Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CommonEnemy79
Thor
Level 125
God Stats
2W - 3L
1,597 SR
Queue Stats
219W - 205L
1,521 Elo+
Solo
Shiva
Shiva
Demon69-x
Shiva
Level 116
God Stats
16W - 10L
1,785 SR
Queue Stats
161W - 149L
1,598 Elo+
Solo
Janus
Janus
arturiano94
Janus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
673W - 699L
1,561 Elo+
Solo
Medusa
Medusa
slag_242
Medusa
Level 146
God Stats
1W - 2L
1,841 SR
Queue Stats
19W - 22L
1,566 Elo+
Solo
Team Averages
Level 139
1,645 SR
1,549 Elo+

VS

Team Averages
Level 120
1,518 SR
1,544 Elo+
Medusa
Medusa
Aidan0914
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,718 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 126
God Stats
177W - 173L
1,519 SR
Queue Stats
187W - 187L
1,478 Elo+
Solo
Poseidon
Poseidon
QLS_Warrior
Poseidon
Level 132
God Stats
41W - 30L
1,498 SR
Queue Stats
166W - 145L
1,470 Elo+
Solo
Nike
Nike
Z33_OkayyDamacio
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 134L
1,437 Elo+
Solo
Artio
Artio
averageprince
Artio
Level 150
God Stats
6W - 4L
1,576 SR
Queue Stats
34W - 29L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 5 / 4
9,879
988
6,084
13,287
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 4
10,231
1,023
6,759
10,638
3,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Demon69-x
Shiva
16
4 / 4 / 3
10,990
1,099
12,947
14,883
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 3
10,257
1,026
10,647
13,266
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
slag_242
Medusa
15
0 / 7 / 2
9,542
954
8,510
15,789
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

146

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aidan0914
Medusa
17
10 / 2 / 11
12,273
1,227
17,465
9,850
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
CELICA-GT-_-
Ah Puch
17
3 / 3 / 13
11,438
1,144
17,850
10,537
4,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
QLS_Warrior
Poseidon
17
6 / 0 / 11
11,283
1,128
10,459
4,237
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 21
10,482
1,048
9,886
9,876
9,298
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 2 / 18
12,704
1,270
8,159
12,573
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
9
Kills
25
25
Deaths
9
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
4
0.6
W
Medusa
Aidan0914
Medusa
10
2
11
7.75
W
Ah Puch
CELICA-GT-_-
Ah Puch
3
3
13
3.17
L
2
5
4
0.8
L
Shiva
Demon69-x
Shiva
4
4
3
1.38
W
Poseidon
QLS_Warrior
Poseidon
6
0
11
11.5
W
1
2
21
5.75
L
2
4
3
0.88
W
5
2
18
7
L
Medusa
slag_242
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,947
Damage
63,819
67,863
Taken
47,073
35,911
Mitigated
37,593
7,796
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,084
413
0
2,201
13,287
9,810
0
7,787
5,500
0
16,541
W
Medusa
Aidan0914
Medusa
17,465
7,342
0
1,001
9,850
5,141
0
2,933
6,803
0
39,646
W
Ah Puch
CELICA-GT-_-
Ah Puch
17,850
131
353
3,773
10,537
4,015
0
2,014
8,255
55,213
0
L
6,759
1,334
0
390
10,638
3,737
0
5,533
5,105
0
25,136
L
Shiva
Demon69-x
Shiva
12,947
2,061
86
1,027
14,883
12,886
0
8,576
6,307
5,033
19,644
W
Poseidon
QLS_Warrior
Poseidon
10,459
1,387
0
0
4,237
1,414
0
760
3,356
27,397
0
W
9,886
917
0
0
9,876
9,298
0
2,743
6,909
1,109
16,083
L
10,647
84
268
1,042
13,266
4,070
0
8,465
4,801
35,985
0
W
8,159
170
3,104
4,129
12,573
17,725
0
4,692
7,448
10,011
0
L
Medusa
slag_242
Medusa
8,510
2,095
0
2,782
15,789
5,408
0
6,852
8,937
0
36,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
58,180
222
Minions Killed
208
9
Camps Cleared
9
1,004,104
Distance Traveled
1,061,186
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,879
988
33
3
0
205,056
0
W
Medusa
12,273
1,227
68
7
1
212,627
0
W
Ah Puch
11,438
1,144
96
10
4
213,388
0
L
Thor
10,231
1,023
45
5
1
196,488
3
L
Shiva
10,990
1,099
30
3
1
216,046
0
W
Poseidon
11,283
1,128
33
3
4
221,004
2
W
Nike
10,482
1,048
9
1
0
209,427
3
L
Janus
10,257
1,026
57
6
4
206,502
3
W
Artio
12,704
1,270
2
0
0
204,740
0
L
Medusa
9,542
954
57
6
3
180,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role