Player Matchup

Horus
Horus
Cubix106
Horus
Level 86
God Stats
38W - 18L
1,687 SR
Queue Stats
409W - 252L
1,662 Elo+
Party 2
Skadi
Skadi
SlappyClap
Skadi
Level 16
God Stats
12W - 4L
1,566 SR
Queue Stats
29W - 11L
1,689 Elo+
Party 2
Nox
Nox
Vecepia
Nox
Level 160
God Stats
11W - 2L
1,546 SR
Queue Stats
61W - 33L
1,605 Elo+
Party 2
Team Averages
Level 87
1,599 SR
1,652 Elo+

VS

Team Averages
Level 94
1,561 SR
1,506 Elo+
Hades
Hades
CasGar_Black
Hades
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
28W - 22L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
LostBullet542
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,507 Elo+
Party 1
Sol
Sol
YogSoggoth
Sol
Level 121
God Stats
2W - 6L
1,428 SR
Queue Stats
44W - 49L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cubix106
Horus
13
0 / 3 / 11
9,203
708
8,892
16,615
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
6 / 1 / 5
9,615
740
8,343
8,282
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
15
6 / 1 / 6
9,463
728
11,124
7,930
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,536
657
6,534
13,238
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 3 / 0
9,843
757
7,927
8,982
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
8,057
620
11,812
11,832
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Horus
Cubix106
Horus
0
3
11
1.83
L
4
3
0
1.33
W
Skadi
6
1
5
8.5
W
Nox
6
1
6
9
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
26,273
32,827
Taken
34,052
23,453
Mitigated
18,338
14,210
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,534
380
61
2,608
13,238
12,924
245
4,717
8,521
23,879
0
W
Horus
Cubix106
Horus
8,892
3,643
1,739
7,461
16,615
17,150
266
8,426
8,189
0
17,966
L
7,927
3,459
0
1,036
8,982
2,571
345
3,139
5,843
0
35,332
W
Skadi
8,343
2,823
0
2,670
8,282
2,953
344
5,430
2,852
0
36,274
W
Nox
11,124
425
0
2,340
7,930
3,350
674
4,819
3,111
37,538
0
L
11,812
4,951
0
3,645
11,832
2,843
848
4,004
7,828
27,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
26,436
141
Minions Killed
138
6
Camps Cleared
5
744,549
Distance Traveled
629,244
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,536
657
32
2
2
216,898
6
W
Horus
9,203
708
12
1
0
263,911
2
L
Hou Yi
9,843
757
69
5
2
218,953
3
W
Skadi
9,615
740
66
5
3
232,976
4
W
Nox
9,463
728
63
5
3
247,662
1
L
Sol
8,057
620
37
3
1
193,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role