Player Matchup

Chaac
Chaac
CenturyDemo
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,525 Elo+
Party 2
Sobek
Sobek
Jed797
Sobek
Level 29
God Stats
3W - 3L
1,572 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 4
Xbalanque
Xbalanque
Kasey56
Xbalanque
Level 81
God Stats
5W - 5L
1,441 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 4
Discordia
Discordia
LukeDraconis
Discordia
Level 36
God Stats
10W - 9L
1,586 SR
Queue Stats
27W - 28L
1,489 Elo+
Party 2
Da Ji
Da Ji
Nyctanthia
Da Ji
Level 10
God Stats
12W - 8L
1,621 SR
Queue Stats
22W - 21L
1,505 Elo+
Party 2
Team Averages
Level 34
1,544 SR
1,479 Elo+

VS

Team Averages
Level 41
1,578 SR
1,438 Elo+
Ymir
Ymir
ALDSinvader
Ymir
Level 67
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Aelinialia
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,417 Elo+
Party 1
Vulcan
Vulcan
Mastodonis
Vulcan
Level 45
God Stats
7W - 11L
1,687 SR
Queue Stats
342W - 349L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Raymund0
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 3
Shiva
Shiva
undeadsheep
Shiva
Level 62
God Stats
2W - 3L
1,462 SR
Queue Stats
42W - 35L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 5
10,494
954
16,986
31,057
23,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Jed797
Sobek
16
0 / 13 / 5
10,592
963
3,687
33,811
25,928
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Kasey56
Xbalanque
17
1 / 13 / 5
11,363
1,033
8,836
22,991
8,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
LukeDraconis
Discordia
16
1 / 0 / 4
10,921
993
14,996
9,929
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
16
3 / 4 / 3
11,348
1,032
6,316
11,382
3,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 23
13,663
1,242
18,655
17,386
22,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Aelinialia
Tsukuyomi
19
7 / 3 / 15
12,541
1,140
18,365
13,560
5,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
Mastodonis
Vulcan
19
9 / 0 / 20
13,232
1,203
22,521
6,573
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Raymund0
Kukulkan
19
5 / 0 / 26
12,662
1,151
22,795
7,337
3,388
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 3 / 20
12,662
1,151
19,950
15,439
11,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
143
5
Kills
39
39
Deaths
6
22
Assists
104
Player
Kills
Deaths
Assists
KDA
W
7
0
23
18.5
W
Tsukuyomi
Aelinialia
Tsukuyomi
7
3
15
4.83
L
0
9
5
0.28
L
Sobek
Jed797
Sobek
0
13
5
0.19
L
Xbalanque
Kasey56
Xbalanque
1
13
5
0.27
L
Discordia
LukeDraconis
Discordia
1
0
4
3
W
Vulcan
Mastodonis
Vulcan
9
0
20
19
L
Da Ji
3
4
3
1.13
W
Kukulkan
Raymund0
Kukulkan
5
0
26
18
W
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,821
Damage
102,286
109,170
Taken
60,295
64,600
Mitigated
45,432
10,315
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,655
3,075
0
3,128
17,386
22,694
0
5,176
11,948
29,632
0
W
Tsukuyomi
Aelinialia
Tsukuyomi
18,365
2,991
0
284
13,560
5,128
0
5,055
6,978
0
31,253
L
16,986
2,129
0
5,164
31,057
23,981
0
18,056
13,001
0
31,633
L
Sobek
Jed797
Sobek
3,687
703
134
2,827
33,811
25,928
0
19,130
14,681
12,707
0
L
Xbalanque
Kasey56
Xbalanque
8,836
4,873
0
1,733
22,991
8,103
0
15,103
7,888
0
48,357
L
Discordia
LukeDraconis
Discordia
14,996
449
0
308
9,929
3,335
0
5,540
4,389
40,560
0
W
Vulcan
Mastodonis
Vulcan
22,521
8,106
0
0
6,573
3,024
0
1,149
5,319
45,321
0
L
Da Ji
6,316
903
0
149
11,382
3,253
0
6,142
5,240
0
13,980
W
Kukulkan
Raymund0
Kukulkan
22,795
1,108
0
200
7,337
3,388
0
2,175
4,960
55,387
0
W
19,950
5,894
394
6,072
15,439
11,198
0
5,128
10,039
0
33,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,718
Gold Earned
64,760
206
Minions Killed
229
5
Camps Cleared
8
1,027,131
Distance Traveled
1,115,204
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,663
1,242
23
2
0
211,180
0
W
Tsukuyomi
12,541
1,140
20
2
3
234,687
0
L
Chaac
10,494
954
39
4
0
225,167
0
L
Sobek
10,592
963
22
2
0
166,982
0
L
Xbalanque
11,363
1,033
74
7
1
152,826
0
L
Discordia
10,921
993
52
5
3
236,921
0
W
Vulcan
13,232
1,203
69
6
3
226,423
0
L
Da Ji
11,348
1,032
19
2
1
245,235
0
W
Kukulkan
12,662
1,151
91
8
2
244,227
1
W
Shiva
12,662
1,151
26
2
0
198,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role