Player Matchup

Thanatos
Thanatos
SilentxTRiiXS
Thanatos
Level 138
God Stats
35W - 38L
1,579 SR
Queue Stats
274W - 239L
1,617 Elo+
Party 3
Xing Tian
Xing Tian
SquirtInACan1
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,603 Elo+
Party 3
Persephone
Persephone
TheGustyBoi
Persephone
Level 148
God Stats
5W - 4L
1,688 SR
Queue Stats
220W - 202L
1,606 Elo+
Party 3
Rama
Rama
Toastable4201
Rama
Level 41
God Stats
0W - 1L
1,431 SR
Queue Stats
24W - 14L
1,704 Elo+
Party 3
Mulan
Mulan
Trolkis
Mulan
Level 145
God Stats
3W - 4L
1,573 SR
Queue Stats
174W - 155L
1,509 Elo+
Solo
Team Averages
Level 120
1,554 SR
1,608 Elo+

VS

Team Averages
Level 102
1,763 SR
1,600 Elo+
Cupid
Cupid
KaisMan
Cupid
Level 158
God Stats
5W - 2L
1,943 SR
Queue Stats
221W - 130L
1,735 Elo+
Party 2
Bellona
Bellona
LucyIsabella
Bellona
Level 104
God Stats
8W - 5L
1,603 SR
Queue Stats
489W - 411L
1,547 Elo+
Party 1
Nox
Nox
ViolentPanda02
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,500 Elo+
Party 2
Osiris
Osiris
cirbo
Osiris
Level 88
God Stats
5W - 5L
1,856 SR
Queue Stats
234W - 184L
1,542 Elo+
Party 1
Janus
Janus
iEclipseSZN
Janus
Level 155
God Stats
8W - 6L
1,912 SR
Queue Stats
262W - 187L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SilentxTRiiXS
Thanatos
14
5 / 4 / 3
8,217
514
7,077
12,629
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
SquirtInACan1
Xing Tian
11
1 / 3 / 7
7,632
477
6,756
14,790
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
TheGustyBoi
Persephone
12
2 / 3 / 3
7,391
462
5,354
9,268
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
7,701
481
6,732
9,716
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Trolkis
Mulan
14
1 / 2 / 0
8,331
521
10,293
15,186
14,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KaisMan
Cupid
17
5 / 1 / 3
10,381
649
12,230
10,599
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
LucyIsabella
Bellona
15
5 / 3 / 3
9,246
578
6,575
10,982
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 7
7,767
485
6,934
11,538
5,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
cirbo
Osiris
14
2 / 1 / 2
8,949
559
12,148
14,728
17,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 0 / 3
10,102
631
7,585
6,495
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
16
16
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
KaisMan
Cupid
5
1
3
6.5
W
Bellona
LucyIsabella
Bellona
5
3
3
2.17
L
Thanatos
SilentxTRiiXS
Thanatos
5
4
3
1.63
L
Xing Tian
SquirtInACan1
Xing Tian
1
3
7
1.5
L
Persephone
TheGustyBoi
Persephone
2
3
3
1.17
L
1
4
2
0.5
L
Mulan
Trolkis
Mulan
1
2
0
0.5
W
0
5
7
0.7
W
Osiris
cirbo
Osiris
2
1
2
3
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
45,472
61,589
Taken
54,342
39,432
Mitigated
37,156
26,353
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
KaisMan
Cupid
12,230
8,337
255
7,460
10,599
3,648
174
1,120
9,479
0
88,429
W
Bellona
LucyIsabella
Bellona
6,575
2,620
0
1,098
10,982
8,870
136
3,116
7,866
0
60,343
L
Thanatos
SilentxTRiiXS
Thanatos
7,077
1,943
0
10,640
12,629
5,636
47
3,575
8,974
0
53,059
L
Xing Tian
SquirtInACan1
Xing Tian
6,756
922
0
2,368
14,790
13,403
0
6,059
8,569
17,492
0
L
Persephone
TheGustyBoi
Persephone
5,354
720
37
1,757
9,268
3,471
0
3,332
5,857
43,133
0
L
6,732
5,768
0
3,509
9,716
2,891
0
725
8,991
0
51,092
L
Mulan
Trolkis
Mulan
10,293
3,755
212
7,830
15,186
14,031
0
480
14,678
0
58,875
W
6,934
1,547
1,550
2,429
11,538
5,147
0
4,353
7,185
18,429
0
W
Osiris
cirbo
Osiris
12,148
6,448
0
5,757
14,728
17,345
52
565
14,163
0
59,247
W
7,585
366
0
590
6,495
2,146
0
2,956
3,539
80,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
46,445
421
Minions Killed
555
0
Camps Cleared
0
1,462,682
Distance Traveled
1,640,533
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,381
649
160
10
0
303,582
2
W
Bellona
9,246
578
87
5
0
378,026
3
L
Thanatos
8,217
514
95
6
0
323,728
3
L
Xing Tian
7,632
477
15
1
0
290,241
5
L
Persephone
7,391
462
80
5
0
304,696
4
L
Rama
7,701
481
109
7
0
251,722
1
L
Mulan
8,331
521
122
8
0
292,295
3
W
Nox
7,767
485
25
2
0
296,958
7
W
Osiris
8,949
559
120
8
0
288,172
5
W
Janus
10,102
631
163
10
0
373,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role