Player Matchup

Cernunnos
Cernunnos
JMully3
Cernunnos
Level 108
God Stats
8W - 10L
1,376 SR
Queue Stats
92W - 106L
1,453 Elo+
Party 1
Vamana
Vamana
TripleQuadTear
Vamana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,469 Elo+
Party 1
Sol
Sol
WillieB98
Sol
Level 28
God Stats
4W - 1L
1,739 SR
Queue Stats
94W - 98L
1,448 Elo+
Party 1
Bakasura
Bakasura
cheche06
Bakasura
Level 48
God Stats
9W - 6L
1,722 SR
Queue Stats
222W - 250L
1,417 Elo+
Solo
Cthulhu
Cthulhu
xX_Moddarator_Xx
Cthulhu
Level 20
God Stats
1W - 2L
1,302 SR
Queue Stats
19W - 25L
1,469 Elo+
Party 1
Team Averages
Level 57
1,528 SR
1,451 Elo+

VS

Team Averages
Level 66
1,620 SR
1,569 Elo+
Morgan Le Fay
Morgan Le Fay
Dani1226
Morgan Le Fay
Level 105
God Stats
15W - 8L
1,681 SR
Queue Stats
418W - 386L
1,576 Elo+
Party 2
Amaterasu
Amaterasu
Ivan4589
Amaterasu
Level 85
God Stats
7W - 4L
1,805 SR
Queue Stats
167W - 153L
1,560 Elo+
Party 2
Loki
Loki
NoelTheBasitin
Loki
Level 29
God Stats
2W - 4L
1,496 SR
Queue Stats
70W - 57L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
ThePotatoMain
Cernunnos
Level 25
God Stats
5W - 7L
1,617 SR
Queue Stats
77W - 77L
1,473 Elo+
Party 2
Artio
Artio
Thelidrin
Artio
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 177L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JMully3
Cernunnos
9
3 / 0 / 3
5,394
674
5,213
4,161
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
4,677
585
3,807
6,585
2,042
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
4,587
573
1,482
4,427
1,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
cheche06
Bakasura
9
2 / 1 / 2
5,098
637
1,776
5,539
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 1 / 0
4,928
616
3,110
5,161
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dani1226
Morgan Le Fay
9
1 / 1 / 3
5,000
625
3,170
2,655
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ivan4589
Amaterasu
10
3 / 2 / 0
5,916
740
5,193
7,580
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 1 / 1
4,979
622
2,561
4,823
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ThePotatoMain
Cernunnos
2
0 / 2 / 0
3,316
415
562
1,796
219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Thelidrin
Artio
7
0 / 2 / 0
4,006
501
1,517
6,557
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dani1226
Morgan Le Fay
1
1
3
2.5
L
Amaterasu
Ivan4589
Amaterasu
3
2
0
1.5
W
Cernunnos
JMully3
Cernunnos
3
0
3
4.5
L
2
1
1
2.5
L
Cernunnos
ThePotatoMain
Cernunnos
0
2
0
0
L
Artio
Thelidrin
Artio
0
2
0
0
W
1
2
1
0.75
W
0
2
0
0
W
Bakasura
cheche06
Bakasura
2
1
2
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
13,003
25,873
Taken
23,411
8,454
Mitigated
9,806
7,959
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dani1226
Morgan Le Fay
3,170
684
0
535
2,655
809
0
1,357
1,165
24,728
0
L
Amaterasu
Ivan4589
Amaterasu
5,193
2,630
0
3,382
7,580
5,080
0
65
7,515
0
32,579
W
Cernunnos
JMully3
Cernunnos
5,213
2,933
0
2,417
4,161
1,078
686
493
3,668
0
28,498
L
2,561
897
0
670
4,823
1,253
0
897
3,737
0
23,386
L
Cernunnos
ThePotatoMain
Cernunnos
562
316
0
173
1,796
219
0
430
1,366
0
2,974
L
Artio
Thelidrin
Artio
1,517
184
123
2,882
6,557
2,445
0
1,605
4,952
8,448
0
W
3,807
1,896
0
1,723
6,585
2,042
125
0
6,585
0
18,496
W
1,482
119
0
1,596
4,427
1,219
0
1,305
3,122
19,544
0
W
Bakasura
cheche06
Bakasura
1,776
1,282
0
753
5,539
1,638
0
905
4,634
0
21,157
W
3,110
774
0
1,470
5,161
2,477
151
1,984
3,177
11,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
23,217
203
Minions Killed
197
0
Camps Cleared
0
836,974
Distance Traveled
705,381
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,000
625
38
5
0
171,130
3
L
Amaterasu
5,916
740
87
11
0
159,399
1
W
Cernunnos
5,394
674
49
6
0
139,970
1
L
Loki
4,979
622
47
6
0
185,151
0
L
Cernunnos
3,316
415
7
1
0
34,856
0
L
Artio
4,006
501
18
2
0
154,845
0
W
Vamana
4,677
585
35
4
0
178,401
2
W
Sol
4,587
573
50
6
0
146,497
2
W
Bakasura
5,098
637
54
7
0
200,961
1
W
Cthulhu
4,928
616
15
2
0
171,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role