Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KyleOnMonster
Horus
Level 102
God Stats
3W - 1L
1,574 SR
Queue Stats
4W - 6L
1,309 Elo+
Party 2
Artemis
Artemis
butttsniper
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 83
1,525 SR
1,436 Elo+

VS

Team Averages
Level 87
1,529 SR
1,523 Elo+
Poseidon
Poseidon
Reaper0fCthulhu
Poseidon
Level 129
God Stats
8W - 7L
1,588 SR
Queue Stats
120W - 82L
1,619 Elo+
Party 1
Geb
Geb
iiLadyAngelii
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,449 Elo+
Party 1
Skadi
Skadi
snyp3rlyfe
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
12 / 1 / 3
10,407
946
19,140
10,806
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 13
9,512
865
9,421
15,046
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
butttsniper
Artemis
11
1 / 5 / 7
7,453
678
1,980
7,258
2,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
6 / 5 / 0
8,072
734
12,981
9,033
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 7
8,050
732
4,903
13,685
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
11
1 / 9 / 5
7,359
669
5,067
12,236
4,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
3
13.5
W
2
1
13
8.5
L
Poseidon
6
5
0
1.2
W
Artemis
butttsniper
Artemis
1
5
7
0.9
L
0
1
7
3.5
L
Skadi
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
22,951
33,110
Taken
34,954
20,603
Mitigated
19,459
16,418
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,140
9,305
0
7,428
10,806
4,397
1,974
6,102
4,704
54,051
7,605
W
9,421
3,934
1,119
7,045
15,046
13,750
261
7,179
7,867
0
18,817
L
Poseidon
12,981
1,615
0
500
9,033
3,102
80
4,293
4,740
38,013
0
W
Artemis
butttsniper
Artemis
1,980
698
0
826
7,258
2,456
478
4,930
2,328
0
9,685
L
4,903
198
249
2,479
13,685
12,333
0
6,244
7,441
13,076
0
L
Skadi
5,067
2,285
0
0
12,236
4,024
128
6,271
5,965
0
12,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
23,481
117
Minions Killed
92
4
Camps Cleared
3
532,776
Distance Traveled
540,814
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,407
946
92
8
3
179,634
3
W
Horus
9,512
865
13
1
1
213,282
3
L
Poseidon
8,072
734
64
6
3
159,157
2
W
Artemis
7,453
678
12
1
0
139,860
1
L
Geb
8,050
732
17
2
0
212,154
3
L
Skadi
7,359
669
11
1
0
169,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role