Player Matchup

Erlang Shen
Erlang Shen
GOODFORUGRIF
Erlang Shen
Level 125
God Stats
10W - 6L
1,446 SR
Queue Stats
284W - 260L
1,471 Elo+
Party 3
The Morrigan
The Morrigan
WhyNotBlameMe
The Morrigan
Level 22
God Stats
4W - 2L
1,726 SR
Queue Stats
50W - 56L
1,481 Elo+
Party 1
Izanami
Izanami
bdrizzzyyy
Izanami
Level 29
God Stats
28W - 31L
1,322 SR
Queue Stats
455W - 444L
1,369 Elo+
Party 3
Ra
Ra
bigblue0772
Ra
Level 68
God Stats
6W - 8L
1,662 SR
Queue Stats
221W - 246L
1,436 Elo+
Party 1
Thor
Thor
papi-syrup
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 144L
1,400 Elo+
Party 1
Team Averages
Level 55
1,531 SR
1,432 Elo+

VS

Team Averages
Level 65
1,464 SR
1,434 Elo+
Agni
Agni
Aioros34
Agni
Level 41
God Stats
1W - 2L
1,255 SR
Queue Stats
50W - 64L
1,447 Elo+
Solo
Cerberus
Cerberus
DatBoiGully
Cerberus
Level 29
God Stats
40W - 35L
1,697 SR
Queue Stats
234W - 229L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Evioff
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 123L
1,536 Elo+
Party 2
Arachne
Arachne
InfernalTruths
Arachne
Level 38
God Stats
2W - 6L
1,177 SR
Queue Stats
15W - 36L
1,184 Elo+
Solo
Shiva
Shiva
Vex Myth0cIast
Shiva
Level 129
God Stats
4W - 6L
1,692 SR
Queue Stats
258W - 246L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GOODFORUGRIF
Erlang Shen
11
4 / 4 / 1
6,644
511
5,456
9,865
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
WhyNotBlameMe
The Morrigan
10
4 / 5 / 2
7,040
542
4,833
6,552
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
bdrizzzyyy
Izanami
11
0 / 3 / 3
6,638
511
2,406
5,126
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 4
6,730
518
4,350
5,705
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 1
5,738
441
3,245
8,064
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 5 / 1
6,806
524
4,367
8,684
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
DatBoiGully
Cerberus
11
1 / 0 / 4
6,908
531
1,618
4,593
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Evioff
Ah Muzen Cab
12
3 / 2 / 4
7,087
545
5,860
6,979
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 3 / 3
6,914
532
3,054
8,450
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
13 / 2 / 1
9,060
697
10,958
11,171
4,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
21
21
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
1
5
1
0.3
W
Cerberus
DatBoiGully
Cerberus
1
0
4
3
W
Ah Muzen Cab
Evioff
Ah Muzen Cab
3
2
4
2.5
L
Erlang Shen
GOODFORUGRIF
Erlang Shen
4
4
1
1.13
W
3
3
3
1.5
W
13
2
1
6.75
L
The Morrigan
WhyNotBlameMe
The Morrigan
4
5
2
1
L
Izanami
bdrizzzyyy
Izanami
0
3
3
0.5
L
2
3
4
1.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
25,857
35,312
Taken
39,877
17,378
Mitigated
14,403
6,300
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,367
276
0
1,668
8,684
2,918
666
3,991
4,693
40,305
2,473
W
Cerberus
DatBoiGully
Cerberus
1,618
103
0
1,126
4,593
2,313
126
42
4,551
17,805
0
W
Ah Muzen Cab
Evioff
Ah Muzen Cab
5,860
2,339
0
3,454
6,979
2,257
128
440
6,539
0
46,109
L
Erlang Shen
GOODFORUGRIF
Erlang Shen
5,456
2,294
0
2,830
9,865
6,727
0
2,391
7,474
0
28,705
W
3,054
2,321
0
1,725
8,450
2,320
20
1,894
6,556
0
31,493
W
10,958
3,094
55
5,180
11,171
4,595
100
2,245
8,926
0
60,494
L
The Morrigan
WhyNotBlameMe
The Morrigan
4,833
1,995
0
620
6,552
2,323
0
486
6,047
30,562
4,861
L
Izanami
bdrizzzyyy
Izanami
2,406
1,368
0
1,120
5,126
1,009
0
523
4,603
0
34,298
L
4,350
955
76
1,049
5,705
2,012
0
2,369
3,336
31,030
0
L
3,245
1,078
0
605
8,064
5,307
0
132
7,932
0
16,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
36,775
309
Minions Killed
361
0
Camps Cleared
0
1,211,308
Distance Traveled
1,284,959
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,806
524
78
6
0
240,863
0
W
Cerberus
6,908
531
51
4
0
268,842
0
W
Ah Muzen Cab
7,087
545
81
6
0
229,737
0
L
Erlang Shen
6,644
511
50
4
0
262,555
5
W
Arachne
6,914
532
55
4
0
274,016
1
W
Shiva
9,060
697
96
7
0
271,501
0
L
The Morrigan
7,040
542
73
6
0
201,927
3
L
Izanami
6,638
511
80
6
0
224,998
0
L
Ra
6,730
518
68
5
0
272,080
3
L
Thor
5,738
441
38
3
0
249,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role