Player Matchup

Yemoja
Yemoja
AchillesFN
Yemoja
Level 116
God Stats
5W - 1L
1,591 SR
Queue Stats
690W - 739L
1,509 Elo+
Solo
Fenrir
Fenrir
Darkblade1998
Fenrir
Level 13
God Stats
2W - 2L
1,236 SR
Queue Stats
5W - 6L
1,216 Elo+
Party 2
Nemesis
Nemesis
DudeManMcCool
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,216 Elo+
Party 2
Ra
Ra
Elthirian
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,216 Elo+
Party 2
Danzaburou
Danzaburou
HockeyMcLockey
Danzaburou
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,216 Elo+
Party 2
Team Averages
Level 33
1,465 SR
1,275 Elo+

VS

Team Averages
Level 67
1,490 SR
1,403 Elo+
Yu Huang
Yu Huang
Blue_Smurf0987
Yu Huang
Level 29
God Stats
1W - 1L
1,508 SR
Queue Stats
41W - 42L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
namechanged233
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,415 Elo+
Solo
Chiron
Chiron
un0_u_luvit
Chiron
Level 96
God Stats
1W - 2L
1,245 SR
Queue Stats
17W - 20L
1,407 Elo+
Party 1
Zeus
Zeus
xGalaxy_Stardust
Zeus
Level 44
God Stats
8W - 6L
1,722 SR
Queue Stats
78W - 102L
1,402 Elo+
Party 3
Guan Yu
Guan Yu
x_doggz_x
Guan Yu
Level 160
God Stats
1W - 2L
1,476 SR
Queue Stats
35W - 35L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AchillesFN
Yemoja
16
2 / 1 / 11
10,113
843
6,214
13,506
12,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 5
9,019
752
4,758
10,153
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
15
1 / 3 / 5
8,512
709
6,320
7,038
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 8
10,273
856
6,944
8,314
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HockeyMcLockey
Danzaburou
17
5 / 3 / 8
9,921
827
9,705
9,620
3,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
6 / 2 / 1
10,510
876
10,457
5,819
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
12
2 / 2 / 0
8,196
683
1,819
2,786
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
2 / 4 / 5
9,313
776
6,618
11,774
3,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 2
8,870
739
9,678
5,237
1,825
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
x_doggz_x
Guan Yu
15
0 / 5 / 2
8,654
721
3,069
15,658
15,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
16
Kills
11
11
Deaths
16
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AchillesFN
Yemoja
2
1
11
7.5
L
Yu Huang
6
2
1
3.25
W
3
1
5
5.5
W
Nemesis
1
3
5
1.17
W
5
3
8
3
W
Danzaburou
HockeyMcLockey
Danzaburou
5
3
8
3
L
Kukulkan
2
2
0
1
L
Chiron
2
4
5
1.13
L
1
3
2
0.67
L
Guan Yu
x_doggz_x
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,941
Damage
31,641
48,631
Taken
41,274
29,354
Mitigated
24,653
13,437
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AchillesFN
Yemoja
6,214
1,996
3,504
4,030
13,506
12,704
390
5,218
8,288
22,317
0
L
Yu Huang
10,457
97
0
397
5,819
2,324
0
2,379
3,440
47,630
0
W
4,758
1,332
0
1,163
10,153
6,853
917
3,468
6,685
0
22,196
W
Nemesis
6,320
2,220
129
429
7,038
3,036
809
2,021
5,017
0
23,640
W
6,944
1,285
1,363
1,641
8,314
3,010
586
4,928
3,386
35,754
0
W
Danzaburou
HockeyMcLockey
Danzaburou
9,705
6,184
154
1,024
9,620
3,751
2,961
6,319
3,301
0
30,327
L
Kukulkan
1,819
222
0
0
2,786
825
0
327
2,431
6,004
0
L
Chiron
6,618
2,044
342
4,574
11,774
3,944
46
3,937
7,805
0
20,278
L
9,678
984
0
0
5,237
1,825
343
2,327
2,829
34,297
0
L
Guan Yu
x_doggz_x
Guan Yu
3,069
79
269
3,257
15,658
15,735
245
4,188
11,153
0
26,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
45,543
213
Minions Killed
218
0
Camps Cleared
0
1,242,940
Distance Traveled
1,034,322
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,113
843
33
3
0
219,807
2
L
Yu Huang
10,510
876
80
7
0
260,706
6
W
Fenrir
9,019
752
24
2
0
281,784
0
W
Nemesis
8,512
709
29
2
0
264,686
0
W
Ra
10,273
856
73
6
0
249,127
0
W
Danzaburou
9,921
827
54
5
0
227,536
1
L
Kukulkan
8,196
683
11
1
0
63,240
0
L
Chiron
9,313
776
29
2
0
211,510
0
L
Zeus
8,870
739
45
4
0
232,477
3
L
Guan Yu
8,654
721
53
4
0
266,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role