Player Matchup

Jing Wei
Jing Wei
Brinikins1187
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ChromaticCicada
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,255 Elo+
Party 1
Nu Wa
Nu Wa
FlamboyantSeal
Nu Wa
Level 139
God Stats
1W - 1L
1,446 SR
Queue Stats
29W - 41L
1,275 Elo+
Party 1
Da Ji
Da Ji
Luis3215
Da Ji
Level 79
God Stats
1W - 3L
1,298 SR
Queue Stats
23W - 23L
1,100 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mfcowboyshark
Kumbhakarna
Level 85
God Stats
3W - 4L
1,369 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Team Averages
Level 87
1,423 SR
1,326 Elo+

VS

Team Averages
Level 84
1,640 SR
1,495 Elo+
Ganesha
Ganesha
NutsAndBoldtz
Ganesha
Level 45
God Stats
6W - 0L
1,888 SR
Queue Stats
42W - 32L
1,600 Elo+
Party 2
Ao Kuang
Ao Kuang
RootZepplin
Ao Kuang
Level 148
God Stats
25W - 13L
1,671 SR
Queue Stats
78W - 56L
1,645 Elo+
Party 2
Pele
Pele
SantiTHM
Pele
Level 36
God Stats
53W - 42L
1,487 SR
Queue Stats
92W - 98L
1,376 Elo+
Solo
Baba Yaga
Baba Yaga
Spellweaver14
Baba Yaga
Level 157
God Stats
2W - 1L
1,654 SR
Queue Stats
100W - 85L
1,544 Elo+
Party 2
Cupid
Cupid
idontmissb-_-
Cupid
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brinikins1187
Jing Wei
7
0 / 6 / 0
4,323
432
1,122
6,238
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 0
4,353
435
1,656
6,154
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 0
5,343
534
5,292
6,227
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Luis3215
Da Ji
7
1 / 5 / 0
5,084
508
3,743
6,877
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
mfcowboyshark
Kumbhakarna
6
0 / 3 / 0
3,888
389
644
5,831
1,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 0 / 10
6,064
606
1,726
6,586
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
RootZepplin
Ao Kuang
11
3 / 2 / 4
6,428
643
4,037
8,170
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
11
2 / 0 / 1
6,510
651
3,326
3,624
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Spellweaver14
Baba Yaga
11
6 / 1 / 2
6,763
676
2,983
4,766
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 0 / 1
7,578
758
9,747
6,850
2,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
21
21
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Brinikins1187
Jing Wei
0
6
0
0
L
0
3
0
0
L
2
4
0
0.5
L
Da Ji
Luis3215
Da Ji
1
5
0
0.2
W
Ganesha
0
0
10
5
W
Ao Kuang
RootZepplin
Ao Kuang
3
2
4
2.5
W
Pele
2
0
1
2.5
W
Baba Yaga
Spellweaver14
Baba Yaga
6
1
2
7
W
10
0
1
10.5
L
Kumbhakarna
mfcowboyshark
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
21,819
31,327
Taken
29,996
10,781
Mitigated
13,946
4,524
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Brinikins1187
Jing Wei
1,122
1,034
0
473
6,238
1,317
0
236
6,002
0
14,385
L
1,656
172
0
1,123
6,154
4,007
0
1,510
4,644
0
12,271
L
5,292
1,349
0
1,065
6,227
1,979
708
4,758
1,469
23,497
0
L
Da Ji
Luis3215
Da Ji
3,743
790
0
1,436
6,877
1,873
0
915
5,962
0
19,317
W
Ganesha
1,726
286
0
1,071
6,586
5,203
15
1,951
4,604
10,095
0
W
Ao Kuang
RootZepplin
Ao Kuang
4,037
1,088
0
3,830
8,170
3,340
0
1,789
6,381
25,683
9,567
W
Pele
3,326
627
0
641
3,624
1,268
86
410
3,078
0
31,064
W
Baba Yaga
Spellweaver14
Baba Yaga
2,983
278
0
1,776
4,766
2,003
565
796
3,970
35,038
0
W
9,747
6,199
65
5,044
6,850
2,132
1,095
990
5,860
0
39,367
L
Kumbhakarna
mfcowboyshark
Kumbhakarna
644
35
0
427
5,831
1,605
0
861
4,970
2,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
33,343
126
Minions Killed
300
0
Camps Cleared
0
961,628
Distance Traveled
1,016,783
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,323
432
24
2
0
172,346
0
L
Guan Yu
4,353
435
29
3
0
215,106
4
L
Nu Wa
5,343
534
32
3
0
180,794
4
L
Da Ji
5,084
508
36
4
0
211,039
1
W
Ganesha
6,064
606
2
0
0
220,718
4
W
Ao Kuang
6,428
643
69
7
0
227,318
1
W
Pele
6,510
651
69
7
0
196,144
2
W
Baba Yaga
6,763
676
79
8
0
202,688
0
W
Cupid
7,578
758
81
8
0
169,915
1
L
Kumbhakarna
3,888
389
5
1
0
182,343
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role