Player Matchup

Osiris
Osiris
Impaling Death
Osiris
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 152L
1,645 Elo+
Party 3
Cliodhna
Cliodhna
ReGiSyDe SiN
Cliodhna
Level 149
God Stats
10W - 7L
1,621 SR
Queue Stats
361W - 322L
1,585 Elo+
Party 2
Freya
Freya
RegyGhost2
Freya
Level 28
God Stats
4W - 1L
1,707 SR
Queue Stats
34W - 41L
1,543 Elo+
Party 2
Artemis
Artemis
SpicyNachosPlays
Artemis
Level 26
God Stats
13W - 12L
1,546 SR
Queue Stats
70W - 47L
1,624 Elo+
Party 3
Bacchus
Bacchus
SpicyTacoPlayz
Bacchus
Level 68
God Stats
8W - 6L
1,605 SR
Queue Stats
53W - 50L
1,559 Elo+
Party 3
Team Averages
Level 78
1,596 SR
1,591 Elo+

VS

Team Averages
Level 83
1,494 SR
1,514 Elo+
Bellona
Bellona
DirtyDan473
Bellona
Level 39
God Stats
12W - 10L
1,536 SR
Queue Stats
291W - 318L
1,307 Elo+
Party 1
Mercury
Mercury
ScorpionStorm53
Mercury
Level 126
God Stats
13W - 6L
1,639 SR
Queue Stats
477W - 444L
1,626 Elo+
Party 1
Anubis
Anubis
ghostgotyou464
Anubis
Level 123
God Stats
24W - 14L
1,621 SR
Queue Stats
398W - 374L
1,595 Elo+
Party 1
Xbalanque
Xbalanque
iaanzao
Xbalanque
Level 40
God Stats
3W - 0L
1,191 SR
Queue Stats
22W - 33L
1,430 Elo+
Solo
Guan Yu
Guan Yu
jeszilla
Guan Yu
Level 88
God Stats
10W - 16L
1,484 SR
Queue Stats
848W - 835L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,032
478
13,670
20,582
26,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ReGiSyDe SiN
Cliodhna
15
2 / 9 / 8
9,609
458
6,811
14,458
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
17
7 / 8 / 1
11,020
525
10,476
18,341
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 2
11,004
524
15,589
19,634
7,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 4
8,964
427
8,352
19,404
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DirtyDan473
Bellona
18
1 / 2 / 6
11,840
564
14,403
17,875
19,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 8
14,319
682
20,438
16,403
8,721
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 6 / 11
13,145
626
16,289
16,743
9,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
iaanzao
Xbalanque
18
3 / 5 / 9
12,174
580
11,685
17,374
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
jeszilla
Guan Yu
19
9 / 5 / 12
12,215
582
12,470
18,969
10,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
19
Kills
33
33
Deaths
20
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
DirtyDan473
Bellona
1
2
6
2
L
2
3
1
0.83
L
Cliodhna
ReGiSyDe SiN
Cliodhna
2
9
8
0.67
L
Freya
7
8
1
0.94
W
11
2
8
7.5
L
5
7
2
0.86
L
3
6
4
0.83
W
9
6
11
2.42
W
Xbalanque
iaanzao
Xbalanque
3
5
9
1.5
W
Guan Yu
jeszilla
Guan Yu
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,898
Damage
75,285
92,419
Taken
87,364
59,617
Mitigated
54,120
25,133
Healing
34,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DirtyDan473
Bellona
14,403
8,611
0
7,886
17,875
19,220
224
1,465
16,410
0
74,767
L
13,670
5,948
0
6,844
20,582
26,251
243
1,567
18,945
0
62,457
L
Cliodhna
ReGiSyDe SiN
Cliodhna
6,811
1,207
0
3,477
14,458
3,440
397
4,521
9,778
0
56,374
L
Freya
10,476
3,609
0
4,644
18,341
6,589
0
7,111
10,848
57,989
5,547
W
20,438
15,710
0
5,295
16,403
8,721
4,052
2,534
13,869
0
129,618
L
15,589
10,447
0
8,290
19,634
7,547
0
1,368
18,218
0
74,188
L
8,352
1,106
161
1,717
19,404
15,790
0
1,033
18,341
22,562
0
W
16,289
354
0
6,448
16,743
9,002
687
7,717
9,026
88,649
0
W
Xbalanque
iaanzao
Xbalanque
11,685
4,675
0
6,708
17,374
7,011
2,871
2,338
15,036
0
89,038
W
Guan Yu
jeszilla
Guan Yu
12,470
1,646
3,983
3,685
18,969
10,166
863
3,692
15,277
0
74,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,629
Gold Earned
63,693
477
Minions Killed
736
0
Camps Cleared
0
1,786,481
Distance Traveled
2,128,708
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,840
564
150
7
0
417,310
2
L
Osiris
10,032
478
119
6
0
354,772
0
L
Cliodhna
9,609
458
102
5
0
348,045
3
L
Freya
11,020
525
107
5
0
376,812
0
W
Mercury
14,319
682
185
9
0
538,661
1
L
Artemis
11,004
524
121
6
0
304,252
4
L
Bacchus
8,964
427
28
1
0
402,600
0
W
Anubis
13,145
626
158
8
0
382,413
3
W
Xbalanque
12,174
580
145
7
0
364,686
3
W
Guan Yu
12,215
582
98
5
0
425,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role