Player Matchup

Izanami
Izanami
ATL4L
Izanami
Level 107
God Stats
44W - 55L
1,473 SR
Queue Stats
245W - 274L
1,424 Elo+
Party 2
Ymir
Ymir
blurx
Ymir
Level 55
God Stats
19W - 29L
1,479 SR
Queue Stats
63W - 97L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
ralsy
Kukulkan
Level 65
God Stats
65W - 87L
1,479 SR
Queue Stats
70W - 100L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
rico_sauvez
Ao Kuang
Level 107
God Stats
7W - 14L
1,076 SR
Queue Stats
143W - 173L
1,448 Elo+
Party 2
Bellona
Bellona
tcbeads
Bellona
Level 108
God Stats
7W - 9L
1,479 SR
Queue Stats
83W - 100L
1,489 Elo+
Party 2
Team Averages
Level 88
1,398 SR
1,449 Elo+

VS

Team Averages
Level 89
1,526 SR
1,497 Elo+
Cernunnos
Cernunnos
CHSCone50
Cernunnos
Level 81
God Stats
20W - 11L
1,689 SR
Queue Stats
224W - 230L
1,404 Elo+
Party 3
Nemesis
Nemesis
Juggernautts91
Nemesis
Level 144
God Stats
4W - 8L
1,507 SR
Queue Stats
70W - 87L
1,546 Elo+
Party 3
Ares
Ares
Ladybackwood
Ares
Level 43
God Stats
10W - 11L
1,469 SR
Queue Stats
60W - 83L
1,434 Elo+
Solo
Discordia
Discordia
ReGiSyDe SiN
Discordia
Level 149
God Stats
3W - 0L
1,717 SR
Queue Stats
361W - 322L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
RegyGhost2
Gilgamesh
Level 28
God Stats
3W - 6L
1,248 SR
Queue Stats
34W - 41L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATL4L
Izanami
18
3 / 4 / 2
11,450
498
7,310
14,056
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
blurx
Ymir
14
2 / 5 / 1
9,581
417
5,379
22,480
18,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ralsy
Kukulkan
17
2 / 10 / 1
11,135
484
11,369
14,620
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
rico_sauvez
Ao Kuang
17
1 / 5 / 3
10,350
450
6,124
18,710
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
tcbeads
Bellona
19
3 / 4 / 1
12,032
523
12,734
22,725
25,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHSCone50
Cernunnos
20
6 / 2 / 6
13,645
593
13,515
14,163
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 1 / 3
15,563
677
21,478
16,974
10,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 12
10,988
478
11,182
19,296
20,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ReGiSyDe SiN
Discordia
19
3 / 2 / 10
13,390
582
10,584
10,977
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RegyGhost2
Gilgamesh
20
3 / 3 / 4
13,469
586
13,554
21,674
20,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
11
Kills
28
28
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
ATL4L
Izanami
3
4
2
1
W
Cernunnos
CHSCone50
Cernunnos
6
2
6
4.5
W
14
1
3
15.5
W
2
3
12
2.67
W
Discordia
ReGiSyDe SiN
Discordia
3
2
10
4
W
Gilgamesh
RegyGhost2
Gilgamesh
3
3
4
1.67
L
Ymir
blurx
Ymir
2
5
1
0.5
L
Kukulkan
ralsy
Kukulkan
2
10
1
0.25
L
Ao Kuang
rico_sauvez
Ao Kuang
1
5
3
0.5
L
Bellona
tcbeads
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
70,313
92,591
Taken
83,084
59,476
Mitigated
61,812
22,535
Healing
30,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ATL4L
Izanami
7,310
5,225
0
5,779
14,056
4,166
977
3,784
10,272
0
79,070
W
Cernunnos
CHSCone50
Cernunnos
13,515
7,082
0
9,414
14,163
6,149
5,391
4,205
9,958
0
120,304
W
21,478
11,021
0
6,662
16,974
10,092
1,402
5,291
11,683
0
143,183
W
11,182
594
0
3,148
19,296
20,841
252
6,098
13,198
46,785
0
W
Discordia
ReGiSyDe SiN
Discordia
10,584
726
195
2,492
10,977
4,536
447
7,066
3,911
86,899
0
W
Gilgamesh
RegyGhost2
Gilgamesh
13,554
5,139
0
8,805
21,674
20,194
910
3,854
17,820
0
90,629
L
Ymir
blurx
Ymir
5,379
776
77
2,276
22,480
18,846
0
9,028
13,452
34,968
0
L
Kukulkan
ralsy
Kukulkan
11,369
300
0
449
14,620
4,508
252
3,860
10,760
82,055
0
L
Ao Kuang
rico_sauvez
Ao Kuang
6,124
1,205
0
8,748
18,710
6,694
0
3,227
15,483
71,022
0
L
Bellona
tcbeads
Bellona
12,734
4,593
0
5,206
22,725
25,262
270
1,867
20,858
0
81,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,548
Gold Earned
67,055
671
Minions Killed
703
0
Camps Cleared
0
2,142,451
Distance Traveled
2,391,548
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,450
498
160
7
0
357,163
1
W
Cernunnos
13,645
593
155
7
0
462,008
4
W
Nemesis
15,563
677
167
7
0
585,019
3
W
Ares
10,988
478
49
2
0
434,712
1
W
Discordia
13,390
582
167
7
0
446,163
4
W
Gilgamesh
13,469
586
165
7
0
463,646
1
L
Ymir
9,581
417
49
2
0
456,856
4
L
Kukulkan
11,135
484
160
7
0
400,298
6
L
Ao Kuang
10,350
450
126
5
0
487,284
7
L
Bellona
12,032
523
176
8
0
440,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role