Player Matchup

Thanatos
Thanatos
OGorangeMango
Thanatos
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
45W - 55L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
kingbenji3
Baron Samedi
Level 89
God Stats
9W - 12L
1,512 SR
Queue Stats
82W - 124L
1,395 Elo+
Party 1
King Arthur
King Arthur
wikitiki21
King Arthur
Level 122
God Stats
17W - 19L
1,546 SR
Queue Stats
102W - 132L
1,396 Elo+
Solo
Team Averages
Level 105
1,449 SR
1,409 Elo+

VS

Team Averages
Level 74
1,558 SR
1,428 Elo+
Chronos
Chronos
Disconnected662
Chronos
Level 41
God Stats
1W - 1L
1,687 SR
Queue Stats
238W - 262L
1,420 Elo+
Solo
Ravana
Ravana
Johnny2Frosty
Ravana
Level 58
God Stats
11W - 18L
1,368 SR
Queue Stats
44W - 62L
1,406 Elo+
Party 2
Nike
Nike
uhmemory
Nike
Level 123
God Stats
0W - 1L
1,618 SR
Queue Stats
48W - 45L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OGorangeMango
Thanatos
17
8 / 3 / 9
11,976
749
9,169
12,683
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
kingbenji3
Baron Samedi
15
4 / 7 / 10
10,664
667
9,244
14,257
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
wikitiki21
King Arthur
18
5 / 0 / 11
11,906
744
13,524
18,202
14,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
10,191
637
8,851
11,293
5,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 4 / 4
10,086
630
9,767
13,717
11,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
5 / 7 / 5
11,020
689
15,457
14,201
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
17
Kills
10
10
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
4
4
4
1.5
W
Thanatos
OGorangeMango
Thanatos
8
3
9
4.17
W
Baron Samedi
kingbenji3
Baron Samedi
4
7
10
1.29
L
Nike
5
7
5
1.07
W
King Arthur
wikitiki21
King Arthur
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,937
Damage
34,075
45,142
Taken
39,211
26,767
Mitigated
31,042
21,843
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,851
222
0
1,345
11,293
5,574
99
2,374
8,919
37,433
0
L
9,767
1,821
0
2,125
13,717
11,715
0
2,830
10,887
0
29,895
W
Thanatos
OGorangeMango
Thanatos
9,169
1,790
0
8,821
12,683
6,191
0
2,418
9,947
0
22,481
W
Baron Samedi
kingbenji3
Baron Samedi
9,244
244
2,170
3,701
14,257
5,892
413
4,013
9,950
36,299
0
L
Nike
15,457
2,302
0
1,203
14,201
13,753
0
4,509
9,692
0
38,551
W
King Arthur
wikitiki21
King Arthur
13,524
2,085
647
6,504
18,202
14,684
293
2,810
15,026
0
39,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
31,297
140
Minions Killed
154
7
Camps Cleared
8
850,376
Distance Traveled
807,536
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,191
637
65
4
5
278,451
2
L
Ravana
10,086
630
48
3
2
272,118
1
W
Thanatos
11,976
749
28
2
2
312,080
3
W
Baron Samedi
10,664
667
68
4
5
243,509
1
L
Nike
11,020
689
41
3
1
256,967
3
W
King Arthur
11,906
744
44
3
0
294,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role