Player Matchup

Merlin
Merlin
Battu_PR
Merlin
Level 108
God Stats
4W - 0L
1,974 SR
Queue Stats
19W - 17L
1,548 Elo+
Party 2
Tyr
Tyr
LORD-CHUPISTRAKI
Tyr
Level 107
God Stats
11W - 6L
1,750 SR
Queue Stats
106W - 178L
1,253 Elo+
Party 2
Ymir
Ymir
thelastjedi12345
Ymir
Level 40
God Stats
11W - 6L
1,570 SR
Queue Stats
83W - 134L
1,251 Elo+
Party 2
Team Averages
Level 85
1,765 SR
1,351 Elo+

VS

Team Averages
Level 66
1,220 SR
1,282 Elo+
Hades
Hades
CaouetteUchiwa
Hades
Level 82
God Stats
2W - 2L
1,341 SR
Queue Stats
77W - 103L
1,322 Elo+
Party 1
King Arthur
King Arthur
PetitPain Qc
King Arthur
Level 83
God Stats
0W - 5L
1,105 SR
Queue Stats
77W - 99L
1,334 Elo+
Party 1
Bastet
Bastet
Popoviilegend
Bastet
Level 33
God Stats
23W - 39L
1,213 SR
Queue Stats
187W - 254L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Battu_PR
Merlin
14
5 / 1 / 2
8,976
748
9,394
5,671
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 4
8,414
701
7,259
10,333
3,551
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 2 / 6
8,767
731
4,619
12,257
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,771
731
11,593
9,636
6,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
PetitPain Qc
King Arthur
11
2 / 6 / 2
7,751
646
4,260
10,288
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 3
7,711
643
5,765
7,005
2,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
6
6
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Battu_PR
Merlin
5
1
2
6
L
2
0
3
3.5
W
3
3
4
1.67
L
King Arthur
PetitPain Qc
King Arthur
2
6
2
0.5
L
2
2
3
1.75
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
21,618
28,261
Taken
26,929
13,947
Mitigated
17,194
7,337
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Battu_PR
Merlin
9,394
1,057
0
429
5,671
1,528
104
1,981
3,480
46,461
0
L
11,593
268
658
2,818
9,636
6,395
0
5,493
4,143
36,707
0
W
7,259
743
0
3,083
10,333
3,551
0
4,279
5,406
0
20,638
L
King Arthur
PetitPain Qc
King Arthur
4,260
830
0
1,294
10,288
8,499
0
5,128
5,160
0
16,448
L
5,765
1,935
0
2,240
7,005
2,300
0
3,956
3,049
0
16,220
W
4,619
815
0
3,825
12,257
8,868
119
4,707
6,845
11,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
24,233
138
Minions Killed
127
7
Camps Cleared
4
696,923
Distance Traveled
659,466
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,976
748
82
7
3
232,224
2
L
Hades
8,771
731
87
7
2
242,624
1
W
Tyr
8,414
701
34
3
4
255,318
1
L
King Arthur
7,751
646
17
1
0
224,530
4
L
Bastet
7,711
643
23
2
2
192,312
2
W
Ymir
8,767
731
22
2
0
209,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role