Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Gold V
anunca78
Loki
Gold V
Level 125
God Stats
42W - 22L
1,736 SR
Queue Stats
266W - 268L
1,495 MMR
Party 2
Charybdis
Charybdis
Gold III
f1remaster
Charybdis
Gold III
Level 71
God Stats
5W - 8L
1,406 SR
Queue Stats
120W - 119L
1,419 MMR
Party 1
Bastet
Bastet
Gold III
iRush4DemToes
Bastet
Gold III
Level 120
God Stats
2W - 1L
1,719 SR
Queue Stats
122W - 120L
1,419 MMR
Party 1
Bellona
Bellona
Silver I
junior_strider
Bellona
Silver I
Level 160
God Stats
4W - 0L
1,757 SR
Queue Stats
31W - 30L
1,431 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,624 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,394 SR
1,416 MMR
Vamana
Vamana
Bronze III
Erzxl_0
Vamana
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,413 MMR
Solo
Athena
Athena
Bronze V
MissAcute
Athena
Bronze V
Level 123
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 6L
1,408 MMR
Solo
Vulcan
Vulcan
Gold V
Raahv
Vulcan
Gold V
Level 120
God Stats
0W - 1L
1,449 SR
Queue Stats
49W - 48L
1,412 MMR
Solo
Artio
Artio
Gold IV
adventivehail2
Artio
Gold IV
Level 153
God Stats
4W - 8L
1,481 SR
Queue Stats
170W - 168L
1,438 MMR
Solo
Medusa
Medusa
Gold V
everyday-clip7
Medusa
Gold V
Level 42
God Stats
0W - 1L
1,262 SR
Queue Stats
124W - 124L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 7
6,434
643
6,854
3,829
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
11
7 / 0 / 4
6,707
671
5,291
5,665
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
f1remaster
Charybdis
10
0 / 2 / 2
5,835
584
1,975
4,937
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
9 / 1 / 4
6,772
677
10,229
7,568
2,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 4
7,023
702
6,949
9,837
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ArachneCliodhnaApollo

VS

Bans
PersephoneShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Erzxl_0
Vamana
6
0 / 5 / 0
4,377
438
1,790
8,306
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
MissAcute
Athena
6
1 / 5 / 0
4,740
474
2,547
9,801
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Raahv
Vulcan
9
0 / 5 / 0
5,161
516
3,093
5,330
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,511
451
5,240
12,145
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
2 / 0 / 1
5,777
578
2,535
4,926
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
19
Kills
3
3
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
7
5.5
L
Vamana
Erzxl_0
Vamana
0
5
0
0
L
Athena
MissAcute
Athena
1
5
0
0.2
L
Vulcan
Raahv
Vulcan
0
5
0
0
L
0
4
0
0
W
Loki
7
0
4
9
L
2
0
1
2.5
W
Charybdis
f1remaster
Charybdis
0
2
2
0.5
W
9
1
4
11
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,298
Damage
15,205
31,836
Taken
40,508
13,291
Mitigated
15,284
10,716
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,854
3,083
0
2,088
3,829
1,092
1,094
1,429
2,400
41,830
0
L
Vamana
Erzxl_0
Vamana
1,790
605
0
865
8,306
3,504
0
1,467
6,839
0
15,632
L
Athena
MissAcute
Athena
2,547
730
302
1,278
9,801
3,749
0
2,856
6,945
10,031
0
L
Vulcan
Raahv
Vulcan
3,093
450
0
250
5,330
1,546
0
1,607
3,723
31,766
0
L
5,240
483
137
6,198
12,145
5,412
0
924
11,221
17,904
0
W
Loki
5,291
1,701
0
1,043
5,665
1,778
0
1,966
3,699
0
27,470
L
2,535
691
0
2,477
4,926
1,073
0
0
4,926
0
30,382
W
Charybdis
f1remaster
Charybdis
1,975
1,289
0
1,233
4,937
1,402
0
340
4,597
0
29,233
W
10,229
3,493
143
1,650
7,568
2,270
0
2,314
5,167
0
31,884
W
6,949
3,656
0
4,559
9,837
6,749
0
4,326
5,093
0
41,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
24,566
315
Minions Killed
225
0
Camps Cleared
0
1,090,945
Distance Traveled
977,317
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,434
643
74
7
0
195,714
4
L
Vamana
4,377
438
36
4
0
176,977
1
L
Athena
4,740
474
33
3
0
207,873
2
L
Vulcan
5,161
516
59
6
0
177,783
3
L
Artio
4,511
451
35
4
0
205,388
5
W
Loki
6,707
671
48
5
0
248,672
1
L
Medusa
5,777
578
62
6
0
209,296
4
W
Charybdis
5,835
584
60
6
0
197,110
4
W
Bastet
6,772
677
45
5
0
237,949
3
W
Bellona
7,023
702
88
9
0
211,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role