Player Matchup

Da Ji
Da Ji
Chawlay
Da Ji
Level 129
God Stats
8W - 10L
1,538 SR
Queue Stats
811W - 809L
1,495 Elo+
Solo
Geb
Geb
Dominantseal451
Geb
Level 143
God Stats
8W - 13L
1,472 SR
Queue Stats
121W - 163L
1,440 Elo+
Party 2
Skadi
Skadi
jimbucc21
Skadi
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 201L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
thrumple
Sun Wukong
Level 87
God Stats
4W - 4L
1,480 SR
Queue Stats
146W - 207L
1,408 Elo+
Party 2
Hades
Hades
yusefdx96
Hades
Level 83
God Stats
26W - 24L
1,511 SR
Queue Stats
1,012W - 996L
1,478 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,448 Elo+

VS

Team Averages
Level 119
1,564 SR
1,505 Elo+
Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BonkDC
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JumpyLion69
Jormungandr
Level 119
God Stats
2W - 2L
1,763 SR
Queue Stats
278W - 312L
1,547 Elo+
Solo
Shiva
Shiva
YoungBenny
Shiva
Level 144
God Stats
1W - 1L
1,372 SR
Queue Stats
41W - 33L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
runindownthedog
Gilgamesh
Level 90
God Stats
7W - 4L
1,683 SR
Queue Stats
85W - 71L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chawlay
Da Ji
14
7 / 5 / 3
8,622
539
7,171
12,369
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 9
8,282
518
7,561
12,833
12,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
jimbucc21
Skadi
15
3 / 4 / 1
8,628
539
7,175
9,547
2,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
thrumple
Sun Wukong
14
0 / 0 / 0
7,941
496
7,115
11,972
8,045
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
yusefdx96
Hades
13
2 / 2 / 4
7,409
463
8,688
14,619
7,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 4 / 5
8,406
525
5,915
7,575
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
BonkDC
Jing Wei
14
0 / 3 / 3
8,132
508
4,389
9,136
2,089
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
JumpyLion69
Jormungandr
13
1 / 4 / 5
7,491
468
9,032
14,400
11,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
15
0 / 0 / 3
8,761
548
10,184
12,237
10,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
runindownthedog
Gilgamesh
15
8 / 2 / 3
9,124
570
10,510
12,762
8,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
13
Kills
12
12
Deaths
13
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
5
1.38
W
Jing Wei
BonkDC
Jing Wei
0
3
3
0.5
L
Da Ji
Chawlay
Da Ji
7
5
3
1.7
L
1
1
9
5.5
W
Jormungandr
JumpyLion69
Jormungandr
1
4
5
0.88
W
Shiva
0
0
3
1.5
L
Skadi
jimbucc21
Skadi
3
4
1
0.88
W
Gilgamesh
runindownthedog
Gilgamesh
8
2
3
4.75
L
Sun Wukong
thrumple
Sun Wukong
0
0
0
0
L
Hades
yusefdx96
Hades
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
40,030
61,340
Taken
56,110
36,301
Mitigated
34,922
15,155
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,915
889
0
590
7,575
2,237
872
3,793
3,782
44,014
0
W
Jing Wei
BonkDC
Jing Wei
4,389
3,899
0
2,340
9,136
2,089
810
874
8,262
0
50,807
L
Da Ji
Chawlay
Da Ji
7,171
1,392
0
476
12,369
5,487
0
2,042
10,327
0
51,231
L
7,561
1,282
2,234
2,807
12,833
12,711
0
4,679
8,154
27,687
0
W
Jormungandr
JumpyLion69
Jormungandr
9,032
4,738
392
4,067
14,400
11,399
646
7,525
6,875
40,577
0
W
Shiva
10,184
3,758
0
2,764
12,237
10,440
1,039
1,376
10,861
0
61,381
L
Skadi
jimbucc21
Skadi
7,175
2,965
0
1,411
9,547
2,799
854
937
8,610
0
58,657
W
Gilgamesh
runindownthedog
Gilgamesh
10,510
3,748
0
1,677
12,762
8,757
0
2,681
10,081
0
47,106
L
Sun Wukong
thrumple
Sun Wukong
7,115
2,051
0
1,409
11,972
8,045
432
0
11,972
0
54,233
L
Hades
yusefdx96
Hades
8,688
1,425
403
6,415
14,619
7,259
0
7,289
7,330
47,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
41,914
447
Minions Killed
422
0
Camps Cleared
0
1,454,082
Distance Traveled
1,473,812
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,406
525
96
6
0
273,069
3
W
Jing Wei
8,132
508
90
6
0
292,538
2
L
Da Ji
8,622
539
92
6
0
287,880
3
L
Geb
8,282
518
21
1
0
327,316
4
W
Jormungandr
7,491
468
54
3
0
291,843
2
W
Shiva
8,761
548
114
7
0
303,114
2
L
Skadi
8,628
539
111
7
0
252,930
5
W
Gilgamesh
9,124
570
68
4
0
313,248
4
L
Sun Wukong
7,941
496
122
8
0
321,773
4
L
Hades
7,409
463
101
6
0
264,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role