Player Matchup

Yemoja
Yemoja
AwolElephant
Yemoja
Level 133
God Stats
1W - 5L
1,787 SR
Queue Stats
162W - 151L
1,593 Elo+
Party 2
Discordia
Discordia
Bounty141
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,652 Elo+
Party 2
Xbalanque
Xbalanque
Darksouls3Sucks
Xbalanque
Level 85
God Stats
4W - 1L
1,828 SR
Queue Stats
44W - 32L
1,699 Elo+
Party 2
Hou Yi
Hou Yi
Oblitius 9
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,469 Elo+
Solo
He Bo
He Bo
ScrubNinja2
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,576 Elo+
Party 2
Team Averages
Level 67
1,623 SR
1,598 Elo+

VS

Team Averages
Level 71
1,314 SR
1,467 Elo+
Izanami
Izanami
CountryShadow
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 36L
1,274 Elo+
Party 3
Raijin
Raijin
Diegofl20
Raijin
Level 25
God Stats
1W - 1L
1,290 SR
Queue Stats
16W - 9L
1,507 Elo+
Solo
Yemoja
Yemoja
Gibbylicous4114
Yemoja
Level 27
God Stats
1W - 1L
1,180 SR
Queue Stats
105W - 98L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Micha3lMoor3
Kumbhakarna
Level 158
God Stats
1W - 1L
1,294 SR
Queue Stats
85W - 75L
1,527 Elo+
Party 1
Thor
Thor
pheonixrising123
Thor
Level 128
God Stats
6W - 0L
1,307 SR
Queue Stats
174W - 172L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 3 / 12
11,875
660
6,264
21,580
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Bounty141
Discordia
20
4 / 7 / 12
12,485
694
18,878
15,604
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Darksouls3Sucks
Xbalanque
20
5 / 6 / 11
12,380
688
21,723
20,374
7,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Oblitius 9
Hou Yi
17
4 / 7 / 6
10,815
601
18,747
17,738
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 8 / 8
13,271
737
16,946
16,614
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 3 / 9
11,486
638
9,362
11,475
4,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Diegofl20
Raijin
20
14 / 4 / 15
15,154
842
38,103
21,658
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 3 / 18
12,363
687
8,190
21,658
28,104
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Micha3lMoor3
Kumbhakarna
20
8 / 7 / 15
13,169
732
16,559
31,684
42,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 5 / 8
12,647
703
8,750
15,551
6,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
95
22
Kills
30
31
Deaths
22
49
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
12
2
L
Discordia
Bounty141
Discordia
4
7
12
1.43
W
Izanami
2
3
9
2.17
L
Xbalanque
Darksouls3Sucks
Xbalanque
5
6
11
1.75
W
Raijin
Diegofl20
Raijin
14
4
15
5.38
W
1
3
18
3.33
W
Kumbhakarna
Micha3lMoor3
Kumbhakarna
8
7
15
2.21
L
Hou Yi
Oblitius 9
Hou Yi
4
7
6
1
L
9
8
8
1.63
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,558
Damage
80,964
91,910
Taken
102,026
49,151
Mitigated
93,040
37,242
Healing
42,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,264
1,892
13,755
8,533
21,580
23,954
609
14,106
7,474
14,485
0
L
Discordia
Bounty141
Discordia
18,878
837
1,146
557
15,604
5,836
530
10,925
4,679
37,718
0
W
Izanami
9,362
1,334
1,233
895
11,475
4,904
774
5,738
5,673
0
27,107
L
Xbalanque
Darksouls3Sucks
Xbalanque
21,723
16,954
1,782
5,062
20,374
7,664
1,264
13,185
7,189
0
52,482
W
Raijin
Diegofl20
Raijin
38,103
2,405
2,197
8,550
21,658
10,416
1,513
6,979
14,473
70,919
0
W
8,190
809
8,541
4,762
21,658
28,104
881
12,683
8,725
18,664
0
W
Kumbhakarna
Micha3lMoor3
Kumbhakarna
16,559
1,433
3,413
7,338
31,684
42,629
954
8,977
22,426
28,940
0
L
Hou Yi
Oblitius 9
Hou Yi
18,747
9,730
587
1,997
17,738
5,464
1,056
13,288
4,450
0
33,323
L
16,946
2,773
1,547
2,276
16,614
6,233
318
11,348
5,266
26,205
0
W
8,750
506
2,188
3,659
15,551
6,987
988
6,832
8,641
0
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,826
Gold Earned
64,819
179
Minions Killed
192
0
Camps Cleared
0
1,394,306
Distance Traveled
1,597,744
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,875
660
17
1
0
301,162
0
L
Discordia
12,485
694
31
2
0
280,007
1
W
Izanami
11,486
638
44
2
0
326,256
1
L
Xbalanque
12,380
688
71
4
0
273,575
0
W
Raijin
15,154
842
70
4
0
337,432
1
W
Yemoja
12,363
687
16
1
0
303,969
0
W
Kumbhakarna
13,169
732
25
1
0
314,899
0
L
Hou Yi
10,815
601
39
2
0
260,703
2
L
He Bo
13,271
737
21
1
0
278,859
0
W
Thor
12,647
703
37
2
0
315,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role