Player Matchup

Kuzenbo
Kuzenbo
Abraclem
Kuzenbo
Level 75
God Stats
1W - 0L
1,219 SR
Queue Stats
42W - 50L
1,374 Elo+
Solo
Neith
Neith
BrandynMccomb
Neith
Level 92
God Stats
35W - 33L
1,590 SR
Queue Stats
535W - 594L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wulsonn
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,412 Elo+
Party 2
Team Averages
Level 85
1,436 SR
1,434 Elo+

VS

Team Averages
Level 34
1,223 SR
1,136 Elo+
Ymir
Ymir
KINGAHMOD
Ymir
Level 4
God Stats
0W - 4L
1,167 SR
Queue Stats
0W - 4L
1,095 Elo+
Party 1
Neith
Neith
RaGe-_-BAZOOKA
Neith
Level 68
God Stats
5W - 18L
1,335 SR
Queue Stats
22W - 51L
1,310 Elo+
Party 1
Hel
Hel
youseftalal
Hel
Level 29
God Stats
0W - 4L
1,167 SR
Queue Stats
0W - 8L
1,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abraclem
Kuzenbo
12
1 / 3 / 6
9,014
819
5,419
12,085
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 4
8,117
738
14,287
8,530
2,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
wulsonn
Morgan Le Fay
13
4 / 2 / 3
8,847
804
14,698
7,747
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 7
7,959
724
1,069
15,283
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 2 / 7
7,417
674
5,250
11,262
3,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 1 / 3
8,340
758
10,544
12,159
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
7
Kills
7
8
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Abraclem
Kuzenbo
1
3
6
1.33
W
2
3
4
1.33
L
Ymir
1
4
7
1.13
L
1
2
7
2.25
W
Morgan Le Fay
wulsonn
Morgan Le Fay
4
2
3
2.75
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,404
Damage
16,863
28,362
Taken
38,704
18,606
Mitigated
20,559
8,298
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Abraclem
Kuzenbo
5,419
1,795
551
4,277
12,085
13,991
297
4,649
7,436
10,639
0
W
14,287
4,056
0
1,797
8,530
2,279
630
3,671
4,859
0
39,828
L
Ymir
1,069
189
0
2,726
15,283
12,997
0
6,994
7,793
4,940
0
L
5,250
2,074
0
1,554
11,262
3,605
0
7,022
3,898
0
16,514
W
Morgan Le Fay
wulsonn
Morgan Le Fay
14,698
1,581
0
1,673
7,747
2,336
709
3,706
4,041
44,155
0
L
10,544
469
4,467
4,573
12,159
3,957
152
5,197
6,792
33,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
23,716
127
Minions Killed
102
6
Camps Cleared
3
585,954
Distance Traveled
544,571
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,014
819
15
1
1
202,797
3
W
Neith
8,117
738
52
5
2
193,959
3
L
Ymir
7,959
724
6
1
0
176,141
1
L
Neith
7,417
674
37
3
0
165,869
2
W
Morgan Le Fay
8,847
804
60
5
3
189,198
0
L
Hel
8,340
758
59
5
3
202,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role