Player Matchup

Hercules
Hercules
Azraeliz
Hercules
Level 125
God Stats
57W - 39L
1,611 SR
Queue Stats
339W - 196L
1,757 Elo+
Party 1
Baron Samedi
Baron Samedi
FishUsedSplash
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 28L
1,791 Elo+
Party 1
Discordia
Discordia
LunarFlyman
Discordia
Level 59
God Stats
6W - 4L
1,474 SR
Queue Stats
131W - 102L
1,533 Elo+
Solo
Cernunnos
Cernunnos
MetaWeasel
Cernunnos
Level 96
God Stats
4W - 1L
1,899 SR
Queue Stats
42W - 46L
1,372 Elo+
Solo
Tyr
Tyr
Pinebox32
Tyr
Level 149
God Stats
55W - 50L
1,475 SR
Queue Stats
277W - 262L
1,460 Elo+
Solo
Team Averages
Level 91
1,592 SR
1,583 Elo+

VS

Team Averages
Level 88
1,434 SR
1,453 Elo+
Cernunnos
Cernunnos
Col_Kabuki
Cernunnos
Level 89
God Stats
9W - 3L
1,645 SR
Queue Stats
143W - 122L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
Level 128
God Stats
184W - 206L
1,485 SR
Queue Stats
200W - 221L
1,494 Elo+
Solo
Zeus
Zeus
LittleDeath447
Zeus
Level 32
God Stats
46W - 60L
1,266 SR
Queue Stats
117W - 183L
1,256 Elo+
Solo
Fenrir
Fenrir
ShantyPete
Fenrir
Level 105
God Stats
1W - 6L
1,244 SR
Queue Stats
92W - 74L
1,518 Elo+
Party 2
Geb
Geb
TwistedApple
Geb
Level 86
God Stats
19W - 16L
1,530 SR
Queue Stats
176W - 155L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azraeliz
Hercules
17
2 / 3 / 10
10,712
974
8,609
15,292
17,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
FishUsedSplash
Baron Samedi
17
5 / 2 / 10
11,517
1,047
11,524
10,675
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
LunarFlyman
Discordia
18
5 / 1 / 9
12,077
1,098
16,056
8,451
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
MetaWeasel
Cernunnos
18
5 / 3 / 12
11,832
1,076
14,589
13,751
5,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 12
10,905
991
12,795
20,665
22,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

237

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Col_Kabuki
Cernunnos
16
1 / 3 / 7
10,401
946
12,137
14,836
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
17
1 / 4 / 7
10,485
953
11,366
8,767
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 5
11,408
1,037
16,482
10,158
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ShantyPete
Fenrir
17
5 / 8 / 5
11,837
1,076
14,087
18,176
6,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 6
10,760
978
8,716
15,914
18,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
18
Kills
13
13
Deaths
18
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Azraeliz
Hercules
2
3
10
2.33
L
Cernunnos
Col_Kabuki
Cernunnos
1
3
7
1.5
W
Baron Samedi
FishUsedSplash
Baron Samedi
5
2
10
5
L
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
1
4
7
1.13
L
4
2
5
3.25
W
Discordia
LunarFlyman
Discordia
5
1
9
9.5
W
Cernunnos
MetaWeasel
Cernunnos
5
3
12
3.67
W
1
4
12
1.75
L
Fenrir
ShantyPete
Fenrir
5
8
5
0.94
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,573
Damage
62,788
68,834
Taken
67,851
53,957
Mitigated
36,775
14,806
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Azraeliz
Hercules
8,609
2,537
0
2,342
15,292
17,283
0
7,312
7,240
0
24,019
L
Cernunnos
Col_Kabuki
Cernunnos
12,137
6,589
0
2,463
14,836
4,889
0
8,075
6,725
0
30,655
W
Baron Samedi
FishUsedSplash
Baron Samedi
11,524
655
3,721
3,153
10,675
5,400
0
6,237
4,197
29,287
0
L
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
11,366
674
0
329
8,767
3,032
0
4,237
4,484
25,659
0
L
16,482
1,449
178
616
10,158
3,452
0
3,571
6,421
31,134
0
W
Discordia
LunarFlyman
Discordia
16,056
507
0
300
8,451
3,208
0
4,450
3,773
32,062
0
W
Cernunnos
MetaWeasel
Cernunnos
14,589
9,143
0
1,692
13,751
5,162
0
6,251
7,207
0
40,574
W
12,795
1,352
0
3,598
20,665
22,904
0
10,035
9,853
0
18,285
L
Fenrir
ShantyPete
Fenrir
14,087
5,262
0
1,271
18,176
6,986
0
5,753
12,072
0
24,124
L
8,716
511
0
877
15,914
18,416
0
5,944
9,818
23,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,043
Gold Earned
54,891
198
Minions Killed
163
5
Camps Cleared
7
1,093,827
Distance Traveled
1,094,278
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,712
974
41
4
2
224,626
0
L
Cernunnos
10,401
946
28
3
2
208,439
0
W
Baron Samedi
11,517
1,047
38
3
1
202,299
0
L
Morgan Le Fay
10,485
953
36
3
0
218,350
2
L
Zeus
11,408
1,037
45
4
1
214,012
0
W
Discordia
12,077
1,098
46
4
2
236,559
0
W
Cernunnos
11,832
1,076
66
6
0
188,531
0
W
Tyr
10,905
991
7
1
0
241,812
1
L
Fenrir
11,837
1,076
17
2
4
219,630
1
L
Geb
10,760
978
37
3
0
233,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role