Player Matchup

He Bo
He Bo
BatmanBadoogi
He Bo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 76L
1,447 Elo+
Solo
Aphrodite
Aphrodite
Caldem_stagram97
Aphrodite
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 201L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tavengo
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Solo
Kukulkan
Kukulkan
TempleActions
Kukulkan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,449 Elo+
Solo
The Morrigan
The Morrigan
TootsnHoots507
The Morrigan
Level 81
God Stats
1W - 1L
1,347 SR
Queue Stats
31W - 31L
1,604 Elo+
Solo
Team Averages
Level 33
1,469 SR
1,456 Elo+

VS

Team Averages
Level 136
1,438 SR
1,534 Elo+
Medusa
Medusa
Monte_Alc
Medusa
Level 154
God Stats
0W - 1L
1,315 SR
Queue Stats
103W - 69L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
Pablo030
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
619W - 629L
1,443 Elo+
Solo
Nu Wa
Nu Wa
VitoVonMortes
Nu Wa
Level 123
God Stats
0W - 3L
1,579 SR
Queue Stats
67W - 44L
1,581 Elo+
Party 1
Xing Tian
Xing Tian
XalvvaroX
Xing Tian
Level 136
God Stats
0W - 2L
1,297 SR
Queue Stats
57W - 48L
1,528 Elo+
Party 1
Hel
Hel
iZaKr0s
Hel
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 55L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 14
13,357
742
21,392
15,396
9,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
18
0 / 4 / 22
11,560
642
6,455
17,482
9,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Tavengo
Tsukuyomi
19
2 / 9 / 15
12,284
682
10,395
22,276
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
TempleActions
Kukulkan
20
8 / 5 / 17
14,019
779
25,289
20,539
8,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
TootsnHoots507
The Morrigan
20
12 / 2 / 18
16,381
910
23,842
15,359
4,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Monte_Alc
Medusa
20
12 / 9 / 5
14,777
821
29,647
23,717
9,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Pablo030
Ao Kuang
15
0 / 9 / 3
9,557
531
1,883
14,819
6,318
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 5 / 11
12,338
685
21,598
13,489
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
XalvvaroX
Xing Tian
20
3 / 6 / 15
13,366
743
12,635
30,176
40,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
18
2 / 5 / 9
11,431
635
18,515
16,848
7,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
32
Kills
23
23
Deaths
34
86
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
3
14
5.67
W
Aphrodite
0
4
22
2.75
L
Medusa
Monte_Alc
Medusa
12
9
5
1.61
L
Ao Kuang
Pablo030
Ao Kuang
0
9
3
0.17
W
Tsukuyomi
Tavengo
Tsukuyomi
2
9
15
1.06
W
Kukulkan
TempleActions
Kukulkan
8
5
17
3.3
W
The Morrigan
TootsnHoots507
The Morrigan
12
2
18
10.5
L
6
5
11
2.3
L
Xing Tian
XalvvaroX
Xing Tian
3
6
15
1.75
L
Hel
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,373
Damage
84,278
91,052
Taken
99,049
40,167
Mitigated
69,974
43,413
Healing
37,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,392
832
2,005
5,043
15,396
9,569
1,192
8,187
7,209
29,594
0
W
Aphrodite
6,455
601
10,105
8,248
17,482
9,280
939
10,275
7,207
12,584
0
L
Medusa
Monte_Alc
Medusa
29,647
11,577
1,256
3,781
23,717
9,821
2,357
19,333
4,384
0
72,745
L
Ao Kuang
Pablo030
Ao Kuang
1,883
479
1,162
508
14,819
6,318
521
11,746
3,073
7,074
0
W
Tsukuyomi
Tavengo
Tsukuyomi
10,395
2,242
928
6,536
22,276
8,255
553
14,136
8,140
0
29,553
W
Kukulkan
TempleActions
Kukulkan
25,289
1,533
1,508
3,359
20,539
8,243
1,803
11,475
9,064
57,551
0
W
The Morrigan
TootsnHoots507
The Morrigan
23,842
5,610
1,903
3,778
15,359
4,820
1,799
10,558
4,728
58,083
16,457
L
21,598
3,525
746
1,218
13,489
5,930
1,559
7,761
5,728
48,925
0
L
Xing Tian
XalvvaroX
Xing Tian
12,635
216
718
5,700
30,176
40,759
292
15,744
14,432
25,508
0
L
Hel
18,515
808
13,380
8,587
16,848
7,146
675
13,554
3,294
40,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,601
Gold Earned
61,469
238
Minions Killed
185
0
Camps Cleared
0
1,621,159
Distance Traveled
1,553,044
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,357
742
27
2
0
382,913
1
W
Aphrodite
11,560
642
18
1
0
299,647
2
L
Medusa
14,777
821
73
4
0
304,684
1
L
Ao Kuang
9,557
531
8
0
0
304,429
0
W
Tsukuyomi
12,284
682
22
1
0
306,557
1
W
Kukulkan
14,019
779
60
3
0
323,149
1
W
The Morrigan
16,381
910
111
6
0
308,893
4
L
Nu Wa
12,338
685
40
2
0
318,205
0
L
Xing Tian
13,366
743
12
1
0
329,792
0
L
Hel
11,431
635
52
3
0
295,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role