Player Matchup

Nu Wa
Nu Wa
LadyRenegade
Nu Wa
Level 124
God Stats
31W - 25L
1,527 SR
Queue Stats
494W - 477L
1,486 Elo+
Party 4
Arachne
Arachne
Nathanial201
Arachne
Level 105
God Stats
9W - 2L
1,685 SR
Queue Stats
26W - 15L
1,838 Elo+
Party 3
Heimdallr
Heimdallr
NikTamair97
Heimdallr
Level 126
God Stats
25W - 33L
1,409 SR
Queue Stats
554W - 521L
1,486 Elo+
Party 4
Shiva
Shiva
YounBuck219
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
YoungGoatXL
Baron Samedi
Level 87
God Stats
6W - 1L
1,393 SR
Queue Stats
29W - 16L
1,575 Elo+
Party 3
Team Averages
Level 110
1,503 SR
1,570 Elo+

VS

Team Averages
Level 84
1,551 SR
1,481 Elo+
Ullr
Ullr
FriendVinc
Ullr
Level 87
God Stats
24W - 33L
1,448 SR
Queue Stats
243W - 251L
1,485 Elo+
Party 1
Geb
Geb
HopeSwolo
Geb
Level 69
God Stats
17W - 7L
1,707 SR
Queue Stats
73W - 71L
1,489 Elo+
Party 1
King Arthur
King Arthur
IllianTear
King Arthur
Level 92
God Stats
9W - 10L
1,598 SR
Queue Stats
184W - 177L
1,454 Elo+
Solo
Scylla
Scylla
VIKSdeadshot
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,479 Elo+
Party 2
Loki
Loki
nattertom
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 17
10,421
521
15,517
12,105
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Nathanial201
Arachne
19
22 / 2 / 9
12,963
648
25,409
22,229
8,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
NikTamair97
Heimdallr
18
1 / 1 / 8
11,358
568
8,151
10,126
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 17
10,525
526
10,513
18,123
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
YoungGoatXL
Baron Samedi
15
3 / 2 / 10
10,165
508
7,342
10,115
10,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,503
475
11,565
15,463
6,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 10 / 2
7,800
390
9,464
20,983
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
IllianTear
King Arthur
16
1 / 6 / 4
9,927
496
10,578
22,012
13,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
13
2 / 7 / 2
8,506
425
8,203
11,000
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
15
4 / 6 / 3
9,604
480
8,692
16,495
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
32
Kills
10
10
Deaths
32
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
10
2
0.2
L
King Arthur
IllianTear
King Arthur
1
6
4
0.5
W
3
2
17
5.75
W
Arachne
Nathanial201
Arachne
22
2
9
13.25
W
Heimdallr
NikTamair97
Heimdallr
1
1
8
5
L
Scylla
2
7
2
0.43
W
3
3
17
3.83
W
Baron Samedi
YoungGoatXL
Baron Samedi
3
2
10
4
L
Loki
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
48,502
72,698
Taken
85,953
42,844
Mitigated
48,161
27,405
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,565
2,964
0
887
15,463
6,484
0
4,633
10,830
0
74,215
L
9,464
877
315
1,428
20,983
17,782
0
6,023
14,960
19,304
0
L
King Arthur
IllianTear
King Arthur
10,578
1,536
0
3,691
22,012
13,661
53
6,418
15,594
0
66,451
W
15,517
2,086
153
3,663
12,105
3,537
727
3,181
8,830
63,229
0
W
Arachne
Nathanial201
Arachne
25,409
20,369
0
8,605
22,229
8,670
0
3,801
18,298
0
88,126
W
Heimdallr
NikTamair97
Heimdallr
8,151
3,503
0
5,247
10,126
4,096
2,231
2,301
7,807
0
87,115
L
Scylla
8,203
742
0
0
11,000
3,688
361
2,547
8,453
44,787
0
W
10,513
1,696
1,145
5,948
18,123
15,627
0
6,488
11,517
0
53,604
W
Baron Samedi
YoungGoatXL
Baron Samedi
7,342
866
353
2,291
10,115
10,914
478
1,944
8,087
49,582
0
L
Loki
8,692
2,023
0
4,610
16,495
6,546
369
3,238
13,257
0
64,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,432
Gold Earned
45,340
464
Minions Killed
486
0
Camps Cleared
0
1,986,692
Distance Traveled
1,878,841
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,503
475
132
7
0
384,323
5
L
Geb
7,800
390
13
1
0
371,116
5
L
King Arthur
9,927
496
159
8
0
389,607
4
W
Nu Wa
10,421
521
84
4
0
391,202
12
W
Arachne
12,963
648
75
4
0
468,361
0
W
Heimdallr
11,358
568
155
8
0
380,077
7
L
Scylla
8,506
425
71
4
0
340,969
4
W
Shiva
10,525
526
69
3
0
402,919
3
W
Baron Samedi
10,165
508
81
4
0
344,133
1
L
Loki
9,604
480
111
6
0
392,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role