Player Matchup

Hercules
Hercules
GetP00PON7326
Hercules
Level 95
God Stats
25W - 12L
1,865 SR
Queue Stats
435W - 336L
1,628 Elo+
Party 2
Bakasura
Bakasura
V1talZ 5t0RmZ
Bakasura
Level 28
God Stats
11W - 4L
2,000 SR
Queue Stats
97W - 50L
1,619 Elo+
Party 2
Sol
Sol
s l o 6 6 6
Sol
Level 63
God Stats
4W - 1L
1,824 SR
Queue Stats
15W - 8L
1,688 Elo+
Party 2
Team Averages
Level 62
1,897 SR
1,645 Elo+

VS

Team Averages
Level 84
1,630 SR
1,527 Elo+
Artemis
Artemis
LETROOX
Artemis
Level 22
God Stats
29W - 26L
1,537 SR
Queue Stats
63W - 50L
1,562 Elo+
Party 1
King Arthur
King Arthur
SICARIO-COPPEL
King Arthur
Level 105
God Stats
20W - 21L
1,512 SR
Queue Stats
230W - 195L
1,529 Elo+
Party 1
He Bo
He Bo
sebastianft30
He Bo
Level 125
God Stats
3W - 2L
1,840 SR
Queue Stats
326W - 288L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GetP00PON7326
Hercules
16
3 / 2 / 12
11,514
720
6,386
14,708
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
V1talZ 5t0RmZ
Bakasura
18
9 / 3 / 6
12,682
793
14,315
16,802
7,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 3 / 8
11,960
748
18,271
14,156
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LETROOX
Artemis
13
0 / 5 / 1
9,310
582
7,851
13,325
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SICARIO-COPPEL
King Arthur
17
4 / 5 / 3
12,050
753
12,365
21,796
26,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 8 / 2
10,632
665
13,484
12,025
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
8
8
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
GetP00PON7326
Hercules
3
2
12
4.5
L
Artemis
LETROOX
Artemis
0
5
1
0.1
L
King Arthur
SICARIO-COPPEL
King Arthur
4
5
3
1.1
W
Bakasura
V1talZ 5t0RmZ
Bakasura
9
3
6
4
W
6
3
8
3.33
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
33,700
45,666
Taken
47,146
24,430
Mitigated
34,905
16,853
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GetP00PON7326
Hercules
6,386
1,210
0
5,121
14,708
12,693
485
4,706
9,236
0
19,810
L
Artemis
LETROOX
Artemis
7,851
2,742
0
317
13,325
4,459
0
5,573
6,738
0
32,438
L
King Arthur
SICARIO-COPPEL
King Arthur
12,365
92
0
2,356
21,796
26,059
0
7,989
11,090
0
39,666
W
Bakasura
V1talZ 5t0RmZ
Bakasura
14,315
10,619
0
5,754
16,802
7,367
566
4,396
11,947
0
43,429
W
18,271
4,461
0
5,978
14,156
4,370
2,280
4,493
9,111
71,125
0
L
13,484
259
0
886
12,025
4,387
0
3,748
7,643
34,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
31,992
196
Minions Killed
157
13
Camps Cleared
2
943,414
Distance Traveled
863,646
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,514
720
23
1
2
317,688
1
L
Artemis
9,310
582
53
3
0
267,279
0
L
King Arthur
12,050
753
47
3
0
330,795
1
W
Bakasura
12,682
793
101
6
7
342,184
1
W
Sol
11,960
748
72
5
4
283,542
4
L
He Bo
10,632
665
57
4
2
265,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role