Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BishopIsFaded
Athena
Level 149
God Stats
0W - 1L
1,913 SR
Queue Stats
83W - 60L
1,696 Elo+
Solo
Mercury
Mercury
KingMarshy
Mercury
Level 146
God Stats
26W - 18L
1,714 SR
Queue Stats
251W - 242L
1,622 Elo+
Solo
Tyr
Tyr
Kñol
Tyr
Level 143
God Stats
2W - 5L
1,604 SR
Queue Stats
154W - 141L
1,609 Elo+
Party 2
Jing Wei
Jing Wei
jimhh
Jing Wei
Level 147
God Stats
6W - 6L
1,614 SR
Queue Stats
128W - 112L
1,663 Elo+
Party 2
Team Averages
Level 149
1,669 SR
1,618 Elo+

VS

Team Averages
Level 125
1,508 SR
1,644 Elo+
Ymir
Ymir
BouclierDeViande
Ymir
Level 160
God Stats
1W - 3L
1,140 SR
Queue Stats
42W - 38L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
Jinsuo
Jing Wei
Level 87
God Stats
8W - 2L
1,758 SR
Queue Stats
43W - 31L
1,687 Elo+
Party 1
King Arthur
King Arthur
Me99999
King Arthur
Level 159
God Stats
4W - 2L
1,451 SR
Queue Stats
69W - 68L
1,622 Elo+
Party 1
Poseidon
Poseidon
SelfishVic
Poseidon
Level 85
God Stats
1W - 1L
1,693 SR
Queue Stats
67W - 55L
1,644 Elo+
Solo
Serqet
Serqet
WarlockMonkey
Serqet
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 2 / 1
5,441
495
3,303
4,143
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
5,242
477
2,015
9,243
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
KingMarshy
Mercury
10
3 / 4 / 1
6,202
564
5,031
9,513
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Kñol
Tyr
9
0 / 3 / 1
5,419
493
3,140
8,698
6,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
jimhh
Jing Wei
9
0 / 4 / 0
5,457
496
3,959
6,193
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,991
545
2,010
7,667
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Jinsuo
Jing Wei
11
2 / 1 / 1
6,596
600
6,340
6,700
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Me99999
King Arthur
12
3 / 2 / 0
6,836
621
7,043
8,652
6,376
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
SelfishVic
Poseidon
13
3 / 0 / 4
7,565
688
5,933
4,838
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
4 / 2 / 5
6,713
610
5,083
6,949
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
L
1
2
0
0.5
W
2
0
2
3
W
Jing Wei
Jinsuo
Jing Wei
2
1
1
2.5
L
Mercury
KingMarshy
Mercury
3
4
1
0.88
L
Tyr
Kñol
Tyr
0
3
1
0.17
W
King Arthur
Me99999
King Arthur
3
2
0
1.5
W
Poseidon
SelfishVic
Poseidon
3
0
4
5
W
4
2
5
3.25
L
Jing Wei
jimhh
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
26,409
37,790
Taken
34,806
16,248
Mitigated
17,205
5,884
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,303
1,308
0
260
4,143
1,098
0
1,018
2,957
30,123
0
L
2,015
815
28
2,022
9,243
4,977
0
4,040
5,091
12,582
0
W
2,010
838
0
1,782
7,667
4,868
0
1,670
5,961
16,297
0
W
Jing Wei
Jinsuo
Jing Wei
6,340
5,611
0
2,939
6,700
2,087
0
1,108
5,548
0
49,092
L
Mercury
KingMarshy
Mercury
5,031
2,542
0
0
9,513
2,609
0
1,542
7,971
0
28,967
L
Tyr
Kñol
Tyr
3,140
501
0
2,094
8,698
6,202
0
294
8,364
0
27,698
W
King Arthur
Me99999
King Arthur
7,043
1,237
0
1,647
8,652
6,376
9
0
8,652
0
42,618
W
Poseidon
SelfishVic
Poseidon
5,933
944
0
2,639
4,838
1,377
0
1,300
3,440
56,875
0
W
5,083
1,585
0
2,720
6,949
2,497
0
1,026
5,887
0
28,419
L
Jing Wei
jimhh
Jing Wei
3,959
3,144
0
1,480
6,193
1,362
0
1,049
5,144
0
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
33,701
307
Minions Killed
391
0
Camps Cleared
0
1,021,858
Distance Traveled
1,109,536
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,441
495
90
8
0
186,650
3
L
Athena
5,242
477
14
1
0
210,859
4
W
Ymir
5,991
545
30
3
0
206,366
5
W
Jing Wei
6,596
600
98
9
0
220,875
6
L
Mercury
6,202
564
59
5
0
244,994
0
L
Tyr
5,419
493
66
6
0
186,797
4
W
King Arthur
6,836
621
95
9
0
196,402
3
W
Poseidon
7,565
688
111
10
0
226,196
1
W
Serqet
6,713
610
57
5
0
259,697
3
L
Jing Wei
5,457
496
78
7
0
192,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role