Player Matchup

Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum IV
CAMRNl
Medusa
Platinum IV
Level 48
God Stats
13W - 13L
1,672 SR
Queue Stats
43W - 36L
1,970 MMR
Party 1
Athena
Athena
Platinum I
FearTurkeyEZ
Athena
Platinum I
Level 149
God Stats
8W - 6L
1,500 SR
Queue Stats
116W - 91L
2,037 MMR
Party 2
Ravana
Ravana
Diamond V
Sèventeen
Ravana
Diamond V
Level 99
God Stats
1W - 8L
1,376 SR
Queue Stats
191W - 180L
1,998 MMR
Solo
Scylla
Scylla
Diamond V
Whatchamacalit
Scylla
Diamond V
Level 156
God Stats
16W - 8L
1,775 SR
Queue Stats
116W - 89L
2,037 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,565 SR
1,908 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,500 SR
1,805 MMR
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Ayali
Cu Chulainn
Platinum I
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 83L
2,036 MMR
Solo
Cupid
Cupid
Platinum III
Cijdebre
Cupid
Platinum III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
657W - 658L
1,904 MMR
Solo
Sobek
Sobek
Diamond V
ItsMeTristan
Sobek
Diamond V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 117L
2,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 4 / 2
9,463
557
12,204
13,379
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
CAMRNl
Medusa
12
1 / 3 / 1
8,108
477
6,083
7,904
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
11
0 / 1 / 1
7,042
414
2,296
10,665
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Sèventeen
Ravana
15
1 / 2 / 3
8,874
522
6,506
10,084
5,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 1
9,886
582
6,211
5,958
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ShivaThothBellonaBastet

VS

Bans
KaliCliodhnaTsukuyomiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 2 / 4
10,795
635
3,936
7,923
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
17
7 / 0 / 3
10,517
619
9,550
15,176
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ayali
Cu Chulainn
15
0 / 2 / 1
9,581
564
6,700
10,987
4,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Cijdebre
Cupid
17
3 / 3 / 2
10,735
631
7,809
14,454
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 6
8,677
510
6,514
10,049
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
13
13
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
4
2
1.5
W
Janus
 
Janus
2
2
4
2
W
Achilles
 
Achilles
7
0
3
8.5
W
Cu Chulainn
Ayali
Cu Chulainn
0
2
1
0.25
L
Medusa
CAMRNl
Medusa
1
3
1
0.5
W
Cupid
Cijdebre
Cupid
3
3
2
1.33
L
Athena
0
1
1
0.5
W
1
1
6
4
L
Ravana
Sèventeen
Ravana
1
2
3
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,300
Damage
34,509
47,990
Taken
58,589
25,338
Mitigated
28,593
12,208
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,204
4,237
0
3,974
13,379
5,860
0
3,294
10,085
0
67,754
W
Janus
 
Janus
3,936
433
0
427
7,923
2,153
426
3,205
4,718
86,342
0
W
Achilles
 
Achilles
9,550
3,504
0
1,475
15,176
6,658
0
407
14,769
0
83,946
W
Cu Chulainn
Ayali
Cu Chulainn
6,700
1,998
0
4,017
10,987
4,727
0
1,170
9,817
0
60,283
L
Medusa
CAMRNl
Medusa
6,083
2,970
0
3,000
7,904
2,733
0
941
6,963
0
58,995
W
Cupid
Cijdebre
Cupid
7,809
4,252
189
6,108
14,454
5,484
986
1,347
13,107
0
76,896
L
Athena
2,296
867
0
1,173
10,665
9,128
0
2,152
8,513
18,852
0
W
6,514
687
0
2,263
10,049
9,571
0
2,378
7,671
17,412
4,617
L
Ravana
Sèventeen
Ravana
6,506
1,484
0
2,998
10,084
5,396
0
591
9,493
0
55,767
L
6,211
445
0
1,063
5,958
2,221
0
2,955
3,003
81,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
50,305
529
Minions Killed
633
0
Camps Cleared
0
1,753,885
Distance Traveled
1,888,418
26
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,463
557
113
7
0
428,369
2
W
Janus
10,795
635
189
11
0
371,108
12
W
Achilles
10,517
619
121
7
0
419,510
9
W
Cu Chulainn
9,581
564
137
8
0
391,623
7
L
Medusa
8,108
477
113
7
0
254,220
7
W
Cupid
10,735
631
158
9
0
297,319
4
L
Athena
7,042
414
23
1
0
359,431
5
W
Sobek
8,677
510
28
2
0
408,858
10
L
Ravana
8,874
522
107
6
0
366,922
4
L
Scylla
9,886
582
173
10
0
344,943
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role