Player Matchup

Atlas
Atlas
 
Atlas
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Frankitow9
Gilgamesh
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mesiisalchi1000
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,708 Elo+
Party 2
Neith
Neith
Nikkmagnatta69
Neith
Level 108
God Stats
16W - 12L
1,551 SR
Queue Stats
301W - 304L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
SabbaNucle
Ratatoskr
Level 54
God Stats
5W - 0L
1,831 SR
Queue Stats
54W - 51L
1,487 Elo+
Solo
Team Averages
Level 63
1,576 SR
1,531 Elo+

VS

Team Averages
Level 95
1,459 SR
1,466 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Lostfenix090
Discordia
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 258L
1,412 Elo+
Party 1
Pele
Pele
RonePeter
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VISH KK1693
Cu Chulainn
Level 95
God Stats
0W - 1L
1,293 SR
Queue Stats
28W - 35L
1,436 Elo+
Solo
Chaac
Chaac
vifiacadori
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
7 / 1 / 5
8,294
592
5,425
10,979
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Frankitow9
Gilgamesh
11
3 / 7 / 5
7,294
521
9,791
11,094
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Mesiisalchi1000
Morgan Le Fay
11
5 / 6 / 3
7,244
517
5,345
6,773
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 8
8,292
592
9,047
9,417
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
SabbaNucle
Ratatoskr
13
4 / 3 / 4
8,186
585
4,895
10,600
3,670
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
3
0 / 1 / 0
4,526
323
269
1,850
526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Lostfenix090
Discordia
13
7 / 5 / 5
8,028
573
11,530
7,198
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
2 / 6 / 5
7,126
509
4,097
11,361
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
VISH KK1693
Cu Chulainn
12
7 / 3 / 3
7,911
565
8,227
18,813
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 1
5,356
383
831
11,013
4,373
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
21
Kills
16
17
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
1
5
9.5
L
Artio
 
Artio
0
1
0
0
W
Gilgamesh
Frankitow9
Gilgamesh
3
7
5
0.79
L
Discordia
Lostfenix090
Discordia
7
5
5
1.9
W
Morgan Le Fay
Mesiisalchi1000
Morgan Le Fay
5
6
3
1.08
W
2
0
8
6
L
Pele
2
6
5
0.75
W
Ratatoskr
SabbaNucle
Ratatoskr
4
3
4
2
L
Cu Chulainn
VISH KK1693
Cu Chulainn
7
3
3
2.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
24,954
48,863
Taken
50,235
24,834
Mitigated
21,148
7,548
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,425
2,013
0
808
10,979
8,959
56
2,002
8,616
21,507
0
L
Artio
 
Artio
269
120
0
606
1,850
526
0
442
1,408
1,808
0
W
Gilgamesh
Frankitow9
Gilgamesh
9,791
4,668
0
2,196
11,094
6,965
372
2,649
7,847
0
31,669
L
Discordia
Lostfenix090
Discordia
11,530
793
0
1,477
7,198
2,245
186
2,546
4,652
34,803
0
W
Morgan Le Fay
Mesiisalchi1000
Morgan Le Fay
5,345
777
0
232
6,773
2,067
172
1,907
4,520
20,173
0
W
9,047
3,089
0
3,753
9,417
3,173
3,244
1,223
7,956
0
54,348
L
Pele
4,097
626
0
2,035
11,361
3,600
75
1,802
9,559
0
31,549
W
Ratatoskr
SabbaNucle
Ratatoskr
4,895
1,158
0
559
10,600
3,670
0
3,268
6,970
0
48,066
L
Cu Chulainn
VISH KK1693
Cu Chulainn
8,227
1,760
0
8,575
18,813
10,404
0
3,725
15,088
1,509
32,642
L
831
97
0
901
11,013
4,373
0
2,255
8,758
0
10,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
32,947
295
Minions Killed
210
0
Camps Cleared
0
1,388,043
Distance Traveled
1,117,183
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,294
592
34
2
0
280,370
4
L
Artio
4,526
323
1
0
0
37,990
0
W
Gilgamesh
7,294
521
50
4
0
260,020
2
L
Discordia
8,028
573
68
5
0
267,522
2
W
Morgan Le Fay
7,244
517
26
2
0
262,637
0
W
Neith
8,292
592
99
7
0
260,447
5
L
Pele
7,126
509
60
4
0
295,912
2
W
Ratatoskr
8,186
585
86
6
0
324,569
2
L
Cu Chulainn
7,911
565
63
5
0
284,555
3
L
Chaac
5,356
383
18
1
0
231,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role