Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BiHyul
Guan Yu
Level 86
God Stats
10W - 8L
1,589 SR
Queue Stats
347W - 359L
1,479 Elo+
Party 1
Zeus
Zeus
Guella
Zeus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,475 Elo+
Solo
Izanami
Izanami
kagerurounin
Izanami
Level 39
God Stats
39W - 43L
1,469 SR
Queue Stats
108W - 122L
1,443 Elo+
Party 1
Thor
Thor
teragrip
Thor
Level 106
God Stats
58W - 49L
1,537 SR
Queue Stats
281W - 305L
1,484 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,476 Elo+

VS

Team Averages
Level 90
1,514 SR
1,420 Elo+
Scylla
Scylla
Faelzin_Pro-_-
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,358 Elo+
Party 2
Fenrir
Fenrir
Izzzzzzzy
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,318 Elo+
Solo
Aphrodite
Aphrodite
T_mota_pro
Aphrodite
Level 117
God Stats
1W - 2L
1,570 SR
Queue Stats
13W - 22L
1,373 Elo+
Party 2
Skadi
Skadi
Theeews21
Skadi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,443 Elo+
Party 2
Neith
Neith
ySupernova
Neith
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 168L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 1 / 14
10,908
1,091
12,008
6,234
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
BiHyul
Guan Yu
17
1 / 1 / 18
10,765
1,077
5,171
12,262
14,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Guella
Zeus
19
14 / 1 / 9
13,817
1,382
28,909
5,010
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
kagerurounin
Izanami
17
4 / 3 / 12
10,709
1,071
5,917
8,303
3,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
4 / 2 / 9
10,558
1,056
5,423
6,215
2,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 8
9,861
986
6,439
12,998
8,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Izzzzzzzy
Fenrir
16
1 / 8 / 6
9,875
988
3,012
12,938
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
T_mota_pro
Aphrodite
16
1 / 5 / 3
9,776
978
1,738
12,781
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Theeews21
Skadi
16
4 / 3 / 2
10,812
1,081
11,247
11,922
2,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
16
2 / 3 / 3
10,299
1,030
12,250
10,677
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
25
Kills
8
8
Deaths
25
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
14
9
W
Guan Yu
BiHyul
Guan Yu
1
1
18
10
L
0
6
8
0.67
W
Zeus
Guella
Zeus
14
1
9
18.5
L
Fenrir
Izzzzzzzy
Fenrir
1
8
6
0.5
L
Aphrodite
T_mota_pro
Aphrodite
1
5
3
0.5
L
Skadi
Theeews21
Skadi
4
3
2
1.67
W
Izanami
kagerurounin
Izanami
4
3
12
3.33
W
Thor
4
2
9
4.25
L
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,428
Damage
34,686
38,024
Taken
61,316
25,010
Mitigated
25,890
7,583
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,008
665
0
134
6,234
2,556
0
1,470
4,764
44,750
0
W
Guan Yu
BiHyul
Guan Yu
5,171
198
2,650
3,184
12,262
14,869
0
3,266
8,996
0
10,477
L
6,439
333
0
0
12,998
8,553
0
8,183
4,665
15,850
0
W
Zeus
Guella
Zeus
28,909
1,641
143
876
5,010
1,835
0
530
4,480
60,371
0
L
Fenrir
Izzzzzzzy
Fenrir
3,012
287
0
90
12,938
5,650
0
7,391
5,471
70
9,997
L
Aphrodite
T_mota_pro
Aphrodite
1,738
0
1,055
3,733
12,781
5,510
0
9,345
3,308
21,523
0
L
Skadi
Theeews21
Skadi
11,247
4,746
0
1,184
11,922
2,785
0
8,179
3,659
0
33,427
W
Izanami
kagerurounin
Izanami
5,917
2,783
0
596
8,303
3,198
0
2,233
6,070
0
20,184
W
Thor
5,423
764
0
0
6,215
2,552
0
748
5,467
0
11,733
L
Neith
12,250
5,637
0
2,175
10,677
3,392
0
7,819
2,789
0
44,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,757
Gold Earned
50,623
213
Minions Killed
198
11
Camps Cleared
4
878,704
Distance Traveled
900,555
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,908
1,091
80
8
2
176,337
0
W
Guan Yu
10,765
1,077
11
1
3
200,940
8
L
Scylla
9,861
986
19
2
0
175,658
0
W
Zeus
13,817
1,382
71
7
0
199,452
0
L
Fenrir
9,875
988
9
1
2
168,865
0
L
Aphrodite
9,776
978
64
6
1
172,472
0
L
Skadi
10,812
1,081
31
3
0
193,469
0
W
Izanami
10,709
1,071
46
5
3
171,280
0
W
Thor
10,558
1,056
5
1
3
130,695
1
L
Neith
10,299
1,030
75
8
1
190,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role