Player Matchup

Achilles
Achilles
MustShowFeet
Achilles
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 8L
1,924 Elo+
Party 1
Zeus
Zeus
WOWITSMIKEY
Zeus
Level 146
God Stats
15W - 4L
1,869 SR
Queue Stats
30W - 14L
1,611 Elo+
Party 2
Jing Wei
Jing Wei
cbi_cranky
Jing Wei
Level 29
God Stats
1W - 0L
1,665 SR
Queue Stats
38W - 26L
1,568 Elo+
Party 2
Hades
Hades
cbi_gru
Hades
Level 43
God Stats
2W - 1L
1,474 SR
Queue Stats
17W - 14L
1,660 Elo+
Party 2
Ymir
Ymir
fighterman11109
Ymir
Level 129
God Stats
1W - 0L
1,251 SR
Queue Stats
222W - 134L
1,756 Elo+
Party 1
Team Averages
Level 70
1,552 SR
1,704 Elo+

VS

Team Averages
Level 42
1,518 SR
1,444 Elo+
Anubis
Anubis
Clebiio
Anubis
Level 40
God Stats
2W - 5L
1,435 SR
Queue Stats
13W - 19L
1,459 Elo+
Solo
Awilix
Awilix
Kinokoo4807
Awilix
Level 38
God Stats
21W - 14L
1,557 SR
Queue Stats
60W - 52L
1,510 Elo+
Solo
Zeus
Zeus
WiskerusMax1mus
Zeus
Level 39
God Stats
12W - 7L
1,596 SR
Queue Stats
41W - 47L
1,602 Elo+
Solo
Cerberus
Cerberus
awayland93
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Mulan
Mulan
mathieu289
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MustShowFeet
Achilles
15
7 / 0 / 15
10,179
1,454
8,625
9,916
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
7 / 2 / 7
9,376
1,339
16,706
4,768
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
cbi_cranky
Jing Wei
14
4 / 2 / 10
8,726
1,247
7,294
6,372
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
cbi_gru
Hades
14
3 / 4 / 13
8,202
1,172
5,193
10,828
8,536
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 17
9,339
1,334
7,799
8,113
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

313

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clebiio
Anubis
13
2 / 3 / 4
8,232
1,176
3,839
5,928
2,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
13
4 / 4 / 4
8,791
1,256
8,755
10,110
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 3
8,622
1,232
11,854
5,013
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
awayland93
Cerberus
13
0 / 4 / 7
7,574
1,082
2,641
9,860
6,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
0 / 8 / 4
7,558
1,080
7,154
17,856
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
23
Kills
9
9
Deaths
23
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Clebiio
Anubis
2
3
4
1.33
L
Awilix
4
4
4
1.5
W
Achilles
MustShowFeet
Achilles
7
0
15
14.5
W
7
2
7
5.25
L
3
4
3
1.13
L
Cerberus
awayland93
Cerberus
0
4
7
0.88
W
Jing Wei
cbi_cranky
Jing Wei
4
2
10
4.5
W
Hades
cbi_gru
Hades
3
4
13
2.38
W
2
1
17
10.5
L
Mulan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,617
Damage
34,243
39,997
Taken
48,767
32,215
Mitigated
27,893
7,267
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Clebiio
Anubis
3,839
143
0
1,071
5,928
2,858
0
2,888
2,934
23,721
0
L
Awilix
8,755
2,621
0
93
10,110
3,657
0
7,441
2,599
0
12,702
W
Achilles
MustShowFeet
Achilles
8,625
2,027
0
1,792
9,916
10,528
0
4,831
4,944
0
18,750
W
16,706
3,350
0
722
4,768
1,660
0
1,221
3,472
32,383
0
L
11,854
642
0
221
5,013
1,711
0
3,440
1,514
29,032
0
L
Cerberus
awayland93
Cerberus
2,641
207
0
1,496
9,860
6,696
0
5,621
4,112
8,955
0
W
Jing Wei
cbi_cranky
Jing Wei
7,294
6,286
0
1,693
6,372
2,301
0
3,249
3,088
0
18,863
W
Hades
cbi_gru
Hades
5,193
917
450
1,901
10,828
8,536
0
5,487
5,208
14,340
0
W
7,799
1,470
0
709
8,113
9,190
0
3,828
4,103
11,321
0
L
Mulan
7,154
493
0
736
17,856
12,971
0
10,308
7,355
282
20,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
40,777
118
Minions Killed
145
4
Camps Cleared
5
695,446
Distance Traveled
628,501
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,232
1,176
38
5
2
130,146
0
L
Awilix
8,791
1,256
3
0
0
140,109
0
W
Achilles
10,179
1,454
12
2
0
167,651
0
W
Zeus
9,376
1,339
44
6
2
132,868
0
L
Zeus
8,622
1,232
38
5
3
129,763
0
L
Cerberus
7,574
1,082
30
4
0
98,500
1
W
Jing Wei
8,726
1,247
28
4
2
157,490
0
W
Hades
8,202
1,172
26
4
0
112,280
0
W
Ymir
9,339
1,334
8
1
0
125,157
0
L
Mulan
7,558
1,080
36
5
0
129,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role