Player Matchup

Artemis
Artemis
BAMullins11
Artemis
Level 43
God Stats
3W - 5L
1,470 SR
Queue Stats
154W - 158L
1,372 Elo+
Party 1
Cerberus
Cerberus
NJTALLMAN13
Cerberus
Level 68
God Stats
12W - 15L
1,597 SR
Queue Stats
392W - 517L
1,319 Elo+
Solo
Ah Puch
Ah Puch
SARGENT_SNEAKIE
Ah Puch
Level 89
God Stats
26W - 28L
1,517 SR
Queue Stats
226W - 222L
1,408 Elo+
Party 1
Team Averages
Level 67
1,528 SR
1,366 Elo+

VS

Team Averages
Level 58
1,472 SR
1,221 Elo+
Da Ji
Da Ji
IGod-_-Games
Da Ji
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 104L
1,111 Elo+
Solo
Kuzenbo
Kuzenbo
naughtydog11
Kuzenbo
Level 45
God Stats
21W - 33L
1,416 SR
Queue Stats
461W - 522L
1,396 Elo+
Solo
Yu Huang
Yu Huang
ndig145
Yu Huang
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAMullins11
Artemis
13
2 / 3 / 7
8,491
653
7,486
7,074
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
NJTALLMAN13
Cerberus
14
3 / 0 / 7
9,565
736
4,941
11,406
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 0 / 5
9,149
704
14,928
6,638
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,504
577
5,229
11,326
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
naughtydog11
Kuzenbo
12
3 / 1 / 0
8,979
691
7,242
14,022
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
ndig145
Yu Huang
11
0 / 4 / 2
7,477
575
5,727
9,809
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
BAMullins11
Artemis
2
3
7
1.83
L
0
5
3
0.3
W
Cerberus
NJTALLMAN13
Cerberus
3
0
7
6.5
W
5
0
5
7.5
L
Kuzenbo
naughtydog11
Kuzenbo
3
1
0
3
L
Yu Huang
ndig145
Yu Huang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
18,198
25,118
Taken
35,157
16,436
Mitigated
26,386
5,920
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BAMullins11
Artemis
7,486
1,931
0
760
7,074
3,045
1,059
2,431
4,295
0
22,517
L
5,229
1,026
0
853
11,326
9,157
0
6,297
5,029
0
12,387
W
Cerberus
NJTALLMAN13
Cerberus
4,941
624
107
2,326
11,406
10,657
269
5,651
5,056
18,163
0
W
14,928
285
0
2,727
6,638
2,734
484
4,630
1,767
45,425
0
L
Kuzenbo
naughtydog11
Kuzenbo
7,242
3,046
0
1,395
14,022
13,860
0
7,408
6,511
17,851
0
L
Yu Huang
ndig145
Yu Huang
5,727
421
0
1,848
9,809
3,369
0
6,641
3,168
26,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
23,960
134
Minions Killed
102
6
Camps Cleared
3
701,433
Distance Traveled
646,019
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,491
653
37
3
1
214,182
0
L
Da Ji
7,504
577
23
2
1
229,677
3
W
Cerberus
9,565
736
23
2
1
240,013
0
W
Ah Puch
9,149
704
74
6
4
247,238
2
L
Kuzenbo
8,979
691
26
2
0
245,153
3
L
Yu Huang
7,477
575
53
4
2
171,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role