Player Matchup

Hercules
Hercules
DRBLEACH
Hercules
Level 145
God Stats
20W - 9L
1,695 SR
Queue Stats
42W - 24L
1,598 Elo+
Party 1
He Bo
He Bo
Ronie Colemen
He Bo
Level 136
God Stats
1W - 1L
1,509 SR
Queue Stats
44W - 34L
1,560 Elo+
Party 1
Fenrir
Fenrir
yeah71783
Fenrir
Level 126
God Stats
3W - 1L
1,531 SR
Queue Stats
45W - 40L
1,432 Elo+
Party 1
Team Averages
Level 136
1,579 SR
1,530 Elo+

VS

Team Averages
Level 131
1,332 SR
1,365 Elo+
King Arthur
King Arthur
BlueWolf_Xlll
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,261 Elo+
Party 2
Raijin
Raijin
ShinyBalto
Raijin
Level 125
God Stats
1W - 2L
1,373 SR
Queue Stats
9W - 20L
1,290 Elo+
Party 2
Charybdis
Charybdis
breassann
Charybdis
Level 140
God Stats
0W - 3L
1,124 SR
Queue Stats
225W - 179L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DRBLEACH
Hercules
14
6 / 1 / 7
9,649
804
10,096
10,636
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 2 / 6
9,966
831
11,423
7,593
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
yeah71783
Fenrir
12
2 / 3 / 11
8,846
737
5,110
11,911
5,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueWolf_Xlll
King Arthur
12
2 / 4 / 1
8,064
672
4,742
11,882
7,304
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
ShinyBalto
Raijin
13
2 / 5 / 4
8,479
707
5,673
9,509
3,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
breassann
Charybdis
12
1 / 7 / 3
7,771
648
4,650
9,974
2,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlueWolf_Xlll
King Arthur
2
4
1
0.63
W
Hercules
DRBLEACH
Hercules
6
1
7
9.5
W
8
2
6
5.5
L
Raijin
ShinyBalto
Raijin
2
5
4
0.8
L
Charybdis
breassann
Charybdis
1
7
3
0.36
W
Fenrir
yeah71783
Fenrir
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
15,065
30,140
Taken
31,365
20,665
Mitigated
13,364
9,048
Healing
1,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlueWolf_Xlll
King Arthur
4,742
393
0
0
11,882
7,304
0
4,420
6,875
0
15,546
W
Hercules
DRBLEACH
Hercules
10,096
3,110
0
6,067
10,636
12,926
500
2,052
8,584
0
30,626
W
11,423
736
109
2,329
7,593
2,732
1,315
1,495
6,098
36,032
0
L
Raijin
ShinyBalto
Raijin
5,673
866
111
481
9,509
3,104
0
3,009
6,206
24,560
0
L
Charybdis
breassann
Charybdis
4,650
2,607
80
612
9,974
2,956
0
3,814
5,822
0
24,563
W
Fenrir
yeah71783
Fenrir
5,110
1,145
0
543
11,911
5,007
552
3,235
8,676
0
23,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
24,314
138
Minions Killed
116
8
Camps Cleared
4
674,071
Distance Traveled
617,345
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,064
672
21
2
0
224,378
1
W
Hercules
9,649
804
53
4
2
233,310
2
W
He Bo
9,966
831
54
5
4
221,679
3
L
Raijin
8,479
707
51
4
2
205,638
5
L
Charybdis
7,771
648
44
4
2
187,329
3
W
Fenrir
8,846
737
31
3
2
219,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role