Player Matchup

Arachne
Arachne
 
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JRDRAGON12
Fenrir
Level 28
God Stats
7W - 13L
1,276 SR
Queue Stats
69W - 67L
1,150 Elo+
Party 1
Susano
Susano
Kobies311
Susano
Level 17
God Stats
2W - 8L
1,193 SR
Queue Stats
8W - 36L
1,001 Elo+
Party 1
Jormungandr
Jormungandr
deadpool0088557
Jormungandr
Level 22
God Stats
7W - 18L
1,328 SR
Queue Stats
17W - 50L
1,150 Elo+
Party 1
Hades
Hades
only_1wayoutflex
Hades
Level 88
God Stats
7W - 5L
1,380 SR
Queue Stats
441W - 458L
1,308 Elo+
Solo
Team Averages
Level 38
1,336 SR
1,222 Elo+

VS

Team Averages
Level 94
1,448 SR
1,303 Elo+
Bellona
Bellona
 
Bellona
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CynicPsychotic
Achilles
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
512W - 581L
1,341 Elo+
Solo
Skadi
Skadi
Tunel_vital2
Skadi
Level 65
God Stats
2W - 4L
1,360 SR
Queue Stats
44W - 86L
1,209 Elo+
Solo
Chang'e
Chang'e
alyviable
Chang'e
Level 109
God Stats
68W - 63L
1,383 SR
Queue Stats
233W - 227L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
cabochard7
Zhong Kui
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 4 / 3
9,034
475
9,225
11,788
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
JRDRAGON12
Fenrir
15
9 / 3 / 3
10,531
554
11,069
14,946
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Kobies311
Susano
11
0 / 2 / 8
7,615
401
1,502
7,017
1,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
deadpool0088557
Jormungandr
11
1 / 2 / 5
7,793
410
2,524
10,679
8,149
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 0 / 2
11,460
603
9,958
13,048
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 2 / 0
6,477
341
1,684
5,215
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
13
0 / 4 / 0
8,248
434
674
12,692
4,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 12 / 3
7,889
415
5,938
15,695
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
alyviable
Chang'e
15
2 / 5 / 2
9,544
502
4,107
17,457
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
cabochard7
Zhong Kui
13
5 / 3 / 0
9,123
480
13,622
15,612
11,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
25
Kills
10
11
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
4
3
1.63
L
Bellona
 
Bellona
1
2
0
0.5
L
Achilles
0
4
0
0
W
Fenrir
JRDRAGON12
Fenrir
9
3
3
3.5
W
Susano
Kobies311
Susano
0
2
8
2
L
2
12
3
0.29
L
Chang'e
alyviable
Chang'e
2
5
2
0.6
L
Zhong Kui
cabochard7
Zhong Kui
5
3
0
1.67
W
Jormungandr
deadpool0088557
Jormungandr
1
2
5
1.75
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,278
Damage
26,025
57,478
Taken
66,671
26,382
Mitigated
27,266
10,379
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,225
7,238
467
2,024
11,788
4,380
1,926
5,208
6,462
0
43,835
L
Bellona
 
Bellona
1,684
938
0
560
5,215
2,168
0
694
4,521
0
14,950
L
Achilles
674
248
0
2,016
12,692
4,712
0
1,380
11,312
0
53,917
W
Fenrir
JRDRAGON12
Fenrir
11,069
3,848
0
2,607
14,946
5,295
1,308
2,435
12,429
0
74,093
W
Susano
Kobies311
Susano
1,502
485
0
608
7,017
1,883
305
2,037
4,948
0
13,009
L
5,938
3,751
228
1,893
15,695
3,606
238
4,643
11,052
14
23,670
L
Chang'e
alyviable
Chang'e
4,107
498
1,105
8,516
17,457
5,571
894
3,945
13,512
62,219
0
L
Zhong Kui
cabochard7
Zhong Kui
13,622
1,233
0
7,708
15,612
11,209
788
1,820
13,792
56,662
0
W
Jormungandr
deadpool0088557
Jormungandr
2,524
987
0
184
10,679
8,149
216
4,391
6,162
25,256
0
W
9,958
767
313
4,176
13,048
6,675
698
3,213
9,734
76,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
41,281
324
Minions Killed
381
0
Camps Cleared
0
1,904,641
Distance Traveled
1,326,440
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,034
475
58
3
0
379,113
3
L
Bellona
6,477
341
30
2
0
180,700
1
L
Achilles
8,248
434
90
5
0
262,036
0
W
Fenrir
10,531
554
88
5
0
391,518
8
W
Susano
7,615
401
21
1
0
388,439
0
L
Skadi
7,889
415
44
2
0
293,633
6
L
Chang'e
9,544
502
103
5
0
339,856
7
L
Zhong Kui
9,123
480
114
6
0
250,215
4
W
Jormungandr
7,793
410
39
2
0
371,432
5
W
Hades
11,460
603
118
6
0
374,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role