Player Matchup

Athena
Athena
DigitalSiren
Athena
Level 96
God Stats
10W - 10L
1,491 SR
Queue Stats
225W - 254L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
Scottyice93
Cernunnos
Level 53
God Stats
13W - 15L
1,728 SR
Queue Stats
85W - 83L
1,309 Elo+
Solo
Atlas
Atlas
TheCosmicOne
Atlas
Level 47
God Stats
3W - 1L
1,761 SR
Queue Stats
47W - 46L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
TigerisRegalis
Cliodhna
Level 103
God Stats
14W - 12L
1,561 SR
Queue Stats
255W - 292L
1,426 Elo+
Party 2
Olorun
Olorun
Tlayohualli
Olorun
Level 98
God Stats
2W - 1L
1,750 SR
Queue Stats
151W - 141L
1,437 Elo+
Solo
Team Averages
Level 79
1,658 SR
1,396 Elo+

VS

Team Averages
Level 83
1,650 SR
1,383 Elo+
Ymir
Ymir
DamndbyDay
Ymir
Level 118
God Stats
10W - 10L
1,739 SR
Queue Stats
350W - 381L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
McLovinSVG2
Ao Kuang
Level 109
God Stats
3W - 2L
1,488 SR
Queue Stats
243W - 261L
1,376 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nova422
Morgan Le Fay
Level 39
God Stats
4W - 3L
1,567 SR
Queue Stats
200W - 219L
1,335 Elo+
Solo
Izanami
Izanami
WendigoNorth
Izanami
Level 86
God Stats
16W - 9L
1,612 SR
Queue Stats
165W - 185L
1,430 Elo+
Solo
Chaac
Chaac
thatguythatone
Chaac
Level 62
God Stats
3W - 1L
1,843 SR
Queue Stats
64W - 68L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
11 / 1 / 15
12,185
609
13,082
18,204
10,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cernunnos
Scottyice93
Cernunnos
18
10 / 3 / 16
11,578
579
19,943
15,919
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 21
11,029
551
10,670
18,449
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
19
1 / 2 / 5
11,739
587
9,052
16,121
11,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
19
9 / 4 / 12
12,258
613
14,839
11,709
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
9,583
479
10,811
26,242
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
McLovinSVG2
Ao Kuang
18
5 / 7 / 2
10,851
543
10,681
18,505
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Nova422
Morgan Le Fay
13
0 / 9 / 4
8,678
434
7,750
13,584
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
WendigoNorth
Izanami
16
5 / 7 / 0
10,944
547
16,227
17,643
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 2
10,196
510
9,441
16,941
10,787
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
35
Kills
13
13
Deaths
35
69
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Athena
11
1
15
18.5
L
Ao Kuang
McLovinSVG2
Ao Kuang
5
7
2
0.86
L
Morgan Le Fay
Nova422
Morgan Le Fay
0
9
4
0.22
W
Cernunnos
Scottyice93
Cernunnos
10
3
16
6
W
4
3
21
4.83
W
Cliodhna
1
2
5
1.75
W
Olorun
9
4
12
3.75
L
Izanami
WendigoNorth
Izanami
5
7
0
0.71
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,586
Damage
54,910
80,402
Taken
92,915
52,122
Mitigated
41,777
31,672
Healing
21,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,811
1,396
262
4,258
26,242
17,836
56
12,274
13,968
36,845
0
W
Athena
13,082
4,309
0
5,286
18,204
10,753
772
6,744
11,460
76,320
0
L
Ao Kuang
McLovinSVG2
Ao Kuang
10,681
3,727
0
6,474
18,505
6,699
558
7,219
11,286
69,494
14,233
L
Morgan Le Fay
Nova422
Morgan Le Fay
7,750
1,343
0
1,456
13,584
2,820
276
8,488
5,096
46,083
0
W
Cernunnos
Scottyice93
Cernunnos
19,943
11,853
0
7,611
15,919
5,873
2,127
4,999
10,920
0
72,694
W
10,670
3,927
342
3,533
18,449
18,113
228
5,952
12,497
23,964
5,437
W
Cliodhna
9,052
1,051
0
5,980
16,121
11,518
0
3,852
12,269
0
81,388
W
Olorun
14,839
6,131
4,148
4,772
11,709
5,865
2,599
6,461
5,248
88,640
0
L
Izanami
WendigoNorth
Izanami
16,227
10,718
0
5,783
17,643
3,635
2,177
7,023
10,620
0
75,410
L
9,441
1,754
0
3,468
16,941
10,787
756
2,889
14,052
0
59,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,789
Gold Earned
50,252
563
Minions Killed
517
0
Camps Cleared
0
1,984,564
Distance Traveled
1,783,391
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,583
479
38
2
0
322,510
0
W
Athena
12,185
609
98
5
0
464,987
8
L
Ao Kuang
10,851
543
123
6
0
394,255
2
L
Morgan Le Fay
8,678
434
78
4
0
335,818
6
W
Cernunnos
11,578
579
96
5
0
353,268
3
W
Atlas
11,029
551
25
1
0
378,621
2
W
Cliodhna
11,739
587
183
9
0
408,221
2
W
Olorun
12,258
613
161
8
0
379,467
6
L
Izanami
10,944
547
147
7
0
347,569
3
L
Chaac
10,196
510
131
7
0
383,239
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role