Player Matchup

Thoth
Thoth
ChaBoiiDanteTDS
Thoth
Level 47
God Stats
56W - 71L
1,326 SR
Queue Stats
118W - 197L
1,292 Elo+
Solo
Ne Zha
Ne Zha
ItsNapTimee
Ne Zha
Level 34
God Stats
1W - 4L
1,329 SR
Queue Stats
9W - 20L
1,282 Elo+
Party 2
King Arthur
King Arthur
KingMaxis
King Arthur
Level 29
God Stats
0W - 7L
1,095 SR
Queue Stats
9W - 22L
1,282 Elo+
Party 2
Team Averages
Level 37
1,250 SR
1,285 Elo+

VS

Team Averages
Level 71
1,667 SR
1,228 Elo+
Hou Yi
Hou Yi
Jpro28
Hou Yi
Level 28
God Stats
8W - 11L
1,534 SR
Queue Stats
22W - 36L
1,381 Elo+
Party 1
Ares
Ares
MisterMEAT
Ares
Level 100
God Stats
7W - 8L
1,765 SR
Queue Stats
22W - 28L
1,347 Elo+
Party 1
Merlin
Merlin
SpooksterSteve
Merlin
Level 85
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 6L
955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,768
706
8,786
6,034
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
10
0 / 5 / 0
7,110
646
6,081
8,611
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
KingMaxis
King Arthur
10
0 / 5 / 0
6,546
595
3,386
8,071
5,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jpro28
Hou Yi
14
4 / 0 / 8
8,516
774
5,475
6,328
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 6
9,298
845
5,733
10,604
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 10
7,753
705
6,952
7,089
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
13
13
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Ne Zha
0
5
0
0
W
Hou Yi
Jpro28
Hou Yi
4
0
8
8
L
King Arthur
KingMaxis
King Arthur
0
5
0
0
W
7
1
6
10
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,253
Damage
18,160
22,716
Taken
24,021
12,833
Mitigated
15,468
3,712
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,786
50
0
1,958
6,034
2,025
0
3,727
2,307
40,131
0
L
Ne Zha
6,081
1,707
0
1,124
8,611
4,943
0
4,464
4,147
0
14,777
W
Hou Yi
Jpro28
Hou Yi
5,475
2,512
0
1,080
6,328
2,519
31
3,223
3,105
0
28,271
L
King Arthur
KingMaxis
King Arthur
3,386
143
0
630
8,071
5,865
0
5,104
2,967
92
9,079
W
5,733
78
0
1,926
10,604
10,358
0
2,917
7,687
11,090
0
W
6,952
310
0
944
7,089
2,591
0
3,080
4,009
25,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
25,567
106
Minions Killed
117
7
Camps Cleared
4
593,587
Distance Traveled
596,603
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,768
706
65
6
4
221,488
5
L
Ne Zha
7,110
646
19
2
2
187,668
2
W
Hou Yi
8,516
774
63
6
3
200,383
1
L
King Arthur
6,546
595
22
2
1
184,431
4
W
Ares
9,298
845
10
1
1
212,882
6
W
Merlin
7,753
705
44
4
0
183,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role