Player Matchup

Athena
Athena
AAMBFT
Athena
Level 52
God Stats
8W - 19L
1,286 SR
Queue Stats
134W - 183L
1,345 Elo+
Party 2
Ne Zha
Ne Zha
FreakHAUS 25
Ne Zha
Level 154
God Stats
12W - 20L
1,528 SR
Queue Stats
226W - 273L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
Stephmo
Nu Wa
Level 97
God Stats
138W - 152L
1,506 SR
Queue Stats
176W - 208L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
corrosivecatpee
Danzaburou
Level 67
God Stats
3W - 8L
1,191 SR
Queue Stats
14W - 36L
1,299 Elo+
Party 3
Kukulkan
Kukulkan
theChanelBoots
Kukulkan
Level 105
God Stats
2W - 5L
1,335 SR
Queue Stats
55W - 112L
1,297 Elo+
Party 3
Team Averages
Level 95
1,369 SR
1,343 Elo+

VS

Team Averages
Level 78
1,465 SR
1,392 Elo+
Medusa
Medusa
CedIsBack
Medusa
Level 103
God Stats
4W - 0L
1,563 SR
Queue Stats
76W - 61L
1,495 Elo+
Solo
Scylla
Scylla
Cheauski
Scylla
Level 67
God Stats
1W - 0L
1,256 SR
Queue Stats
26W - 30L
1,373 Elo+
Party 1
Hades
Hades
Frechette22
Hades
Level 88
God Stats
15W - 17L
1,536 SR
Queue Stats
17W - 20L
1,396 Elo+
Party 1
Khepri
Khepri
Sandalff
Khepri
Level 65
God Stats
9W - 7L
1,488 SR
Queue Stats
16W - 16L
1,394 Elo+
Party 1
King Arthur
King Arthur
YoungSwampDawg
King Arthur
Level 68
God Stats
3W - 1L
1,481 SR
Queue Stats
16W - 26L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AAMBFT
Athena
15
3 / 5 / 3
8,489
772
9,094
21,287
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
16
6 / 7 / 4
9,165
833
19,387
17,633
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Stephmo
Nu Wa
16
2 / 4 / 7
8,204
746
12,574
10,176
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
corrosivecatpee
Danzaburou
10
0 / 0 / 2
5,102
464
0
965
253
Kukulkan
9
0 / 0 / 1
5,004
455
0
318
72

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CedIsBack
Medusa
17
4 / 0 / 4
9,853
896
9,125
10,978
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Cheauski
Scylla
16
2 / 2 / 9
9,308
846
7,145
7,677
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 8
10,065
915
16,272
14,154
6,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Sandalff
Khepri
15
2 / 4 / 7
9,211
837
4,413
13,097
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
YoungSwampDawg
King Arthur
15
3 / 3 / 8
8,978
816
4,734
16,192
12,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
11
Kills
16
16
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Athena
AAMBFT
Athena
3
5
3
0.9
W
Medusa
CedIsBack
Medusa
4
0
4
6
W
Scylla
Cheauski
Scylla
2
2
9
3.25
L
Ne Zha
6
7
4
1.14
W
5
2
8
4.5
W
Khepri
Sandalff
Khepri
2
4
7
1.38
L
Nu Wa
Stephmo
Nu Wa
2
4
7
1.38
W
King Arthur
YoungSwampDawg
King Arthur
3
3
8
2.33
L
Danzaburou
corrosivecatpee
Danzaburou
0
0
2
1
L
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,055
Damage
41,689
50,379
Taken
62,098
34,082
Mitigated
43,021
4,257
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AAMBFT
Athena
9,094
1,177
80
1,409
21,287
22,396
0
11,792
9,495
19,858
0
W
Medusa
CedIsBack
Medusa
9,125
4,213
135
1,214
10,978
4,352
4,495
3,269
7,709
0
40,817
W
Scylla
Cheauski
Scylla
7,145
1,142
499
453
7,677
2,668
2,418
2,002
5,675
37,075
0
L
Ne Zha
19,387
6,930
0
2,003
17,633
7,468
0
8,644
8,989
0
45,242
W
16,272
2,278
1,176
6,779
14,154
6,649
2,675
4,822
9,332
46,770
0
W
Khepri
Sandalff
Khepri
4,413
732
671
896
13,097
16,394
1,012
4,978
8,119
12,905
0
L
Nu Wa
Stephmo
Nu Wa
12,574
3,953
324
441
10,176
3,893
0
6,472
3,704
27,695
1,048
W
King Arthur
YoungSwampDawg
King Arthur
4,734
827
532
837
16,192
12,958
421
6,486
9,241
194
18,154
L
Danzaburou
corrosivecatpee
Danzaburou
0
0
0
0
965
253
0
753
212
0
0
L
Kukulkan
0
0
0
0
318
72
0
318
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
47,415
110
Minions Killed
250
0
Camps Cleared
0
640,044
Distance Traveled
1,169,798
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,489
772
26
2
0
219,069
0
W
Medusa
9,853
896
73
7
0
243,116
0
W
Scylla
9,308
846
65
6
0
223,020
0
L
Ne Zha
9,165
833
51
5
0
205,651
1
W
Hades
10,065
915
72
7
0
226,522
1
W
Khepri
9,211
837
20
2
0
221,900
0
L
Nu Wa
8,204
746
33
3
0
215,324
1
W
King Arthur
8,978
816
20
2
0
255,240
0
L
Danzaburou
5,102
464
0
0
0
0
0
L
Kukulkan
5,004
455
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role