Player Matchup

Terra
Terra
Diamond IV
CJacks
Terra
Diamond IV
Level 160
God Stats
5W - 4L
1,836 SR
Queue Stats
129W - 104L
2,161 MMR
Party 1
Chaac
Chaac
Diamond IV
EJsCashSports
Chaac
Diamond IV
Level 160
God Stats
2W - 3L
1,509 SR
Queue Stats
330W - 257L
2,157 MMR
Party 1
Thoth
Thoth
Masters
Glacielwarrior
Thoth
Masters
Level 155
God Stats
4W - 4L
1,591 SR
Queue Stats
353W - 298L
2,371 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,645 SR
2,229 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,598 SR
1,921 MMR
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Adol Geis
Awilix
Masters
Level 156
God Stats
589W - 624L
1,649 SR
Queue Stats
615W - 699L
2,138 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
raveknave
Morgan Le Fay
Diamond III
Level 115
God Stats
3W - 4L
1,644 SR
Queue Stats
176W - 203L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CJacks
Terra
14
2 / 5 / 1
10,645
710
9,122
13,943
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 0
8,091
539
6,038
15,515
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 1
9,683
646
8,673
8,630
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneAresGilgameshShivaGeb

VS

Bans
Ah Muzen CabXing TianBastetSobekHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 1 / 8
10,291
686
7,079
16,185
20,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Adol Geis
Awilix
17
4 / 1 / 8
11,003
734
9,808
15,914
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
raveknave
Morgan Le Fay
16
6 / 1 / 7
11,048
737
17,506
8,559
3,404
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
13
13
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
8
7
W
Awilix
Adol Geis
Awilix
4
1
8
8
L
Terra
CJacks
Terra
2
5
1
0.5
L
0
4
0
0
L
1
4
1
0.38
W
Morgan Le Fay
raveknave
Morgan Le Fay
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
34,393
38,088
Taken
40,658
27,798
Mitigated
33,853
5,672
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,079
980
724
3,683
16,185
20,868
175
6,988
8,433
14,558
0
W
Awilix
Adol Geis
Awilix
9,808
3,097
674
6,747
15,914
9,581
1,184
6,314
9,334
0
70,480
L
Terra
CJacks
Terra
9,122
478
1,133
2,360
13,943
13,566
0
8,890
4,719
17,537
0
L
6,038
632
0
1,759
15,515
10,915
0
10,186
5,057
0
21,357
L
8,673
212
0
420
8,630
3,317
0
5,710
2,834
55,401
0
W
Morgan Le Fay
raveknave
Morgan Le Fay
17,506
1,519
0
1,295
8,559
3,404
1,070
4,764
3,795
51,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
32,342
146
Minions Killed
185
1
Camps Cleared
14
826,563
Distance Traveled
867,297
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,291
686
13
1
0
272,072
1
W
Awilix
11,003
734
97
6
10
314,392
2
L
Terra
10,645
710
15
1
0
288,128
14
L
Chaac
8,091
539
32
2
0
286,075
2
L
Thoth
9,683
646
99
7
1
252,360
2
W
Morgan Le Fay
11,048
737
75
5
4
280,833
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role