Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Murkierman
Fenrir
Level 160
God Stats
5W - 6L
1,471 SR
Queue Stats
297W - 312L
1,503 Elo+
Solo
Set
Set
RedDragon4798
Set
Level 141
God Stats
7W - 9L
1,413 SR
Queue Stats
183W - 163L
1,542 Elo+
Party 2
Medusa
Medusa
ShadowWolf1294
Medusa
Level 128
God Stats
8W - 5L
1,663 SR
Queue Stats
67W - 73L
1,606 Elo+
Party 2
Zhong Kui
Zhong Kui
heroicvenom
Zhong Kui
Level 160
God Stats
8W - 7L
1,405 SR
Queue Stats
433W - 420L
1,527 Elo+
Solo
Team Averages
Level 142
1,490 SR
1,535 Elo+

VS

Team Averages
Level 96
1,589 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
MitchMachine76
Ah Muzen Cab
Level 86
God Stats
1W - 2L
1,211 SR
Queue Stats
147W - 158L
1,439 Elo+
Solo
Hera
Hera
OVT FEUDAL4
Hera
Level 129
God Stats
9W - 6L
1,537 SR
Queue Stats
308W - 273L
1,540 Elo+
Solo
Cliodhna
Cliodhna
PiedmontBark437
Cliodhna
Level 117
God Stats
6W - 6L
1,478 SR
Queue Stats
169W - 149L
1,544 Elo+
Party 1
Ares
Ares
RainbowMoss2653
Ares
Level 57
God Stats
4W - 0L
1,798 SR
Queue Stats
33W - 32L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
pecaomenggg
Gilgamesh
Level 89
God Stats
1W - 1L
1,920 SR
Queue Stats
78W - 66L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 3
5,827
448
3,122
6,133
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Murkierman
Fenrir
10
4 / 7 / 2
7,238
557
5,934
10,756
2,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 6 / 0
6,892
530
4,565
12,048
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 5
6,639
511
8,637
9,865
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
heroicvenom
Zhong Kui
12
3 / 5 / 2
7,252
558
6,796
10,599
6,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MitchMachine76
Ah Muzen Cab
12
4 / 4 / 2
6,874
529
7,216
10,766
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 5
7,677
591
4,440
4,257
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
14
5 / 0 / 3
8,151
627
7,741
8,228
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 2 / 5
6,351
489
3,626
10,814
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
pecaomenggg
Gilgamesh
14
13 / 2 / 4
8,595
661
10,348
9,127
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
24
24
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
3
2.5
W
Ah Muzen Cab
MitchMachine76
Ah Muzen Cab
4
4
2
1.25
L
Fenrir
Murkierman
Fenrir
4
7
2
0.71
W
1
1
5
3.5
W
Cliodhna
5
0
3
6.5
W
1
2
5
1.75
L
0
6
0
0
L
1
5
5
0.7
L
Zhong Kui
heroicvenom
Zhong Kui
3
5
2
0.8
W
Gilgamesh
pecaomenggg
Gilgamesh
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
33,371
49,401
Taken
43,192
22,739
Mitigated
20,112
14,111
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,122
855
0
1,250
6,133
2,562
0
1,231
4,902
17,204
0
W
Ah Muzen Cab
MitchMachine76
Ah Muzen Cab
7,216
3,730
0
3,455
10,766
4,029
92
2,791
7,975
0
47,437
L
Fenrir
Murkierman
Fenrir
5,934
1,359
0
2,319
10,756
2,841
0
650
10,102
0
29,577
W
4,440
1,114
0
1,933
4,257
1,231
544
2,083
2,174
44,031
0
W
Cliodhna
7,741
959
0
3,765
8,228
2,625
0
0
7,802
0
49,201
W
3,626
402
62
1,996
10,814
7,767
0
3,406
7,408
12,966
0
L
4,565
1,373
0
3,690
12,048
8,090
0
0
12,048
0
42,251
L
8,637
4,215
0
3,348
9,865
2,893
132
1,735
8,130
0
45,098
L
Zhong Kui
heroicvenom
Zhong Kui
6,796
674
0
3,504
10,599
6,353
112
4,150
6,153
44,232
0
W
Gilgamesh
pecaomenggg
Gilgamesh
10,348
4,143
0
3,280
9,127
4,460
0
1,638
7,428
0
51,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
37,648
361
Minions Killed
398
0
Camps Cleared
0
1,068,819
Distance Traveled
1,283,351
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,827
448
39
3
0
175,106
0
W
Ah Muzen Cab
6,874
529
86
7
0
219,915
1
L
Fenrir
7,238
557
47
4
0
250,767
3
W
Hera
7,677
591
116
9
0
235,541
4
W
Cliodhna
8,151
627
95
7
0
285,056
0
W
Ares
6,351
489
25
2
0
249,644
2
L
Set
6,892
530
108
8
0
188,526
1
L
Medusa
6,639
511
82
6
0
217,872
3
L
Zhong Kui
7,252
558
85
7
0
236,548
0
W
Gilgamesh
8,595
661
76
6
0
293,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role