Player Matchup

Pele
Pele
LostPapiGinger
Pele
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 154L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr Ghosters
Sun Wukong
Level 110
God Stats
12W - 9L
1,552 SR
Queue Stats
136W - 154L
1,468 Elo+
Party 1
Hades
Hades
Tenibray
Hades
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 254L
1,381 Elo+
Solo
Team Averages
Level 118
1,517 SR
1,442 Elo+

VS

Team Averages
Level 131
1,499 SR
1,414 Elo+
Hel
Hel
Matheus_Marcal
Hel
Level 142
God Stats
27W - 41L
1,437 SR
Queue Stats
252W - 317L
1,416 Elo+
Solo
Sylvanus
Sylvanus
Treziha
Sylvanus
Level 103
God Stats
11W - 10L
1,500 SR
Queue Stats
213W - 212L
1,379 Elo+
Solo
Chernobog
Chernobog
vCHILDSPLAYv
Chernobog
Level 148
God Stats
2W - 3L
1,559 SR
Queue Stats
95W - 115L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
12,279
722
15,060
14,886
5,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Mr Ghosters
Sun Wukong
16
6 / 2 / 7
11,676
687
12,840
12,737
10,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
Tenibray
Hades
16
1 / 4 / 10
11,039
649
10,881
15,329
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
10,074
593
8,393
14,755
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Treziha
Sylvanus
16
2 / 2 / 5
11,915
701
9,556
17,828
24,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
vCHILDSPLAYv
Chernobog
16
4 / 6 / 5
11,725
690
12,011
13,120
7,030
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
7
9
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
1
7
3
0.36
W
Sun Wukong
Mr Ghosters
Sun Wukong
6
2
7
4.75
W
Hades
Tenibray
Hades
1
4
10
1.5
L
Sylvanus
Treziha
Sylvanus
2
2
5
2.25
L
Chernobog
vCHILDSPLAYv
Chernobog
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
29,960
42,952
Taken
45,703
23,045
Mitigated
38,374
14,066
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,060
2,755
789
3,461
14,886
5,970
1,590
6,057
8,829
0
50,844
L
8,393
367
3,231
4,655
14,755
7,071
0
2,403
12,170
38,626
0
W
Sun Wukong
Mr Ghosters
Sun Wukong
12,840
2,604
567
2,470
12,737
10,042
910
5,603
7,134
0
33,985
W
Hades
Tenibray
Hades
10,881
816
1,715
5,064
15,329
7,033
259
6,920
8,409
38,001
0
L
Sylvanus
Treziha
Sylvanus
9,556
1,888
1,042
5,030
17,828
24,273
0
4,923
12,543
23,941
0
L
Chernobog
vCHILDSPLAYv
Chernobog
12,011
5,686
0
887
13,120
7,030
0
3,189
9,767
0
43,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
33,714
192
Minions Killed
149
10
Camps Cleared
2
872,973
Distance Traveled
768,562
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,279
722
96
6
3
302,523
1
L
Hel
10,074
593
69
4
2
243,034
3
W
Sun Wukong
11,676
687
33
2
2
293,003
1
W
Hades
11,039
649
63
4
5
277,447
2
L
Sylvanus
11,915
701
36
2
0
261,964
1
L
Chernobog
11,725
690
44
3
0
263,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role