Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CrishMecZera
Yemoja
Level 26
God Stats
3W - 1L
1,783 SR
Queue Stats
169W - 138L
1,418 Elo+
Party 1
Loki
Loki
MrCorujaE0
Loki
Level 12
God Stats
5W - 5L
1,320 SR
Queue Stats
11W - 13L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Naruthero
Gilgamesh
Level 120
God Stats
1W - 3L
1,310 SR
Queue Stats
149W - 96L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
SkydownX
Zhong Kui
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 114L
1,398 Elo+
Party 1
Team Averages
Level 68
1,482 SR
1,435 Elo+

VS

Team Averages
Level 50
1,390 SR
1,516 Elo+
He Bo
He Bo
Ancelmo6277
He Bo
Level 44
God Stats
4W - 8L
1,211 SR
Queue Stats
98W - 128L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
Frankitow9
Baron Samedi
Level 55
God Stats
0W - 2L
1,239 SR
Queue Stats
6W - 8L
1,581 Elo+
Party 2
Ao Kuang
Ao Kuang
Mesiisalchi1000
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,780 Elo+
Party 2
Ymir
Ymir
Yamilelec
Ymir
Level 59
God Stats
86W - 79L
1,498 SR
Queue Stats
126W - 127L
1,457 Elo+
Party 3
Neith
Neith
Zeke1999
Neith
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 60L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 0 / 1
4,872
541
1,806
3,493
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
1 / 0 / 0
5,011
557
774
1,518
777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
4 / 0 / 2
5,746
638
2,037
4,153
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Naruthero
Gilgamesh
10
3 / 0 / 2
5,477
609
2,476
4,451
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
SkydownX
Zhong Kui
9
2 / 1 / 2
5,494
610
3,454
8,953
6,060
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,364
485
2,118
3,457
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Frankitow9
Baron Samedi
8
1 / 3 / 0
4,919
547
4,995
5,568
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
6
0 / 5 / 0
4,144
460
2,677
6,294
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
6
0 / 1 / 0
3,716
413
140
2,872
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Zeke1999
Neith
1
0 / 0 / 0
1,635
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
1
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
0
3
1
0.17
W
Yemoja
1
0
0
1
L
Baron Samedi
Frankitow9
Baron Samedi
1
3
0
0.33
L
Ao Kuang
0
5
0
0
W
4
0
2
5
W
Gilgamesh
Naruthero
Gilgamesh
3
0
2
4
W
Zhong Kui
SkydownX
Zhong Kui
2
1
2
3
L
Ymir
0
1
0
0
L
Neith
Zeke1999
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,547
Damage
9,930
22,568
Taken
18,191
11,716
Mitigated
5,447
11,288
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,806
768
1
1,968
3,493
1,020
1,441
760
2,733
0
27,681
L
2,118
468
0
0
3,457
712
0
547
2,910
14,279
0
W
Yemoja
774
180
802
597
1,518
777
732
35
1,483
10,457
0
L
Baron Samedi
Frankitow9
Baron Samedi
4,995
547
159
2,377
5,568
1,945
0
2,171
3,397
22,432
0
L
Ao Kuang
2,677
722
0
1,638
6,294
1,647
0
771
5,523
14,044
0
W
2,037
999
0
2,091
4,153
1,255
0
1,888
2,229
0
22,071
W
Gilgamesh
Naruthero
Gilgamesh
2,476
481
0
1,626
4,451
2,604
0
1,347
3,066
0
23,224
W
Zhong Kui
SkydownX
Zhong Kui
3,454
832
0
4,203
8,953
6,060
50
5,397
3,127
25,638
0
L
Ymir
140
67
0
627
2,872
1,143
0
739
2,133
7,565
0
L
Neith
Zeke1999
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
18,778
237
Minions Killed
119
0
Camps Cleared
0
884,446
Distance Traveled
594,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,872
541
45
5
0
161,156
1
L
He Bo
4,364
485
23
3
0
149,209
1
W
Yemoja
5,011
557
27
3
0
165,912
0
L
Baron Samedi
4,919
547
48
5
0
162,109
1
L
Ao Kuang
4,144
460
32
4
0
174,208
0
W
Loki
5,746
638
58
6
0
205,770
3
W
Gilgamesh
5,477
609
49
5
0
200,764
0
W
Zhong Kui
5,494
610
58
6
0
150,844
0
L
Ymir
3,716
413
16
2
0
108,889
1
L
Neith
1,635
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role