Player Matchup

Sol
Sol
Gator_Bone13
Sol
Level 86
God Stats
2W - 2L
1,720 SR
Queue Stats
42W - 48L
1,397 Elo+
Party 2
Cerberus
Cerberus
Raleith
Cerberus
Level 144
God Stats
11W - 29L
1,447 SR
Queue Stats
481W - 757L
1,247 Elo+
Solo
Izanami
Izanami
capeap_
Izanami
Level 24
God Stats
4W - 3L
1,581 SR
Queue Stats
30W - 35L
1,324 Elo+
Party 2
Team Averages
Level 85
1,583 SR
1,323 Elo+

VS

Team Averages
Level 71
1,469 SR
1,311 Elo+
Kukulkan
Kukulkan
GerAntraX
Kukulkan
Level 62
God Stats
3W - 2L
1,566 SR
Queue Stats
117W - 194L
1,273 Elo+
Solo
Terra
Terra
JustAnotherSinX
Terra
Level 103
God Stats
6W - 6L
1,530 SR
Queue Stats
126W - 145L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
xXxLilQuestxXx
Gilgamesh
Level 48
God Stats
3W - 5L
1,312 SR
Queue Stats
143W - 168L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
10,072
592
15,635
11,677
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Raleith
Cerberus
13
0 / 4 / 3
9,783
575
6,712
18,625
15,084
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
capeap_
Izanami
16
3 / 2 / 0
11,535
679
9,050
15,401
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GerAntraX
Kukulkan
17
2 / 1 / 6
11,784
693
19,594
15,239
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 1 / 7
12,008
706
9,008
14,945
19,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
xXxLilQuestxXx
Gilgamesh
16
7 / 2 / 1
12,123
713
9,400
16,802
9,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
10
10
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Kukulkan
GerAntraX
Kukulkan
2
1
6
5
W
1
1
7
4.5
L
Cerberus
Raleith
Cerberus
0
4
3
0.38
L
Izanami
capeap_
Izanami
3
2
0
1.5
W
Gilgamesh
xXxLilQuestxXx
Gilgamesh
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
38,002
45,703
Taken
46,986
24,683
Mitigated
35,426
8,523
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,635
2,451
0
1,159
11,677
4,110
0
5,765
5,775
41,667
0
W
Kukulkan
GerAntraX
Kukulkan
19,594
2,319
366
3,087
15,239
6,693
654
10,095
4,469
58,650
0
W
9,008
1,747
5,608
4,637
14,945
19,006
29
5,405
9,141
19,258
0
L
Cerberus
Raleith
Cerberus
6,712
100
292
5,203
18,625
15,084
0
13,664
4,535
25,541
0
L
Izanami
capeap_
Izanami
9,050
7,104
0
1,869
15,401
5,489
0
8,997
6,037
0
47,976
W
Gilgamesh
xXxLilQuestxXx
Gilgamesh
9,400
983
89
1,166
16,802
9,727
2,088
5,687
10,643
0
49,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
35,915
188
Minions Killed
195
3
Camps Cleared
9
798,143
Distance Traveled
995,447
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,072
592
64
4
2
254,083
0
W
Kukulkan
11,784
693
104
6
3
306,749
4
W
Terra
12,008
706
22
1
1
346,990
5
L
Cerberus
9,783
575
37
2
1
260,463
6
L
Izanami
11,535
679
87
5
0
283,597
1
W
Gilgamesh
12,123
713
69
4
5
341,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role