Player Matchup

Ares
Ares
Gakun
Ares
Level 98
God Stats
1W - 2L
1,746 SR
Queue Stats
8W - 11L
1,730 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
342W - 356L
1,599 Elo+
Solo
Set
Set
Why Am I Brown
Set
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 100L
1,536 Elo+
Solo
He Bo
He Bo
theoneandonlee
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 117L
1,538 Elo+
Solo
Ravana
Ravana
tinkertoken109
Ravana
Level 122
God Stats
1W - 2L
1,627 SR
Queue Stats
73W - 75L
1,372 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,555 Elo+

VS

Team Averages
Level 134
1,566 SR
1,518 Elo+
Jing Wei
Jing Wei
Emotionl
Jing Wei
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 57L
1,503 Elo+
Solo
Discordia
Discordia
Isswyn
Discordia
Level 160
God Stats
4W - 2L
1,839 SR
Queue Stats
272W - 254L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Kid Frankk
Cthulhu
Level 128
God Stats
7W - 3L
1,533 SR
Queue Stats
225W - 229L
1,511 Elo+
Party 1
Arachne
Arachne
ScoopSnookems
Arachne
Level 160
God Stats
37W - 30L
1,459 SR
Queue Stats
1,019W - 1,064L
1,506 Elo+
Solo
Hachiman
Hachiman
TRAGiiC3LiTE
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gakun
Ares
20
3 / 6 / 18
12,839
676
12,520
19,854
22,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
20
10 / 5 / 11
15,054
792
35,926
26,842
11,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 10
11,649
613
14,459
16,354
9,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 5 / 10
12,956
682
14,317
11,476
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 13
13,348
703
13,426
20,309
18,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Emotionl
Jing Wei
19
2 / 5 / 9
11,700
616
7,422
14,987
5,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Isswyn
Discordia
20
9 / 6 / 12
13,739
723
28,254
18,821
6,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Kid Frankk
Cthulhu
20
4 / 5 / 15
12,604
663
14,132
34,603
36,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
17
4 / 6 / 8
11,142
586
11,916
15,560
5,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
TRAGiiC3LiTE
Hachiman
20
7 / 5 / 9
13,314
701
20,121
17,618
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
79
27
Kills
26
26
Deaths
27
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Emotionl
Jing Wei
2
5
9
1.3
W
Ares
Gakun
Ares
3
6
18
2
L
Discordia
Isswyn
Discordia
9
6
12
2.5
L
Cthulhu
Kid Frankk
Cthulhu
4
5
15
2.3
W
Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
10
5
11
3.1
L
Arachne
4
6
8
1.33
L
Hachiman
TRAGiiC3LiTE
Hachiman
7
5
9
2.3
W
2
5
10
1.4
W
5
5
10
2
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,648
Damage
81,845
94,835
Taken
101,589
65,249
Mitigated
60,351
28,221
Healing
37,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Emotionl
Jing Wei
7,422
3,441
406
1,535
14,987
5,526
1,202
2,276
12,711
0
35,815
W
Ares
Gakun
Ares
12,520
36
501
1,936
19,854
22,128
407
8,054
11,476
22,737
0
L
Discordia
Isswyn
Discordia
28,254
688
3,940
7,175
18,821
6,109
585
3,192
15,629
46,493
0
L
Cthulhu
Kid Frankk
Cthulhu
14,132
164
3,222
12,559
34,603
36,279
0
12,728
21,875
25,665
0
W
Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
35,926
7,385
2,471
8,563
26,842
11,027
3,673
11,060
15,509
0
87,644
L
Arachne
11,916
8,654
1,724
2,340
15,560
5,426
244
3,016
12,544
0
15,194
L
Hachiman
TRAGiiC3LiTE
Hachiman
20,121
7,883
0
4,188
17,618
7,011
1,355
5,625
11,993
0
46,062
W
14,459
3,792
669
3,213
16,354
9,207
758
7,665
8,599
0
43,376
W
14,317
169
2,474
1,860
11,476
4,295
342
6,721
4,558
35,237
0
W
13,426
5,593
344
6,190
20,309
18,592
515
7,694
12,307
0
35,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,846
Gold Earned
62,499
275
Minions Killed
218
0
Camps Cleared
0
1,770,547
Distance Traveled
1,662,771
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,700
616
63
3
0
317,096
6
W
Ares
12,839
676
19
1
0
347,937
0
L
Discordia
13,739
723
37
2
0
333,428
0
L
Cthulhu
12,604
663
42
2
0
342,501
0
W
Ah Muzen Cab
15,054
792
114
6
0
355,277
1
L
Arachne
11,142
586
18
1
0
350,015
1
L
Hachiman
13,314
701
58
3
0
319,731
0
W
Set
11,649
613
55
3
0
343,179
0
W
He Bo
12,956
682
48
3
0
343,062
1
W
Ravana
13,348
703
39
2
0
381,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role