Player Matchup

Hera
Hera
Cloudyboye
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,210 Elo+
Party 1
Kukulkan
Kukulkan
IdRatherNot_87
Kukulkan
Level 107
God Stats
241W - 255L
1,524 SR
Queue Stats
410W - 498L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
Slamurai_SloChug
Sun Wukong
Level 160
God Stats
9W - 5L
1,612 SR
Queue Stats
678W - 770L
1,520 Elo+
Party 3
Ares
Ares
Vhenguir
Ares
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ЖЖЖЖЖЖЖЖЖЖ
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,223 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,389 Elo+

VS

Team Averages
Level 26
1,374 SR
1,243 Elo+
Aphrodite
Aphrodite
Arusath
Aphrodite
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,315 Elo+
Party 2
Heimdallr
Heimdallr
EFGKJLHGH
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,195 Elo+
Party 2
Set
Set
Giddy554
Set
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 31L
1,279 Elo+
Party 2
Hades
Hades
Jarquavius69
Hades
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 8L
1,162 Elo+
Party 2
Kuzenbo
Kuzenbo
Munkey665
Kuzenbo
Level 10
God Stats
3W - 11L
1,305 SR
Queue Stats
9W - 26L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 9
11,933
796
16,611
7,318
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
18
1 / 2 / 6
11,359
757
10,096
9,318
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Slamurai_SloChug
Sun Wukong
19
4 / 2 / 9
11,990
799
7,560
16,403
10,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
17
4 / 5 / 6
11,358
757
7,058
16,830
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 2 / 6
12,985
866
19,690
17,338
7,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arusath
Aphrodite
18
4 / 8 / 4
10,964
731
12,431
17,854
11,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
EFGKJLHGH
Heimdallr
16
1 / 8 / 3
9,598
640
6,653
15,726
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 0 / 4
8,831
589
1,822
2,895
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 7
10,085
672
15,173
16,211
8,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Munkey665
Kuzenbo
18
4 / 4 / 4
10,682
712
7,153
16,172
10,078
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
25
Kills
12
12
Deaths
25
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arusath
Aphrodite
4
8
4
0.75
W
5
1
9
9.5
L
Heimdallr
EFGKJLHGH
Heimdallr
1
8
3
0.31
L
0
0
4
2
W
Kukulkan
1
2
6
2
L
3
5
7
1.3
L
Kuzenbo
Munkey665
Kuzenbo
4
4
4
1.5
W
Sun Wukong
Slamurai_SloChug
Sun Wukong
4
2
9
4.25
W
Ares
4
5
6
1.4
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,015
Damage
43,232
67,207
Taken
68,858
42,564
Mitigated
37,851
16,970
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arusath
Aphrodite
12,431
1,485
695
5,300
17,854
11,784
0
7,550
10,078
43,155
0
W
16,611
2,752
92
1,025
7,318
2,800
816
5,283
2,035
46,283
0
L
Heimdallr
EFGKJLHGH
Heimdallr
6,653
3,492
0
1,000
15,726
5,897
0
7,015
8,457
0
26,957
L
1,822
836
0
318
2,895
1,111
0
563
2,292
0
9,976
W
Kukulkan
10,096
1,055
0
415
9,318
3,405
2,434
5,067
4,251
57,017
0
L
15,173
2,159
73
3,291
16,211
8,981
0
9,325
6,554
29,890
0
L
Kuzenbo
Munkey665
Kuzenbo
7,153
2,824
0
0
16,172
10,078
0
8,246
7,712
27,186
0
W
Sun Wukong
Slamurai_SloChug
Sun Wukong
7,560
2,088
0
7,240
16,403
10,126
1,225
6,122
9,267
0
55,060
W
Ares
7,058
33
0
1,451
16,830
18,737
80
9,686
7,144
13,736
0
W
19,690
12,927
0
6,747
17,338
7,496
1,964
8,599
8,739
0
55,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,625
Gold Earned
50,160
344
Minions Killed
191
0
Camps Cleared
0
1,545,015
Distance Traveled
1,098,458
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,964
731
63
4
0
224,094
2
W
Hera
11,933
796
71
5
0
332,275
0
L
Heimdallr
9,598
640
39
3
0
231,091
0
L
Set
8,831
589
22
1
0
113,612
0
W
Kukulkan
11,359
757
95
6
0
326,965
1
L
Hades
10,085
672
26
2
0
255,815
0
L
Kuzenbo
10,682
712
41
3
0
273,846
0
W
Sun Wukong
11,990
799
72
5
0
319,854
2
W
Ares
11,358
757
7
0
0
275,543
2
W
Anhur
12,985
866
99
7
0
290,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role