Player Matchup

Danzaburou
Danzaburou
F1ingg0
Danzaburou
Level 56
God Stats
1W - 2L
1,709 SR
Queue Stats
234W - 224L
1,615 Elo+
Party 2
Da Ji
Da Ji
JThao-13
Da Ji
Level 35
God Stats
6W - 6L
1,608 SR
Queue Stats
141W - 156L
1,510 Elo+
Party 2
Neith
Neith
Mendisupport
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,263 Elo+
Party 3
Merlin
Merlin
ZashbyGaming
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 152L
1,473 Elo+
Solo
Scylla
Scylla
zaiddd
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,263 Elo+
Party 3
Team Averages
Level 51
1,563 SR
1,425 Elo+

VS

Team Averages
Level 49
1,436 SR
1,449 Elo+
Geb
Geb
Danieldan99
Geb
Level 61
God Stats
5W - 3L
1,659 SR
Queue Stats
158W - 161L
1,420 Elo+
Party 1
Hercules
Hercules
Im_Nathan_S
Hercules
Level 39
God Stats
3W - 5L
1,187 SR
Queue Stats
103W - 112L
1,498 Elo+
Solo
Kukulkan
Kukulkan
One_ShotKilla16
Kukulkan
Level 29
God Stats
1W - 4L
1,246 SR
Queue Stats
202W - 238L
1,514 Elo+
Solo
Neith
Neith
Presjunto
Neith
Level 29
God Stats
4W - 3L
1,456 SR
Queue Stats
62W - 65L
1,358 Elo+
Party 1
Vulcan
Vulcan
zealousgoatt
Vulcan
Level 89
God Stats
3W - 0L
1,630 SR
Queue Stats
105W - 100L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F1ingg0
Danzaburou
18
2 / 1 / 4
11,103
740
11,811
12,482
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
JThao-13
Da Ji
17
3 / 5 / 5
10,380
692
5,666
18,106
9,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 6
9,609
641
11,537
15,928
6,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
18
4 / 3 / 6
11,246
750
24,404
11,857
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
zaiddd
Scylla
16
1 / 6 / 2
9,442
629
1,848
11,696
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 10
12,144
810
10,050
21,390
26,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Im_Nathan_S
Hercules
19
8 / 2 / 8
11,818
788
12,250
19,849
26,733
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
20
4 / 0 / 8
12,384
826
16,751
10,162
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Presjunto
Neith
18
3 / 3 / 11
11,591
773
10,133
13,578
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
17
2 / 1 / 10
11,091
739
8,427
9,100
10,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
10
Kills
23
23
Deaths
10
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
Danzaburou
F1ingg0
Danzaburou
2
1
4
4
W
Hercules
Im_Nathan_S
Hercules
8
2
8
6
L
Da Ji
JThao-13
Da Ji
3
5
5
1.1
L
0
8
6
0.38
W
Kukulkan
4
0
8
8
W
Neith
Presjunto
Neith
3
3
11
2.83
L
Merlin
4
3
6
2.33
L
Scylla
zaiddd
Scylla
1
6
2
0.33
W
Vulcan
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,266
Damage
57,611
70,069
Taken
74,079
31,439
Mitigated
74,875
10,088
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,050
212
404
4,555
21,390
26,469
595
7,341
14,049
24,045
0
L
Danzaburou
F1ingg0
Danzaburou
11,811
4,714
0
3,394
12,482
5,232
0
6,182
6,300
0
49,943
W
Hercules
Im_Nathan_S
Hercules
12,250
1,295
667
5,582
19,849
26,733
972
4,679
15,170
1,678
29,108
L
Da Ji
JThao-13
Da Ji
5,666
1,363
88
2,183
18,106
9,684
0
10,262
7,844
0
15,860
L
11,537
4,393
0
2,850
15,928
6,926
0
7,609
8,319
0
39,404
W
Kukulkan
16,751
448
924
4,038
10,162
5,029
615
3,997
6,165
61,629
0
W
Neith
Presjunto
Neith
10,133
3,089
0
2,523
13,578
6,000
6,927
6,566
7,012
0
44,946
L
Merlin
24,404
606
0
626
11,857
5,248
0
4,622
7,235
66,475
0
L
Scylla
zaiddd
Scylla
1,848
193
0
947
11,696
4,349
0
7,228
4,468
12,617
0
W
Vulcan
8,427
3,187
498
378
9,100
10,644
874
3,669
5,431
28,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
59,028
248
Minions Killed
292
0
Camps Cleared
0
1,401,142
Distance Traveled
1,530,753
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,144
810
18
1
0
300,118
1
L
Danzaburou
11,103
740
69
5
0
302,022
1
W
Hercules
11,818
788
51
3
0
315,397
0
L
Da Ji
10,380
692
18
1
0
313,861
1
L
Neith
9,609
641
59
4
0
264,249
0
W
Kukulkan
12,384
826
97
6
0
332,845
6
W
Neith
11,591
773
87
6
0
281,182
0
L
Merlin
11,246
750
71
5
0
282,141
3
L
Scylla
9,442
629
31
2
0
238,869
0
W
Vulcan
11,091
739
39
3
0
301,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role