
L
Chang'e
Nutellita12
Chang'e
5,293
472
1,514
1,661
8,352
3,795
0
2,125
6,052
18,551
0
W
Nemesis
bεrnard
Nemesis
10,390
3,366
0
3,910
14,358
7,499
76
3,728
10,630
0
27,175
W
6,208
1,141
1,853
3,322
9,912
11,582
1,210
1,418
8,494
22,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,199
Gold Earned
28,059
113
Minions Killed
126
5
Camps Cleared
5
631,313
Distance Traveled
630,919
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,264
605
43
4
1
200,317
7
L
Mercury
7,379
615
34
3
2
232,289
3
W
Neith
9,343
779
58
5
1
199,672
2
L
Chang'e
7,556
630
36
3
2
198,707
0
W
Nemesis
8,686
724
33
3
1
229,211
5
W
Yemoja
10,030
836
35
3
3
202,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role