Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
NBD94
Shiva
Level 106
God Stats
7W - 5L
1,668 SR
Queue Stats
451W - 443L
1,489 Elo+
Solo
Janus
Janus
SSLexx
Janus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,483 Elo+
Solo
Chiron
Chiron
erican16
Chiron
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 90L
1,497 Elo+
Solo
Fenrir
Fenrir
mlbstar17
Fenrir
Level 128
God Stats
0W - 1L
1,721 SR
Queue Stats
43W - 63L
1,438 Elo+
Solo
Team Averages
Level 122
1,578 SR
1,481 Elo+

VS

Team Averages
Level 93
1,490 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
MrAmericano
Apollo
Level 68
God Stats
17W - 26L
1,504 SR
Queue Stats
304W - 281L
1,462 Elo+
Solo
Bellona
Bellona
RegalSmeagol
Bellona
Level 90
God Stats
19W - 10L
1,563 SR
Queue Stats
66W - 61L
1,518 Elo+
Solo
Serqet
Serqet
ViridanPrime
Serqet
Level 61
God Stats
9W - 12L
1,383 SR
Queue Stats
112W - 112L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 3 / 0
6,330
452
2,521
13,175
7,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
NBD94
Shiva
13
0 / 2 / 0
6,894
492
7,347
12,561
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
SSLexx
Janus
11
2 / 4 / 1
6,705
479
7,286
6,800
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
erican16
Chiron
13
0 / 1 / 1
6,779
484
5,379
7,971
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
mlbstar17
Fenrir
12
1 / 5 / 0
6,627
473
3,161
14,016
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 6
8,195
585
11,474
5,734
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
 
Athena
13
4 / 0 / 6
8,100
579
5,639
10,422
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
14
2 / 1 / 1
8,309
594
7,002
10,049
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RegalSmeagol
Bellona
14
1 / 0 / 5
8,366
598
8,435
12,719
11,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
13
6 / 1 / 3
8,400
600
5,797
6,919
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
15
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
Nu Wa
 
Nu Wa
2
1
6
5
W
Athena
 
Athena
4
0
6
7
W
Apollo
2
1
1
2.5
L
Shiva
NBD94
Shiva
0
2
0
0
W
Bellona
RegalSmeagol
Bellona
1
0
5
3.5
L
Janus
SSLexx
Janus
2
4
1
0.63
W
Serqet
6
1
3
7.5
L
Chiron
erican16
Chiron
0
1
1
0.5
L
Fenrir
mlbstar17
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
38,347
54,523
Taken
45,843
25,399
Mitigated
27,972
23,524
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,521
336
2,551
4,709
13,175
7,521
0
4,848
8,327
15,482
0
W
Nu Wa
 
Nu Wa
11,474
4,187
0
750
5,734
2,025
2,764
2,798
2,678
59,269
0
W
Athena
 
Athena
5,639
1,697
0
2,264
10,422
8,824
0
3,272
6,982
18,037
6,577
W
Apollo
7,002
5,046
0
7,469
10,049
3,010
700
2,037
7,995
0
63,233
L
Shiva
NBD94
Shiva
7,347
2,770
105
5,730
12,561
9,036
0
1,543
10,880
0
43,770
W
Bellona
RegalSmeagol
Bellona
8,435
3,380
0
4,694
12,719
11,512
0
726
11,431
0
52,643
L
Janus
SSLexx
Janus
7,286
419
0
546
6,800
1,795
0
3,621
3,179
51,067
0
W
Serqet
5,797
1,435
0
3,316
6,919
2,601
0
466
6,344
0
41,632
L
Chiron
erican16
Chiron
5,379
2,297
601
3,745
7,971
2,258
0
2,474
5,239
0
49,358
L
Fenrir
mlbstar17
Fenrir
3,161
1,228
0
5,537
14,016
4,789
0
3,839
10,017
0
34,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
41,370
384
Minions Killed
460
0
Camps Cleared
0
1,338,356
Distance Traveled
1,448,087
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,330
452
19
1
0
296,710
5
W
Nu Wa
8,195
585
89
6
0
269,173
3
W
Athena
8,100
579
48
3
0
331,310
7
W
Apollo
8,309
594
125
9
0
251,966
4
L
Shiva
6,894
492
88
6
0
228,532
7
W
Bellona
8,366
598
119
9
0
272,300
4
L
Janus
6,705
479
108
8
0
272,063
2
W
Serqet
8,400
600
79
6
0
323,338
3
L
Chiron
6,779
484
101
7
0
259,725
2
L
Fenrir
6,627
473
68
5
0
281,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role