Player Matchup

Zhong Kui
Zhong Kui
Ch1mpo
Zhong Kui
Level 62
God Stats
4W - 3L
1,616 SR
Queue Stats
211W - 182L
1,514 Elo+
Party 2
Neith
Neith
Maidphire
Neith
Level 14
God Stats
10W - 12L
1,281 SR
Queue Stats
71W - 62L
1,266 Elo+
Party 2
Thanatos
Thanatos
OzTechTaylor37
Thanatos
Level 106
God Stats
4W - 3L
1,450 SR
Queue Stats
326W - 362L
1,368 Elo+
Party 3
Medusa
Medusa
Valkyrieno16810
Medusa
Level 18
God Stats
38W - 49L
1,203 SR
Queue Stats
192W - 253L
1,310 Elo+
Party 3
Ymir
Ymir
Zero3650
Ymir
Level 128
God Stats
9W - 4L
1,489 SR
Queue Stats
387W - 376L
1,449 Elo+
Solo
Team Averages
Level 66
1,408 SR
1,382 Elo+

VS

Team Averages
Level 67
1,517 SR
1,405 Elo+
Danzaburou
Danzaburou
Jerrybeats10
Danzaburou
Level 14
God Stats
2W - 1L
1,821 SR
Queue Stats
10W - 16L
1,341 Elo+
Party 1
Cliodhna
Cliodhna
PowerCamron
Cliodhna
Level 106
God Stats
2W - 3L
1,285 SR
Queue Stats
12W - 20L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
SHWONDERBOY20
Xbalanque
Level 38
God Stats
19W - 28L
1,438 SR
Queue Stats
28W - 42L
1,401 Elo+
Solo
Nu Wa
Nu Wa
SadMate1583
Nu Wa
Level 133
God Stats
205W - 193L
1,493 SR
Queue Stats
483W - 515L
1,438 Elo+
Solo
Ra
Ra
YAK0USEI
Ra
Level 43
God Stats
25W - 25L
1,546 SR
Queue Stats
25W - 25L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ch1mpo
Zhong Kui
20
13 / 1 / 19
14,742
1,229
33,369
15,071
11,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Maidphire
Neith
19
4 / 3 / 18
11,933
994
7,716
8,848
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
18
2 / 2 / 15
11,817
985
3,340
10,420
5,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 1 / 22
12,640
1,053
11,737
11,857
4,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
13 / 1 / 22
13,729
1,144
18,200
15,187
17,751
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

256

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jerrybeats10
Danzaburou
17
1 / 9 / 2
11,469
956
9,852
16,914
5,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
PowerCamron
Cliodhna
17
4 / 3 / 3
12,192
1,016
11,755
11,406
3,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SHWONDERBOY20
Xbalanque
16
1 / 14 / 2
10,399
867
11,612
21,721
7,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 7 / 5
11,461
955
8,824
14,328
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 3
11,770
981
13,323
13,916
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
37
Kills
8
8
Deaths
37
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ch1mpo
Zhong Kui
13
1
19
22.5
L
Danzaburou
Jerrybeats10
Danzaburou
1
9
2
0.22
W
Neith
Maidphire
Neith
4
3
18
4.33
W
Thanatos
2
2
15
4.75
L
Cliodhna
PowerCamron
Cliodhna
4
3
3
1.83
L
Xbalanque
SHWONDERBOY20
Xbalanque
1
14
2
0.14
L
1
7
5
0.5
W
5
1
22
16
L
1
4
3
0.63
W
Ymir
13
1
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,362
Damage
55,366
61,383
Taken
78,285
42,426
Mitigated
25,415
17,203
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ch1mpo
Zhong Kui
33,369
7,134
783
6,535
15,071
11,365
0
4,037
11,034
60,658
0
L
Danzaburou
Jerrybeats10
Danzaburou
9,852
4,343
0
1,211
16,914
5,280
0
10,466
6,448
0
21,522
W
Neith
Maidphire
Neith
7,716
3,697
0
1,334
8,848
3,356
0
2,971
5,877
0
19,267
W
Thanatos
3,340
1,360
144
6,220
10,420
5,312
0
4,265
6,155
0
46,138
L
Cliodhna
PowerCamron
Cliodhna
11,755
2,102
0
2,412
11,406
3,726
0
5,856
5,550
0
28,539
L
Xbalanque
SHWONDERBOY20
Xbalanque
11,612
5,916
0
455
21,721
7,218
0
15,721
6,000
0
23,178
L
8,824
1,857
0
145
14,328
4,753
0
10,069
4,259
29,038
0
W
11,737
5,554
0
1,417
11,857
4,642
0
4,301
7,556
0
26,225
L
13,323
375
1,018
577
13,916
4,438
0
9,457
4,459
41,437
0
W
Ymir
18,200
3,551
0
770
15,187
17,751
0
6,573
8,614
29,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,861
Gold Earned
57,291
255
Minions Killed
185
9
Camps Cleared
5
1,040,009
Distance Traveled
951,221
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,742
1,229
56
5
2
212,633
2
L
Danzaburou
11,469
956
20
2
1
159,947
0
W
Neith
11,933
994
34
3
1
174,287
0
W
Thanatos
11,817
985
117
10
0
219,352
1
L
Cliodhna
12,192
1,016
43
4
2
229,588
0
L
Xbalanque
10,399
867
19
2
0
180,360
0
L
Nu Wa
11,461
955
39
3
0
193,822
3
W
Medusa
12,640
1,053
31
3
1
225,148
0
L
Ra
11,770
981
64
5
2
187,504
0
W
Ymir
13,729
1,144
17
1
5
208,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role