Player Matchup

Khepri
Khepri
Kaixuu_PrvnDrgn5
Khepri
Level 105
God Stats
6W - 1L
1,556 SR
Queue Stats
190W - 157L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
ScorchedWind
Danzaburou
Level 153
God Stats
3W - 3L
1,462 SR
Queue Stats
257W - 226L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
bananaman_eeb
Baron Samedi
Level 140
God Stats
5W - 0L
1,868 SR
Queue Stats
102W - 79L
1,510 Elo+
Party 1
Team Averages
Level 133
1,628 SR
1,519 Elo+

VS

Team Averages
Level 107
1,539 SR
1,436 Elo+
Chaac
Chaac
Wrevol
Chaac
Level 108
God Stats
0W - 3L
1,179 SR
Queue Stats
6W - 10L
1,169 Elo+
Solo
Izanami
Izanami
beachhouse1331
Izanami
Level 125
God Stats
5W - 3L
1,821 SR
Queue Stats
63W - 56L
1,587 Elo+
Party 2
Vulcan
Vulcan
temp-479258
Vulcan
Level 89
God Stats
29W - 20L
1,615 SR
Queue Stats
118W - 134L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 9
11,925
701
3,953
16,112
15,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ScorchedWind
Danzaburou
19
11 / 1 / 1
14,186
834
14,623
14,933
5,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
bananaman_eeb
Baron Samedi
15
0 / 6 / 6
10,759
633
12,759
14,111
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Wrevol
Chaac
15
0 / 4 / 7
10,124
596
9,372
13,716
8,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 3 / 2
11,497
676
13,205
13,222
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
16
4 / 5 / 2
11,374
669
15,234
10,383
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
8
8
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Danzaburou
ScorchedWind
Danzaburou
11
1
1
11.5
L
Chaac
Wrevol
Chaac
0
4
7
0.88
W
Baron Samedi
bananaman_eeb
Baron Samedi
0
6
6
0.5
L
4
3
2
1.67
L
Vulcan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,335
Damage
37,811
45,156
Taken
37,321
26,415
Mitigated
16,750
13,165
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,953
59
378
2,454
16,112
15,386
150
7,181
8,403
17,217
0
W
Danzaburou
ScorchedWind
Danzaburou
14,623
3,310
0
4,146
14,933
5,274
2,268
4,671
10,036
0
72,314
L
Chaac
Wrevol
Chaac
9,372
804
0
3,460
13,716
8,340
0
5,647
8,069
0
22,093
W
Baron Samedi
bananaman_eeb
Baron Samedi
12,759
1,079
1,280
4,907
14,111
5,755
225
2,661
11,342
48,439
0
L
13,205
7,668
0
1,927
13,222
4,737
846
6,742
6,480
0
60,403
L
Vulcan
15,234
3,328
0
163
10,383
3,673
116
4,761
5,622
47,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
32,995
206
Minions Killed
216
7
Camps Cleared
9
999,047
Distance Traveled
880,258
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,925
701
29
2
2
354,904
1
W
Danzaburou
14,186
834
105
6
3
353,408
3
L
Chaac
10,124
596
23
1
0
256,388
3
W
Baron Samedi
10,759
633
72
4
2
290,735
1
L
Izanami
11,497
676
112
7
9
285,041
5
L
Vulcan
11,374
669
81
5
0
338,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role