Player Matchup

Achilles
Achilles
KNG LOU2293
Achilles
Level 106
God Stats
1W - 1L
1,674 SR
Queue Stats
33W - 30L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Larry1724
Jing Wei
Level 48
God Stats
0W - 1L
1,709 SR
Queue Stats
29W - 31L
1,458 Elo+
Party 1
Atlas
Atlas
YungLogan1627
Atlas
Level 104
God Stats
3W - 1L
1,645 SR
Queue Stats
24W - 15L
1,612 Elo+
Party 1
Team Averages
Level 86
1,676 SR
1,517 Elo+

VS

Team Averages
Level 100
1,611 SR
1,420 Elo+
Scylla
Scylla
Defy1ng_Gr4vity
Scylla
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 41L
1,419 Elo+
Solo
Neith
Neith
Mazzacre13
Neith
Level 148
God Stats
4W - 3L
1,661 SR
Queue Stats
160W - 173L
1,428 Elo+
Solo
Sobek
Sobek
NikoYeahRight
Sobek
Level 37
God Stats
2W - 0L
1,671 SR
Queue Stats
6W - 10L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KNG LOU2293
Achilles
14
3 / 4 / 3
9,979
665
10,839
20,812
18,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Larry1724
Jing Wei
13
0 / 7 / 5
9,286
619
12,009
14,359
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 2
10,391
693
10,979
19,358
18,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,620
708
13,676
8,000
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
16
8 / 3 / 3
11,154
744
23,091
12,574
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 1 / 11
10,699
713
6,877
16,522
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
14
14
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Achilles
KNG LOU2293
Achilles
3
4
3
1.13
L
Jing Wei
Larry1724
Jing Wei
0
7
5
0.36
W
Neith
8
3
3
3.17
W
1
1
11
6.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,827
Damage
43,644
54,529
Taken
37,096
42,837
Mitigated
26,251
4,813
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,676
1,285
321
2,178
8,000
2,944
0
2,571
5,429
38,785
0
L
Achilles
KNG LOU2293
Achilles
10,839
2,409
542
1,381
20,812
18,954
0
7,394
13,418
0
27,890
L
Jing Wei
Larry1724
Jing Wei
12,009
10,304
0
1,132
14,359
5,141
42
7,235
7,124
0
35,035
W
Neith
23,091
11,480
402
4,391
12,574
5,444
907
3,978
8,596
0
52,380
W
6,877
213
239
5,367
16,522
17,863
252
4,794
11,728
14,371
0
L
10,979
3,676
0
1,758
19,358
18,742
87
6,758
12,600
33,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
32,473
135
Minions Killed
143
8
Camps Cleared
5
828,073
Distance Traveled
827,548
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,620
708
63
4
4
275,197
3
L
Achilles
9,979
665
43
3
3
298,110
4
L
Jing Wei
9,286
619
48
3
2
262,727
1
W
Neith
11,154
744
65
4
1
248,984
2
W
Sobek
10,699
713
15
1
0
303,367
2
L
Atlas
10,391
693
44
3
3
267,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role